Bill Currie
78702c07e4
make gl_dyn_part.c and sw_rpart.c independent of client.h and host.h
2001-05-29 19:43:15 +00:00
Bill Currie
04d4df1e19
fix nq's skin code so it doesn't upload skins every frame
2001-05-27 04:23:39 +00:00
Bill Currie
4c5b977902
move cl_math.S into renderer/sw/transform.S (never before realised it was
...
part of the renderer)
2001-05-26 03:33:09 +00:00
Chris Ison
3035224bec
disable cl_math.S asm
2001-05-25 22:57:25 +00:00
Bill Currie
1038f88a64
disable asm in the software renderer for now. This will allow me to fix the
...
files one at a time and allow others to use software independent of asm usage
(even if a little slowly (~14% slower on my dual c450)).
2001-05-25 14:57:31 +00:00
Bill Currie
a87c4bbd93
vid.c:
...
Don't bother checking vid_gamma for CVAR_ROM becuase it is impossible to
get to VID_UpdateGamma when it is set except for when the cvar is
initially created, and we /want/ the code to execute in that case.
vid.h:
add initialized to viddef_t
vid_common_gl.c:
actually /use/ gammatable (it tends to help)
vid_*.c:
clean up rendundant decls of gammatable, vid_initialized (now
vid.initialized) and make sure vid.initialized gets set.
gl_view.c:
remove gammatable decls
2001-05-25 04:03:47 +00:00
Bill Currie
5ed553f876
more files missed in the move
2001-05-25 02:45:57 +00:00
Bill Currie
600bcfb108
forgot to remove these
2001-05-24 19:28:07 +00:00
Bill Currie
73e6e1684f
FINALLY, the nq and qw renderers are merged. the view and particle subsystems
...
are not yet merged due to their dependence on the client, but that will come
soon.
2001-05-24 19:22:35 +00:00
Bill Currie
55ee68cf38
whew
2001-05-24 19:19:32 +00:00
Bill Currie
d44901a8d6
oopsie
2001-05-24 19:18:51 +00:00
Bill Currie
05f9470b7c
oops, got a little too agressive with the V_CheckGamma cleanup
2001-05-24 18:50:02 +00:00
Bill Currie
f21ad90ba4
total nukage of brighten, brightness and contrast.
2001-05-24 16:30:25 +00:00
Bill Currie
a3518d44ed
Nuke V_CheckGamma, moving its sole contribution to VID_UpdateGamma in vid.c
2001-05-24 15:48:39 +00:00
Bill Currie
d87d374fcf
white space
2001-05-24 04:50:12 +00:00
Chris Ison
3cc3392a8a
fixed paused being displayed by default in gl
2001-05-23 10:20:27 +00:00
Bill Currie
1a25bc9349
gl_screen.c and screen.c are now client clean (and merged :)
2001-05-23 06:33:23 +00:00
Bill Currie
ec7335029d
gl_draw.c is now client clean.
2001-05-23 04:05:10 +00:00
Bill Currie
f49608b881
copy it to nq and clean out the commented out code
2001-05-23 03:33:39 +00:00
Bill Currie
a8e1da5d99
make dist and compile fixes for mingw cross building
2001-05-22 19:13:23 +00:00
Bill Currie
c500fd7479
make dist fixups
2001-05-22 17:09:03 +00:00
Joseph Carter
2b4c31b7ae
Noise reduction in draw vs gl_draw
2001-05-22 09:24:56 +00:00
Bill Currie
4a80639556
sw and gl rmisc are now client clean. the graphing functions ahve been pulled
...
out into r_graph.c (Time and Z graph), cl_ngraph.c (Net graph), and
{gl,sw}_graph.c (R_LineGraph). gl_ngraph.c is gone. Unfortunatly, something
is rather wrong with NetGraph in gl (probably R_LineGraph).
2001-05-22 06:00:38 +00:00
Bill Currie
0a4b53c817
gl_rsurf is now client clean
2001-05-21 23:09:46 +00:00
Bill Currie
da8715f27d
sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a
...
revamp of skins. keep an eye out for broken skins (especially in nq)
2001-05-21 22:25:35 +00:00
Ragnvald Maartmann-Moe IV
ddceaf78b3
Merge most of cshift calcs from sw and gl to r_view.c
2001-05-21 19:53:57 +00:00
Ragnvald Maartmann-Moe IV
46b5ce2d09
Remove client.h from gl_sky_clip. Changed an error message to not use cl_name.
2001-05-21 15:59:02 +00:00
Ragnvald Maartmann-Moe IV
853dfceac6
Minor cleanups, not client.h or host.h clean yet, though.
2001-05-21 04:41:57 +00:00
Ragnvald Maartmann-Moe IV
4d09685df7
Remove client.h from sw_rsurf.c. Prepare gl_rsurf.c for same.
2001-05-21 03:39:41 +00:00
Ragnvald Maartmann-Moe IV
a9c9a46c37
client.h gone from gl_rlight.c and sw_rlight.c.
...
cl_lightstyle -> r_lightstyle
2001-05-21 03:08:07 +00:00
Bill Currie
ece576ed4b
reduce gl_rmain's dependency on cl*.h
2001-05-21 00:22:35 +00:00
Ragnvald Maartmann-Moe IV
1aef81e9ef
Minor makefile cleanups.
2001-05-20 23:30:16 +00:00
Ragnvald Maartmann-Moe IV
62eefb49af
Remove gl_cull cvar. Was enabled regardless of the setting of the cvar, in any case.
2001-05-20 22:02:44 +00:00
Ragnvald Maartmann-Moe IV
d9b509b885
nonintel stuff makes more sense in nonintel.c
2001-05-20 21:47:18 +00:00
Ragnvald Maartmann-Moe IV
ee8bdb0742
sw_rvars.c was just a little bit silly for a simple variable declaration.
2001-05-20 21:44:05 +00:00
Bill Currie
337430a113
sw_rmain.c is now client and chase clean.
2001-05-20 20:38:51 +00:00
Ragnvald Maartmann-Moe IV
3f816c0aa3
whitespace.
2001-05-20 18:07:39 +00:00
Ragnvald Maartmann-Moe IV
a07d05e054
whitenoise--
2001-05-20 16:29:41 +00:00
Bill Currie
44943e78de
better fix for the dlights problem (will prevent similar problems in the
...
future)
2001-05-20 06:23:46 +00:00
Bill Currie
88302bd5f0
fix the broken dlights. turns out realtime is not the right thing (cl.time is)
2001-05-20 06:13:20 +00:00
Bill Currie
d360b01827
move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
...
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Ragnvald Maartmann-Moe IV
f7330f078e
Change meaning of gl_lightmap_components a bit. Setting 4 changed to reduce texture memory waste by a bit. Really only an optimization for nvidia drivers anyways. This also should fix a quality issue in 16bpp with it set to 4.
2001-05-20 04:36:20 +00:00
Bill Currie
cf2e098434
header order
2001-05-20 04:26:22 +00:00
Bill Currie
a41af75e56
cl.worldmodel is only remfereced once in the renderer (and that will be
...
going away shortly)
2001-05-20 04:25:36 +00:00
Bill Currie
daca64ed04
more cl*.h dependency cleanups realtime and cl.time are no longer reffed
2001-05-20 03:54:55 +00:00
Ragnvald Maartmann-Moe IV
844ed4a41e
tiny header cleanup.
2001-05-20 03:38:58 +00:00
Bill Currie
d1c2b0ec52
r_efrag.c no longer relies on cl*.h
2001-05-20 02:39:56 +00:00
Bill Currie
e0512e4af3
r_efrag.c is almost client.h free
2001-05-20 01:58:59 +00:00
Bill Currie
aa09f5ce7a
hopefully fix Despair's torches
2001-05-20 01:05:05 +00:00
Bill Currie
f834f99de7
diffsnr++
2001-05-20 00:34:40 +00:00
Bill Currie
916b52f24c
more diff S/N ratio improvements
2001-05-19 23:38:56 +00:00
Ragnvald Maartmann-Moe IV
2edaee8f5d
Whitespace.
2001-05-19 23:31:20 +00:00
Bill Currie
0d573c6fcf
rename Chase_Init to Chase_Init_Cvars and shift the call.
...
Call SCR_UpdateScreen at the end of Host_Init so you're not stuck with a
black screen during initial loading
2001-05-19 22:26:06 +00:00
Bill Currie
9698c19921
fix beams, grens, nails, etc
2001-05-19 21:09:48 +00:00
Ragnvald Maartmann-Moe IV
e9857d8213
Merges, and cl_writecfg now works in nq.
2001-05-19 20:57:29 +00:00
Ragnvald Maartmann-Moe IV
d55f9e4a4d
diff noise. blech.
2001-05-19 17:32:04 +00:00
Ragnvald Maartmann-Moe IV
0c7cc403b8
diff noise reduction.
2001-05-19 17:02:56 +00:00
Bill Currie
7f0d8ed7e0
correct the scale init and enable the qsg inits in cl_tent
2001-05-19 05:53:50 +00:00
Ragnvald Maartmann-Moe IV
9f124853e5
whitespace
2001-05-19 02:09:08 +00:00
Bill Currie
fef41a4e70
cl_main.c cl_parse.c:
...
entity_t baseline fixes
gl_ngraph.c:
make r_LineGraph non-static
2001-05-19 01:58:31 +00:00
Bill Currie
ec5daaa764
finally merge render.h. nq will NOT currently compile. I'll fix that when I
...
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen
9cc30959e4
Sound now uses runtime plugins. Much thanks to Deek for doing all the
...
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.
Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit. I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie
378adbf8f6
diff noise reduction
2001-05-18 23:57:38 +00:00
Bill Currie
a771ef7b83
missed setting the viewent QSG stuff
2001-05-18 22:47:48 +00:00
Bill Currie
c7527ed664
merge in the QSG stuff (bringing gl_rmain closer)
2001-05-18 22:33:35 +00:00
Bill Currie
18e6b43168
diff noise reduction in render.h and its fallout
2001-05-18 22:07:10 +00:00
Bill Currie
1ea84a32bf
unused file
2001-05-18 21:23:25 +00:00
Bill Currie
5316476f9a
whitespace
2001-05-18 21:21:59 +00:00
Ragnvald Maartmann-Moe IV
6bb969b40c
diff noise reduction
2001-05-18 21:07:08 +00:00
Bill Currie
1c87b2ef94
more merging
2001-05-18 21:06:45 +00:00
Bill Currie
f0c6dfcb1a
now identical
2001-05-18 21:05:38 +00:00
Ragnvald Maartmann-Moe IV
9949108f45
draw.c now identical in qw and nq.
2001-05-18 20:52:15 +00:00
Ragnvald Maartmann-Moe IV
51cb61aea2
keys.c is now identical in nq and qw, as well as less of a whitespace mess.
2001-05-18 20:38:22 +00:00
Bill Currie
788218d9d7
turned out just a copy was needed
2001-05-18 20:22:59 +00:00
Bill Currie
69ab5c981c
99% merge of d_*.[cS]. just d_polyse to look at
2001-05-18 20:19:20 +00:00
Bill Currie
664c640e42
total merge of the particle system (except r_part.c isn't in qw yet)
2001-05-18 19:58:49 +00:00
Bill Currie
6ee0692e58
complete the merge of sw_rpart.c. this involved adding old_origin to entity_t
...
and setting it up correctly
2001-05-18 19:21:51 +00:00
Ragnvald Maartmann-Moe IV
1dbfea351a
console.c mergable. Little bit of cleanup of client.h
2001-05-18 18:33:37 +00:00
Bill Currie
a735b92bab
kill the allowskybox varible. it wasn't ever checked anyway
2001-05-18 18:04:55 +00:00
Bill Currie
e75a2b96e9
cl_entities[0] is no longer referred to in the sw renderer. insted,
...
r_worldentity is used.
2001-05-18 17:50:19 +00:00
Bill Currie
eb95bcae84
move the gib language out of nq and into its own dir (hehe, libQFgib:)
2001-05-17 21:45:56 +00:00
Bill Currie
d62ac62ff5
allow commands other than set to be executed from ~/.quakeforgerc
2001-05-17 21:32:59 +00:00
Bill Currie
d820a6ecee
fix up the libs dependencies so the targets get relinked if any of the QF
...
libs get updated (vital for static builds)
2001-05-17 16:52:47 +00:00
Bill Currie
a344c9fbd2
lib link order fixing so stat libs work
2001-05-17 08:29:04 +00:00
Bill Currie
4a690f8723
fix nq's startup code re commandline vs config file (also make sure comands
...
aren't double executed)
2001-05-17 07:53:22 +00:00
Bill Currie
35a52bb634
diff noise reductions + fix what looks to be a bug with surf flushing
2001-05-16 17:20:42 +00:00
Bill Currie
8f4394de4f
various merge cleanups including moving the contents of R_Textures_Init into
...
Mod_Init
2001-05-16 17:08:56 +00:00
Bill Currie
0efc398423
diff noise cleanup
2001-05-16 06:04:38 +00:00
Bill Currie
72cc67e863
kill r_fullbright and r_draworder
...
`merge' skin handling
2001-05-16 06:01:34 +00:00
Bill Currie
266e6b3474
put TE_BLOOD and TE_LIGHTNINGBLOOD into nq and clean up some other diffs.
...
down to just old_origin vs ent->msg_origins
2001-05-16 03:55:19 +00:00
Bill Currie
e2944a82c9
forgot to remove the debug info
2001-05-16 03:37:53 +00:00
Bill Currie
3461e3d106
get the gunshot effect back
2001-05-16 03:24:08 +00:00
Bill Currie
793a5ff084
run the correct particle effect for TE_GUNSHOT
2001-05-15 22:03:23 +00:00
Bill Currie
e61c33c9d9
merge of cl_tents and r_efrag.
2001-05-15 21:34:54 +00:00
Ragnvald Maartmann-Moe IV
e7c2ed82db
whitespace...
2001-05-15 21:13:07 +00:00
Bill Currie
8826182522
misc non-functional cleanups
2001-05-15 20:03:56 +00:00
Ragnvald Maartmann-Moe IV
63a4cc271f
whitespace
2001-05-15 19:25:33 +00:00
Ragnvald Maartmann-Moe IV
c278652d9a
diff noise reduction
2001-05-15 19:22:39 +00:00
Ragnvald Maartmann-Moe IV
e88cdda35a
whitespace.
2001-05-15 19:19:38 +00:00
Ragnvald Maartmann-Moe IV
4206b93721
diff noise reduction
2001-05-15 19:00:53 +00:00