While expression symbols worked for what they are, they weren't so good
for ivar access because every ivar of a class (and its super classes)
would be accessed at method scope creation, generating spurious access
errors if any were private. That is, when the access checks worked at
all.
I don't remember what the goal was (stopped working on it eight months
ago), but some possibilities include:
- better handling of nil (have trouble with assigning into struts)
- automatic forward declarations ala C# and jai (I was watching vids
about jai at the time)
- something for pascal
- simply that the default symbol type should not be var (in which case,
goal accomplished)
Rather than prefixing free_ to the supplied name, suffix _freelist to the
supplied name. The biggest advantage of this is it allows the free-list to
be a structure member. It also cleans up the name-space a little.
Also move the ALLOC/FREE macros from qfcc.h to QF/alloc.h (needed to for
set.c).
Both modules are more generally useful than just for qfcc (eg, set
builtins for ruamoko).
With the intoduction of the statement type enum came a prefix clash. As
"st" makes sense for "statement type", I decided that "storage class"
should be "sc". Although there haven't been any problems as of yet, I
decided it would be a good idea to clean up the clash now. It also helps
avoid confusion (I was a bit surprised after working with st_assign etc to
be reminded of st_extern etc).
Freeing then re-allocating a def to change its storage from external is
really not the right way to do it, but for now this fixes the loss of the
relocs. With this, the menus seem to work :)
Since there is now a proper symbol table, defs are now just references to
memory locations and the symbol table takes care of duplicates.
Also, start using far data for ObjQC structures.
The qfo functions have been stubbed out until I figure out what to do with
object files in the new scheme.
That which isn't rewritten is horribly broken. However, this does include a
nice mechanism for building QC structs for emitting data.
emit.c has been gutted in the spirit of "throw one away".
There is much work to be done to get even variables emitted, let alone
code. Things should be a little more fun from here on.