Bill Currie
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750100b3e3
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obsolete declaration cleanup and const correctness for Key_GetBinding
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2002-01-25 00:01:05 +00:00 |
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Bill Currie
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6767d6bfa0
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win32 compile fixes
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2002-01-19 20:45:45 +00:00 |
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Bill Currie
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15e7e35a57
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make K_ESCAPE bindable
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2002-01-19 02:29:29 +00:00 |
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Bill Currie
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fcc9cbf3b7
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the main menu page now displays and can be entered/left. K_ESCAPE is now
handled exclusively by the console.
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2002-01-18 23:45:28 +00:00 |
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Chris Ison
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e3b2bfb81a
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clear key states on game start
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2002-01-17 22:04:58 +00:00 |
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Bill Currie
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9e5c7da8e6
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move the chat code from keys.c to client.c.
oops, chat just got input history, dear me
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2002-01-16 23:06:28 +00:00 |
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Bill Currie
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c86c5a78bf
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finally, the client console is merged
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2002-01-16 21:53:42 +00:00 |
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Bill Currie
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9d59d953bd
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more cleanups
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2002-01-12 05:32:21 +00:00 |
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Bill Currie
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96c7159f66
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keep track of the times of the last event (for those events that report time)
and use that instead of CurrentTime in the X selection code (as recommended
by the ICCCM)
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2002-01-08 20:07:19 +00:00 |
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Bill Currie
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6633ea0273
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correct a typo in a comment
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2002-01-08 19:38:36 +00:00 |
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Bill Currie
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c84e5b2ac0
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re-write the X selections support to be more ICCCM compliant (selections in
xchat can now be pasted to qf)
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2002-01-08 19:33:42 +00:00 |
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Ragnvald Maartmann-Moe IV
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29b48c594e
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More tweaks to joystick code. amp settings have a far greater effect now...
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2001-12-30 06:08:24 +00:00 |
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Ragnvald Maartmann-Moe IV
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c523671606
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Joystick updates. Now support 8 joystick axes (since I have a 7-axis gamepad I'm testing with). Also adds swimup/swimdown as axis 5. And ability to invert axes by assigning them as negative numbers (set joyaxis1 "-1"). Joystick handling is liable to change radically as it improves, though, don't count on these as stable interfaces...
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2001-12-28 18:02:33 +00:00 |
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Bill Currie
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0f2f58754b
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this is just causing confusion. if we ever need it, it's still in cvs
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2001-12-21 22:39:14 +00:00 |
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Ragnvald Maartmann-Moe IV
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c764ddc64a
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Just a massive speedup to gl particles. Enjoy.
(Thanks to LordHavoc for prodding me to use glDrawElements, and munge all the particle textures into 1. Code mine, suggestions his)
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2001-12-19 04:03:57 +00:00 |
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Bill Currie
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9b4e21a914
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minor prototype cleanups
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2001-12-14 00:06:58 +00:00 |
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Chris Ison
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3e34fc83e4
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-3dfx re-enabled
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2001-11-21 02:36:48 +00:00 |
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Bill Currie
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bc95116825
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fix a defined but not used warning
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2001-11-20 23:22:19 +00:00 |
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Bill Currie
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4c628d0c04
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fbdev stuff is now warnings clean, so all -Werror for it
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2001-11-20 03:40:57 +00:00 |
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Bill Currie
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e91180cccf
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this should take care of wildcode's 8 bit issues
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2001-11-14 16:36:42 +00:00 |
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Bill Currie
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50f2d46398
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various cleanups
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2001-11-12 20:58:06 +00:00 |
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Bill Currie
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d168a3daee
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this should remove the requirement for gmake on bsd systems
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2001-11-12 16:23:41 +00:00 |
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Ragnvald Maartmann-Moe IV
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f60c39e0bc
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Whitespace.
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2001-11-07 06:59:10 +00:00 |
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Bill Currie
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9f4a565523
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rename some get_key functions so they're all uniqely named (matters only for
profiling purposes thanks to static:)
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2001-11-05 03:21:42 +00:00 |
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Bill Currie
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7b4e5e69af
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now actually works (especially for double scan modes and the like)
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2001-11-02 06:43:41 +00:00 |
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Ragnvald Maartmann-Moe IV
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c19c237e0e
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Whitespace.
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2001-11-02 06:35:32 +00:00 |
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Bill Currie
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a98c5bb4c1
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fix vid_fullscreen toggling (sgl) and archiving (all)
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2001-11-02 06:11:32 +00:00 |
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Bill Currie
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a45b78b622
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make all 8 X buffers available. no args uses the default buffer, giving 0-7
as an agument to in_paste_buffer specifies which buffer to use.
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2001-11-01 22:52:22 +00:00 |
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Bill Currie
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9b8995b836
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fix win32's missing clipboard support (bringing it back). some trickery will
be required to get ctrl-V working, but... *shrug*
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2001-10-30 22:46:15 +00:00 |
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Bill Currie
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4685fccbac
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new command for -x11 and -glx: in_paste_buffer (eg in_bind imt_console
m_button3 in_paste_buffer). Makes X's clipboard available to quake (for
pasting:)
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2001-10-30 18:20:56 +00:00 |
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Bill Currie
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d835b79352
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this might fix the black screen in 8 bit X
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2001-10-29 22:29:42 +00:00 |
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Bill Currie
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85c9e0ab1e
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more externs cleaned up
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2001-10-29 17:46:03 +00:00 |
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Bill Currie
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8071e8398a
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put a couple externs back for win32. they need a bit more thought on how to
arrange things.
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2001-10-29 16:45:03 +00:00 |
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Bill Currie
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1d442c496f
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setup the colormap /before/ calling Vid_InitGamma so VID_SetPalette gets
called with a valid colormap to update.
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2001-10-29 06:46:46 +00:00 |
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Bill Currie
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78a3e398d5
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
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Bill Currie
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1fab17ab33
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d'oh. must read the clode closer :P
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2001-10-26 05:31:39 +00:00 |
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Adam Olsen
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3bba5398ba
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- audit malloc usage. now everything checks the return value :)
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2001-10-24 22:50:06 +00:00 |
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Bill Currie
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6a5e3edcf7
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and extern fixes for the windows side
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2001-10-23 17:11:48 +00:00 |
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Bill Currie
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b5341f0d13
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we now compile and link with -fno-common. this cleans up the multiple,
uninitialized declarations of variables.
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2001-10-23 16:55:23 +00:00 |
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Bill Currie
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fa95bd35aa
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fix a really stupid brainfart that caused shift states to not work
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2001-10-23 01:53:51 +00:00 |
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Bill Currie
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b6ad2223d2
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attempt to handle the byte swapping of screenshots seen on voodoo2s in
windows
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2001-10-22 19:46:34 +00:00 |
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Bill Currie
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1d697dc90d
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give in_win keyboard shift states for ascii conversions
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2001-10-22 16:07:26 +00:00 |
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Bill Currie
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3252ee3eb6
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fix the mangled key codes
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2001-10-22 05:07:15 +00:00 |
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Bill Currie
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52252616ff
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pull the input code out of vid_wgl into in_win
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2001-10-22 04:13:56 +00:00 |
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Bill Currie
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82aa0fde58
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fix -wgl's keyboard input
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2001-10-22 02:33:19 +00:00 |
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Bill Currie
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9a5ec9c187
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ok, qw-client-wgl.exe works now (helps if scr_width and scr_height are set)
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2001-10-22 02:15:30 +00:00 |
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Chris Ison
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2467671c72
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removal of tdfx_brighten in preparation for gl_brighten
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2001-10-21 21:29:54 +00:00 |
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Bill Currie
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e1fc77dd2b
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fix a crasher in win32. I don't know if linux crashed, but it should have.
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2001-10-21 03:48:02 +00:00 |
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Bill Currie
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b3914eeaaa
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elimination of bare printf (with some exceptions) from libs: Sys_Printf is
used instead
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2001-10-18 16:42:14 +00:00 |
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Bill Currie
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e765321452
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wgl funcs are likely GLAPIENTRY type too :)
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2001-10-16 22:37:11 +00:00 |
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