Bill Currie
3656d6fd59
compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
...
(they're not done yet, though)
2001-08-29 17:45:53 +00:00
Ragnvald Maartmann-Moe IV
793efd6976
Whitespace.
2001-08-27 01:00:03 +00:00
Bill Currie
98b7a9fdd5
part way there :/ I'll leave vid_wgl and vid_mgl alone for now (probably move
...
that code to in_win.c)
2001-08-16 18:25:17 +00:00
Zephaniah E. Hull
20adccc9e4
A few things, first is that I removed the (rather broken) serial
...
networking support.
Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.
Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*
See, much nicer now.
Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Bill Currie
323015b11a
include/QF header cleanup. including config.h (or any file from include) is
...
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
f7d9c1e8fc
joy_win.c now builds, but very likely does not work AT ALL. also fix qw's
...
in_win.c for the new input api
2001-04-11 21:06:37 +00:00
Bill Currie
b025bb32e1
first steps
2001-04-11 19:56:01 +00:00
Ragnvald Maartmann-Moe IV
f789b61c56
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
...
Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00