The types are expression, assignment, pointer assignment (ie, write to a
dereferenced pointer), move (special case of pointer assignment), state,
function call/return, and flow control. With this classification, it will
be easier (less code:) to determine which operands are inputs and which are
outputs.
Using "=" was rather confusing, so changing it to "<CONV>" seems to be a
good idea. As the string is used only for selecting opcodes at compile
time, only qfcc is affected.
Surprisingly, I don't yet have to "throw one out", but things are still
problematic: rcall1 is getting two arguments, goto and return get lost,
rcall2 got an old temp rather than the value it was supposed to, but
progress :)
This allows temporary variables that are used in multiple nodes to remain
in the dag, but also will allow more freedom when generating code from the
dag.
The root nodes of the dag need to be evaluated in execution order as some
roots may depend on the results of earlier roots (but then, this might also
be related to the problem of function calls not specifying all of their
parameters to the dag).
An instruction that both reads and writes the same variable will read the
variable before writing to it, so the instruction uses the variable rather
than defines it (for live-variable purposes).
First, it turns out using daglabels wasn't such a workable plan (due to
labels being flushed every sblock). Instead, flowvars are used. Each actual
variable (whether normal or temp) has a pointer to the flowvar attached to
that variable.
For each variable, the statements that use or define the variable are
recorded in the appropriate set attached to each (flow)variable.
The flow graph nodes are now properly separated from the graph, and edge
information is stored in the graph struct. This actually made for much
cleaner code (partly thanks to the use of sets and set iterators).
Flow graph reduction has been (temporarily) ripped out as the entire
approach was wrong. There was also a bug in that I didn't really understand
the dragon book about selecting nodes and thus messed things up. The
depth-first search tree "fixed" the problem, but was really the wrong
solution (sledge hammer :P).
Also, now that I understand that dot's directed graphs must be acyclic, I
now have much better control over the graphs (back edges need to be
flipped).
It turns out dot does not like cyclic graphs (thus some of the weird
layouts), but fixing it by flipping back-edges requires proper recording of
edge info (I guess that's what T is for in the dragon book).
The reduction is performed itteratively until the graph is irreducible, but
such that each reduction wraps the previous graph. Unfortunately, due
depth-first searching not being implemented, graphs that should be reduced
(ie, those with natural loops).