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Add a todo list for the mdl addon.
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tools/io_mesh_qfmdl/TODO
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7
tools/io_mesh_qfmdl/TODO
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o auto-convert quads/ngons to tris
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o combine multiple selected meshes into one mdl
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? active object determines origin?
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? non-active objects' meshes rotated relative to active? all objects
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relative to world?
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o bake image textures to the mdl
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? how to handle overlapping UVs?
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