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add VectorSet macro
VectorSet(a,b,c,d) -> vec3_t d = (a, b, c) This should be useful.
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@ -99,6 +99,12 @@ extern const vec_t * const vec3_origin;
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#define VectorIsZero(a) (!(a)[0] && !(a)[1] && !(a)[2])
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#define VectorZero(a) ((a)[2] = (a)[1] = (a)[0] = 0);
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#define VectorSet(a,b,c,d) \
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do { \
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(d)[0] = a; \
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(d)[1] = b; \
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(d)[2] = c; \
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} while (0)
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#define VectorBlend(v1,v2,b,v) \
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do { \
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