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https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-16 17:01:53 +00:00
Fix some distcheck issues
Just keeping up with myself.
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parent
457c73967b
commit
fb83d87a0e
4 changed files with 7 additions and 2 deletions
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@ -82,6 +82,7 @@ EXTRA_DIST += \
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include/vregset.h \
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include/winquake.h \
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include/world.h \
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include/client/chase.h \
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include/client/effects.h \
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include/client/entities.h \
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include/client/hud.h \
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@ -43,6 +43,12 @@ BUILT_SOURCES += \
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$(pr_convert_cinc) \
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$(pr_hops_cinc)
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CLEANFILES += \
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$(pr_opcode_cinc) \
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$(pr_opcode_hinc) \
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$(pr_hops_cinc) \
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$(pr_convert_cinc)
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$(pr_opcode_cinc): $(opcodes_py)
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$(V_PY)$(PYTHON) $(opcodes_py) table > $(pr_opcode_cinc).t && \
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$(am__mv) $(pr_opcode_cinc).t $(pr_opcode_cinc)
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@ -1,6 +1,5 @@
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## Process this file with automake to produce Makefile.in
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EXTRA_DIST += \
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nq/include/chase.h \
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nq/include/cl_skin.h \
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nq/include/client.h \
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nq/include/game.h \
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@ -1,5 +1,4 @@
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EXTRA_DIST += \
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qw/include/chase.h \
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qw/include/cl_cam.h \
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qw/include/cl_chat.h \
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qw/include/cl_demo.h \
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