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https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-17 01:11:45 +00:00
Added a start for the QC-Keys-API
This commit is contained in:
parent
a3c699a921
commit
fa575a3475
5 changed files with 167 additions and 1 deletions
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@ -358,6 +358,8 @@ Menu_Init (void)
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File_Progs_Init (&menu_pr_state);
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File_Progs_Init (&menu_pr_state);
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InputLine_Progs_Init (&menu_pr_state);
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InputLine_Progs_Init (&menu_pr_state);
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String_Progs_Init (&menu_pr_state);
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String_Progs_Init (&menu_pr_state);
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Cvar_Progs_Init (&menu_pr_state);
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Key_Progs_Init (&menu_pr_state);
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PR_Cmds_Init (&menu_pr_state);
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PR_Cmds_Init (&menu_pr_state);
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R_Progs_Init (&menu_pr_state);
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R_Progs_Init (&menu_pr_state);
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@ -8,4 +8,4 @@ libQFgamecode_builtins_la_LDFLAGS= -version-info 1:0:0
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libQFgamecode_builtins_la_SOURCES= pr_cmds.c
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libQFgamecode_builtins_la_SOURCES= pr_cmds.c
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libQFcsqc_la_LDFLAGS= -version-info 1:0:0
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libQFcsqc_la_LDFLAGS= -version-info 1:0:0
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libQFcsqc_la_SOURCES= bi_init.c bi_cbuf.c bi_file.c bi_inputline.c bi_string.c
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libQFcsqc_la_SOURCES= bi_init.c bi_cbuf.c bi_file.c bi_inputline.c bi_string.c bi_cvar.c bi_keys.c
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62
libs/gamecode/builtins/bi_cvar.c
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62
libs/gamecode/builtins/bi_cvar.c
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@ -0,0 +1,62 @@
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/*
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bi_cvar.c
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CSQC cvar builtins
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cvar.h"
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#include "QF/progs.h"
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#include "QF/zone.h"
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/*
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bi_Cvar_GetCvarString
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QC-Function for get a string from a cvar
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*/
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static void
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bi_Cvar_GetCvarString (progs_t *pr)
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{
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const char *varname = G_STRING (pr, OFS_PARM0);
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RETURN_STRING (pr, Cvar_VariableString (varname));
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}
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void
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Cvar_Progs_Init (progs_t *pr)
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{
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PR_AddBuiltin (pr, "Cvar_GetCvarString", bi_Cvar_GetCvarString, -1);
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}
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@ -37,6 +37,8 @@ static void (*const cbuf_progs_init)(struct progs_s *) = Cbuf_Progs_Init;
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static void (*const file_progs_init)(struct progs_s *) = File_Progs_Init;
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static void (*const file_progs_init)(struct progs_s *) = File_Progs_Init;
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static void (*const inputline_progs_init)(struct progs_s *) = InputLine_Progs_Init;
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static void (*const inputline_progs_init)(struct progs_s *) = InputLine_Progs_Init;
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static void (*const string_progs_init)(struct progs_s *) = String_Progs_Init;
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static void (*const string_progs_init)(struct progs_s *) = String_Progs_Init;
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static void (*const cvar_progs_init)(struct progs_s *) = Cvar_Progs_Init;
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static void (*const key_progs_init)(struct progs_s *) = Key_Progs_Init;
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void
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void
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BI_Init ()
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BI_Init ()
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100
libs/gamecode/builtins/bi_keys.c
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100
libs/gamecode/builtins/bi_keys.c
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@ -0,0 +1,100 @@
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/*
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bi_keys.c
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CSQC key-api builtins
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/keys.h"
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#include "QF/progs.h"
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#include "QF/zone.h"
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/*
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bi_Key_SetBinding
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QC-Function for set a binding
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*/
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static void
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bi_Key_SetBinding (progs_t *pr)
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{
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int target = G_INT (pr, OFS_PARM0);
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int keynum = G_INT (pr, OFS_PARM1);
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const char *binding = G_STRING (pr, OFS_PARM2);
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if(strlen(binding) == 0 || binding[0] == '\0') {
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binding = NULL; /* unbind a binding */
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}
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Key_SetBinding (target, keynum, binding);
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}
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static void
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bi_Key_LookupBinding (progs_t *pr)
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{
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int target = G_INT (pr, OFS_PARM0);
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const char *binding = G_STRING (pr, OFS_PARM1);
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int i;
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knum_t keynum = -1;
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const char *keybind = NULL;
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for (i = 0; i < QFK_LAST; i++) {
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keybind = keybindings[target][i];
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if(keybind == NULL) { continue; }
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if(strcmp(keybind, binding) == 0) {
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keynum = i;
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}
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}
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G_INT (pr, OFS_RETURN) = keynum;
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};
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static void
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bi_Key_KeynumToString (progs_t *pr)
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{
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int keynum = G_INT (pr, OFS_PARM0);
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RETURN_STRING (pr, Key_KeynumToString (keynum));
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};
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void
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Key_Progs_Init (progs_t *pr)
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{
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PR_AddBuiltin (pr, "Key_SetBinding", bi_Key_SetBinding, -1);
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PR_AddBuiltin (pr, "Key_LookupBinding", bi_Key_LookupBinding, -1);
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PR_AddBuiltin (pr, "Key_KeynumToString", bi_Key_KeynumToString, -1);
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// NEED THIS ?// PR_AddBuiltin (pr, "Key_StringToKeynum", bi_Key_KeynumToString, -1);
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}
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