[qflight] Fix some typos in comments

This commit is contained in:
Bill Currie 2021-02-25 10:12:19 +09:00
parent 6c1d6666b4
commit f8961e4376

View file

@ -76,7 +76,7 @@ void parse_color (const char *str, vec3_t color);
\arg HalfLife "R G B i" where R G & B are 0-255 and i is the same as
for normal id lights. The RGB values will be scaled by
1/255 such that 255 becomes 1.0.
\arg RGB "R B B" where R G & B are left as-is and the intensity
\arg RGB "R G B" where R G & B are left as-is and the intensity
is set to 1.0.
\arg id Standard quake single value light intensity. The color
is set to white ([1.0 1.0 1.0]).
@ -124,7 +124,7 @@ int parse_noise (const char *arg);
The database is loaded via LoadProperties().
If a set of properties named "worldspawn" is in the database, the it
If a set of properties named "worldspawn" is in the database, then it
will be used for default values, otherwise the database will be
ignored.
@ -163,7 +163,7 @@ void set_sun_properties (entity_t *ent, struct plitem_s *dict);
Supported properties:
\arg \c light see \ref parse_light
\arg \c style light style: 0-254
\arg \c angle spotlight con angle in degress. defaults to 20
\arg \c angle spotlight cone angle in degress. defaults to 20
\arg \c wait light "falloff". defaults to 1.0
\arg \c lightradius size of light. interacts with falloff for
distance clipping (?). defaults to 0