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[qflight] Fix some typos in comments
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1 changed files with 3 additions and 3 deletions
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@ -76,7 +76,7 @@ void parse_color (const char *str, vec3_t color);
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\arg HalfLife "R G B i" where R G & B are 0-255 and i is the same as
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for normal id lights. The RGB values will be scaled by
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1/255 such that 255 becomes 1.0.
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\arg RGB "R B B" where R G & B are left as-is and the intensity
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\arg RGB "R G B" where R G & B are left as-is and the intensity
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is set to 1.0.
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\arg id Standard quake single value light intensity. The color
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is set to white ([1.0 1.0 1.0]).
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@ -124,7 +124,7 @@ int parse_noise (const char *arg);
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The database is loaded via LoadProperties().
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If a set of properties named "worldspawn" is in the database, the it
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If a set of properties named "worldspawn" is in the database, then it
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will be used for default values, otherwise the database will be
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ignored.
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@ -163,7 +163,7 @@ void set_sun_properties (entity_t *ent, struct plitem_s *dict);
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Supported properties:
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\arg \c light see \ref parse_light
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\arg \c style light style: 0-254
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\arg \c angle spotlight con angle in degress. defaults to 20
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\arg \c angle spotlight cone angle in degress. defaults to 20
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\arg \c wait light "falloff". defaults to 1.0
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\arg \c lightradius size of light. interacts with falloff for
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distance clipping (?). defaults to 0
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