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Update NEWS.
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NEWS
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NEWS
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NEWS for the QuakeForge project
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-------------------------------
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Changes from 0.5.99 Beta 1
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o The "loading" plaque has been reenabled.
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o The key for toggling the menu can now be adjusted via a cvar.
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o Similar for toggling the console.
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o The legacy "bind" and "unbind" commands have been reworked. They now
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affect only one table (IMT_MOD) that is below the main game tables.
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This protects the user's advanced bindings from mods.
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o A new key binding table has been added for use during demo playback
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(IMT_DEMO). This is separate to the main game tables, but above
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IMT_MOD (so important keys like F10 still work).
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o More OpenBSD fixes.
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o An apparent hang (sometimes crash) on a failed download in
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quakeworld has been fixed.
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o Ruamoko
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* More math functions and constants
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* Existing math functions should be faster
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Changes from 0.5.5
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o General enhancements
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* many limits removed
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