Clean up the generated shader files.

This commit is contained in:
Bill Currie 2011-12-26 16:39:02 +09:00
parent 279ea340e5
commit f78db6c570

View file

@ -25,3 +25,4 @@ glsl_src = \
libglsl_la_SOURCES= $(glsl_src)
EXTRA_DIST = $(glsl_src) $(shader_src)
CLEANFILES= *.vc *.fc