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Set the hull depth for the client box_hull.
Yet another missed hull :/
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@ -64,6 +64,7 @@ PM_InitBoxHull (void)
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box_hull.planes = box_planes;
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box_hull.firstclipnode = 0;
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box_hull.lastclipnode = 5;
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box_hull.depth = 6;
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for (i = 0; i < 6; i++) {
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box_clipnodes[i].planenum = i;
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