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sw currently can't cope with 0 particles
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@ -61,7 +61,7 @@ void
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R_InitParticles (void)
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{
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// Misty-chan: Chooses cvar if bigger than zero, otherwise ignore and set variable to zero. Deek showed this to me.
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r_numparticles = max(cl_max_particles->int_val, 0);
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r_numparticles = max(cl_max_particles->int_val, 1);
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particles = (particle_t *)
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Hunk_AllocName (r_numparticles * sizeof (particle_t), "particles");
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