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Comment on our lack of mp3 support.
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\li \ref pak0_pak
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\li \ref git_compile_error
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\li \ref no_music
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\li \ref no_mp3
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\section gfx_wad What does "W_LoadWadFile: unable to load gfx.wad" mean?
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The most common cause of this error is QuakeForge is unable to find
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@ -54,4 +55,9 @@ the value appropriate for your system:
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running) on the system. Useful if you
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absolutely must have MP3 support.</dd>
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</dl>
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\section no_mp3 Why doesn't \QF support MP3s?
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Because they are not free. MP3 support is a patent minefield, and we really
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don't want to wind up with lawyers at ten paces, especially since we'd be
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unarmed with no armor, and they have rocket launchers and quad-dammage.
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*/
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