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https://git.code.sf.net/p/quake/quakeforge
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more const correctness
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d0d32b6a1a
commit
f4976e8133
2 changed files with 18 additions and 17 deletions
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@ -52,21 +52,22 @@ extern char gamedirfile[MAX_OSPATH];
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void COM_WriteFile (char *filename, void *data, int len);
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void COM_WriteBuffers (const char *filename, int count, ...);
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int _COM_FOpenFile (char *filename, VFile **gzfile, char *foundname, int zip);
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int COM_FOpenFile (char *filename, VFile **gzfile);
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int _COM_FOpenFile (const char *filename, VFile **gzfile, char *foundname, int zip);
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int COM_FOpenFile (const char *filename, VFile **gzfile);
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void COM_CloseFile (VFile *h);
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int COM_filelength (VFile *f);
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void COM_FileBase (char *in, char *out);
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void COM_FileBase (const char *in, char *out);
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void COM_DefaultExtension (char *path, char *extension);
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char *COM_SkipPath (char *pathname);
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void COM_StripExtension (char *in, char *out);
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int COM_NextFilename (char *filename, const char *prefix, const char *ext);
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byte *COM_LoadStackFile (char *path, void *buffer, int bufsize);
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byte *COM_LoadTempFile (char *path);
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byte *COM_LoadHunkFile (char *path);
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void COM_LoadCacheFile (char *path, struct cache_user_s *cu);
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byte *COM_LoadFile (const char *path, int usehunk);
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byte *COM_LoadStackFile (const char *path, void *buffer, int bufsize);
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byte *COM_LoadTempFile (const char *path);
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byte *COM_LoadHunkFile (const char *path);
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void COM_LoadCacheFile (const char *path, struct cache_user_s *cu);
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void COM_CreatePath (char *path);
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void COM_Gamedir (char *dir);
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void COM_Filesystem_Init (void);
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@ -165,10 +165,10 @@ searchpath_t *com_base_searchpaths; // without gamedirs
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COM_FileBase
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*/
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void
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COM_FileBase (char *in, char *out)
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COM_FileBase (const char *in, char *out)
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{
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char *slash, *dot;
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char *s;
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const char *slash, *dot;
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const char *s;
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slash = in;
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dot = NULL;
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@ -548,7 +548,7 @@ int file_from_pak; // global indicating file came from
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Sets com_filesize and one of handle or file
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*/
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int
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_COM_FOpenFile (char *filename, VFile **gzfile, char *foundname, int zip)
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_COM_FOpenFile (const char *filename, VFile **gzfile, char *foundname, int zip)
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{
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searchpath_t *search;
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char netpath[MAX_OSPATH];
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@ -625,7 +625,7 @@ _COM_FOpenFile (char *filename, VFile **gzfile, char *foundname, int zip)
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}
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int
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COM_FOpenFile (char *filename, VFile **gzfile)
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COM_FOpenFile (const char *filename, VFile **gzfile)
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{
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char foundname[MAX_OSPATH];
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@ -643,7 +643,7 @@ int loadsize;
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Allways appends a 0 byte to the loaded data.
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*/
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byte *
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COM_LoadFile (char *path, int usehunk)
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COM_LoadFile (const char *path, int usehunk)
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{
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VFile *h;
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byte *buf = NULL;
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@ -685,19 +685,19 @@ COM_LoadFile (char *path, int usehunk)
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}
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byte *
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COM_LoadHunkFile (char *path)
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COM_LoadHunkFile (const char *path)
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{
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return COM_LoadFile (path, 1);
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}
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byte *
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COM_LoadTempFile (char *path)
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COM_LoadTempFile (const char *path)
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{
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return COM_LoadFile (path, 2);
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}
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void
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COM_LoadCacheFile (char *path, struct cache_user_s *cu)
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COM_LoadCacheFile (const char *path, struct cache_user_s *cu)
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{
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loadcache = cu;
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COM_LoadFile (path, 3);
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@ -705,7 +705,7 @@ COM_LoadCacheFile (char *path, struct cache_user_s *cu)
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// uses temp hunk if larger than bufsize
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byte *
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COM_LoadStackFile (char *path, void *buffer, int bufsize)
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COM_LoadStackFile (const char *path, void *buffer, int bufsize)
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{
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byte *buf;
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