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[ruamoko] Add style parameter to Light_AddLight
It's there in the builtin, but I forgot it in the header/lib.
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2 changed files with 2 additions and 2 deletions
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@ -60,7 +60,7 @@ vec4 Transform_Up (transform_t transform);
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lightingdata_t Light_CreateLightingData (scene_t scene);
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void Light_DestroyLightingData (lightingdata_t ldata);
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void Light_ClearLights (lightingdata_t ldata);
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void Light_AddLight (lightingdata_t ldata, light_t light);
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void Light_AddLight (lightingdata_t ldata, light_t light, int style);
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void Light_EnableSun (lightingdata_t ldata);
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model_t Model_Load (string path);
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@ -40,7 +40,7 @@ vec4 Transform_Up (transform_t transform) = #0;
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lightingdata_t Light_CreateLightingData (scene_t scene) = #0;
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void Light_DestroyLightingData (lightingdata_t ldata) = #0;
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void Light_ClearLights (lightingdata_t ldata) = #0;
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void Light_AddLight (lightingdata_t ldata, light_t light) = #0;
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void Light_AddLight (lightingdata_t ldata, light_t light, int style) = #0;
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void Light_EnableSun (lightingdata_t ldata) = #0;
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model_t Model_Load (string path) = #0;
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