[ruamoko] Add style parameter to Light_AddLight

It's there in the builtin, but I forgot it in the header/lib.
This commit is contained in:
Bill Currie 2022-05-07 00:50:27 +09:00
parent ae9e8f8f4e
commit f41031f270
2 changed files with 2 additions and 2 deletions

View file

@ -60,7 +60,7 @@ vec4 Transform_Up (transform_t transform);
lightingdata_t Light_CreateLightingData (scene_t scene);
void Light_DestroyLightingData (lightingdata_t ldata);
void Light_ClearLights (lightingdata_t ldata);
void Light_AddLight (lightingdata_t ldata, light_t light);
void Light_AddLight (lightingdata_t ldata, light_t light, int style);
void Light_EnableSun (lightingdata_t ldata);
model_t Model_Load (string path);

View file

@ -40,7 +40,7 @@ vec4 Transform_Up (transform_t transform) = #0;
lightingdata_t Light_CreateLightingData (scene_t scene) = #0;
void Light_DestroyLightingData (lightingdata_t ldata) = #0;
void Light_ClearLights (lightingdata_t ldata) = #0;
void Light_AddLight (lightingdata_t ldata, light_t light) = #0;
void Light_AddLight (lightingdata_t ldata, light_t light, int style) = #0;
void Light_EnableSun (lightingdata_t ldata) = #0;
model_t Model_Load (string path) = #0;