update NEWS. not 100% accurate, but that would take forever :P

This commit is contained in:
Bill Currie 2003-07-10 18:16:17 +00:00
parent c8377e01d4
commit f067f804d1

49
NEWS
View file

@ -6,6 +6,7 @@ Changes from 0.5.2
o General enhancements.
* MVD playback in the qw clients.
* MVD recording in the qw server.
MVD support thanks to qwex 0.165b and highlander
* sv_maxrate changes now take effect immediately rather than when
clients (re)connect or change their rate
* segfault when using "snd_output null" fixed
@ -23,14 +24,44 @@ Changes from 0.5.2
in line with all other targets giving the vid_width and vid_height
cvars. Automatic aspect ratio support dropped.
* X11 (nq-x11 and qw-client-x11) no longer hangs on 32bpp displays
* new `view' system giving eeasier to control hud elements, centered
* new `view' system giving easier to control hud elements, centered
menus and locatable scoreboard (hud_scoreboard_gravity)
* OSS sound driver fixes: some kernel drivers need write only access,
others need read/write
* able to load/unload semi-arbitrary plugins using console commands
* streaming for large sound files (eg, full length oggs)
* able to load/unload semi-arbitrary plug-ins using console commands
* streaming for large sound files (eg., full length oggs)
* stereo sample support
* map command in the rcon admin list
* configurable "quake" directory layout
* server now actually runs properly when there's no network or
console input (eg, bots continue to battle unattended)
* skydome (gl_sky_clip 0) renders correctly
* external entity file support (maps/foo.bsp will use maps/foo.ent if
available)
* map specific config files
* map specific external textures in "textures/mapname/"
* support for more tga formats
* vid_conwidth cvar
* cleaner mouse enter/leave handling for x11 and glx windows
* hexenworld master server
* software and gl (some cards) fish-eye support
* "crosshair 3" for gl clients
* remote screen shots work
* curses console no longer default
* more key-names supported
* Matthew Wong's bsp2bmp `imported' as bsp2img. pcx output only
currently.
* console operator chat messages get echoed
* BSD fseek bug fixed
* no_pogo_stick 3 mode forcing friction independent of jump being
active
* rcon password /never/ gets written as it may be legitimate for
another server (ie, confused person :)
o GIB enhancements
* events system (map change, client enter/leave etc)
* several bug fixes
* documentation
o qfcc enhancements.
* @argc and @argv deprecated in favor of @args.count and @args.list
@ -40,9 +71,21 @@ Changes from 0.5.2
* default search paths for includes and libs
* updated man page and command line help
* [super ...] messages work
* categories work
* nested and struct block initializers work
* can access vector elements as vec.x as well as vec_x
* void (void) func; is now valid (no params)
* initialized globals can be used any place a true constant is expected
o qfbsp/qflight/qfvis enhancements
* various crash bug fixes
* hint, skip and detail brush support
* emit clipnodes in the correct order
* groks quest's "map2" format in addition to the original format
o Progs engine enhancements.
* arbitrary size data copying
* optionally handle division by 0 gracefully
Changes from 0.3.0