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[vulkan] Correct the type for MaxParticles
uint is used for other things, so this is more correct (and stops qfcc from complaining (legitimately)).
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#version 450
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layout (constant_id = 0) const int MaxParticles = 2048;
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layout (constant_id = 0) const uint MaxParticles = 2048;
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layout (local_size_x = 1, local_size_y = 1) in;
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