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@ -64,4 +64,4 @@ r fs_userpath : location of your game directories
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s timelimit : Sets the amount of time in minutes that is needed before advancing to the next level
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s timelimit : Sets the amount of time in minutes that is needed before advancing to the next level
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timeout : Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet
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timeout : Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet
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s watervis : Toggle the use of r_watervis by OpenGL clients
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s watervis : Toggle the use of r_watervis by OpenGL clients
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zombietime : The number of seconds that the server will keep the character of a player on the map who seems to have disconnected
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zombietime : The number of seconds that the server will keep the character of a player on the map who seems to have disconnected.
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