*** empty log message ***

This commit is contained in:
Bill Currie 2001-01-09 22:46:21 +00:00
parent 2bb6efb95c
commit ed579aa437

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@ -64,4 +64,4 @@ r fs_userpath : location of your game directories
s timelimit : Sets the amount of time in minutes that is needed before advancing to the next level
timeout : Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet
s watervis : Toggle the use of r_watervis by OpenGL clients
zombietime : The number of seconds that the server will keep the character of a player on the map who seems to have disconnected
zombietime : The number of seconds that the server will keep the character of a player on the map who seems to have disconnected.