Updated cfgs to show the new cl_max_particles cvar - it REALLY HELPS.

Also removed gl_smooth from the glspeed.cfg - no idea why it was there,
since I had already replaced it. Whoops.

Misty-chan
This commit is contained in:
Timothy C. McGrath 2001-03-18 07:35:20 +00:00
parent 264547d470
commit ed42482fd4
2 changed files with 13 additions and 8 deletions

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@ -1,12 +1,7 @@
// Draw the weapon model. Turn off to gain 2 fps
r_drawviewmodel "1"
// smooth dynamic lights. Older cards set to 0 for a speedup.
// smooth vertex lights. Older cards set to 0 for a speedup.
gl_dlight_smooth "0"
// smooth lighting on models ~2 fps increase on my system set to 0, however
// others with newer cards (I have a voodoo 1) report setting it to 1 gives
// them a .1 fps speed *increase.* Fiddle with it in game to find out what
// works best for you.
gl_smooth "0"
// dimensions of displayed textures. 0 is normal, 1 is blurry, 2 isn't worth it
// 1 is pretty good for a decent speed up - you can still tell what you're
// looking at
@ -33,7 +28,13 @@ gl_fb_bmodels "0"
gl_fb_models "0"
// Rocket trails, smoke etc. Turn off to gain a LOT of fps in battles, as well
// as make it a hell of a lot easier to see your enemy.
r_particles "0"
// NOTE: Heck of a lot easier to use cl_max_particles to reduce
// how many you see instead of just shutting this off now :)
r_particles "1"
// How many particles can be seen in your vision? Default is 2840. 30 is just
// enough to see what is going on without slowing down at *all* on my
// old voodoo 1, so other systems likely can handle far more than this
cl_max_particles "30"
// Toggles lavaball and rocket fireballs, - 0 gives a bit of a speed up.
gl_fires "0"
// Speed at which the console background spins. Leave it off unless you like

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@ -2,7 +2,11 @@
r_drawviewmodel "1"
// Rocket trails, smoke etc. Turn off to gain a LOT of fps in battles, as well
// as make it a hell of a lot easier to see your enemy.
r_particles "0"
// Easier to moderate it using cl_max_particles now
r_particles "1"
// Reduce this number to gain some speed. May be slight or insignificant,
// I have not tested this in software. Default is 2048
cl_max_particles "2048"
// The next four options can be set to 1 by the SERVER, so if it doesn't
// work, check that the server admin hasn't set them to 1 himself.
// Set to 0 to turn off quad/suit/pent screen filling color.