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Updated cfgs to show the new cl_max_particles cvar - it REALLY HELPS.
Also removed gl_smooth from the glspeed.cfg - no idea why it was there, since I had already replaced it. Whoops. Misty-chan
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2 changed files with 13 additions and 8 deletions
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@ -1,12 +1,7 @@
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// Draw the weapon model. Turn off to gain 2 fps
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r_drawviewmodel "1"
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// smooth dynamic lights. Older cards set to 0 for a speedup.
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// smooth vertex lights. Older cards set to 0 for a speedup.
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gl_dlight_smooth "0"
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// smooth lighting on models ~2 fps increase on my system set to 0, however
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// others with newer cards (I have a voodoo 1) report setting it to 1 gives
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// them a .1 fps speed *increase.* Fiddle with it in game to find out what
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// works best for you.
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gl_smooth "0"
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// dimensions of displayed textures. 0 is normal, 1 is blurry, 2 isn't worth it
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// 1 is pretty good for a decent speed up - you can still tell what you're
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// looking at
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@ -33,7 +28,13 @@ gl_fb_bmodels "0"
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gl_fb_models "0"
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// Rocket trails, smoke etc. Turn off to gain a LOT of fps in battles, as well
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// as make it a hell of a lot easier to see your enemy.
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r_particles "0"
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// NOTE: Heck of a lot easier to use cl_max_particles to reduce
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// how many you see instead of just shutting this off now :)
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r_particles "1"
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// How many particles can be seen in your vision? Default is 2840. 30 is just
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// enough to see what is going on without slowing down at *all* on my
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// old voodoo 1, so other systems likely can handle far more than this
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cl_max_particles "30"
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// Toggles lavaball and rocket fireballs, - 0 gives a bit of a speed up.
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gl_fires "0"
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// Speed at which the console background spins. Leave it off unless you like
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@ -2,7 +2,11 @@
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r_drawviewmodel "1"
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// Rocket trails, smoke etc. Turn off to gain a LOT of fps in battles, as well
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// as make it a hell of a lot easier to see your enemy.
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r_particles "0"
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// Easier to moderate it using cl_max_particles now
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r_particles "1"
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// Reduce this number to gain some speed. May be slight or insignificant,
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// I have not tested this in software. Default is 2048
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cl_max_particles "2048"
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// The next four options can be set to 1 by the SERVER, so if it doesn't
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// work, check that the server admin hasn't set them to 1 himself.
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// Set to 0 to turn off quad/suit/pent screen filling color.
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