Add type information, don't return self most of the time

Start "modernizing" the code base; old code is based heavily in the
Smalltalk style, where everything that doesn't return a different object
returns self. This can be useful, but it isn't what is usually done these
days. Also, add type information (which didn't exist in "the old days" --
an object was an "id", not a "Foo *") to help with debugging.
This commit is contained in:
Jeff Teunissen 2010-09-28 15:43:35 -04:00
parent 7db4cefb2c
commit ec0c37ee82
13 changed files with 280 additions and 348 deletions

View file

@ -63,8 +63,8 @@ angle:(float)angle;
-homeView:sender; -homeView:sender;
-XYDrawSelf; // for drawing viewpoint in XY view - (void) XYDrawSelf; // for drawing viewpoint in XY view
-ZDrawSelf; // for drawing viewpoint in XY view - (void) ZDrawSelf; // for drawing viewpoint in XY view
-(BOOL) XYmouseDown:(NSPoint *)pt flags:(int)flags;// return YES if brush handled -(BOOL) XYmouseDown:(NSPoint *)pt flags:(int)flags;// return YES if brush handled
-(BOOL) ZmouseDown:(NSPoint *)pt flags:(int)flags;// return YES if brush handled -(BOOL) ZmouseDown:(NSPoint *)pt flags:(int)flags;// return YES if brush handled

View file

@ -492,7 +492,7 @@ drawWire
drawSelf drawSelf
=================== ===================
*/ */
-drawRect:(NSRect)rect - (void) drawRect:(NSRect)rect
{ {
float drawtime = 0; float drawtime = 0;
@ -511,8 +511,6 @@ drawSelf
drawtime = Sys_DoubleTime () - drawtime; drawtime = Sys_DoubleTime () - drawtime;
printf ("CameraView drawtime: %5.3f\n", drawtime); printf ("CameraView drawtime: %5.3f\n", drawtime);
} }
return self;
} }
@ -521,7 +519,7 @@ drawSelf
XYDrawSelf XYDrawSelf
============= =============
*/ */
-XYDrawSelf - (void) XYDrawSelf
{ {
NSBezierPath *path; NSBezierPath *path;
NSAffineTransform *trans; NSAffineTransform *trans;
@ -542,8 +540,6 @@ XYDrawSelf
[path transformUsingAffineTransform: trans]; [path transformUsingAffineTransform: trans];
[path stroke]; [path stroke];
[path release]; [path release];
return self;
} }
/* /*
@ -551,7 +547,7 @@ XYDrawSelf
ZDrawSelf ZDrawSelf
============= =============
*/ */
-ZDrawSelf - (void) ZDrawSelf
{ {
NSBezierPath *path; NSBezierPath *path;
NSAffineTransform *trans; NSAffineTransform *trans;
@ -565,8 +561,6 @@ ZDrawSelf
[path transformUsingAffineTransform: trans]; [path transformUsingAffineTransform: trans];
[path stroke]; [path stroke];
[path release]; [path release];
return self;
} }

View file

@ -21,12 +21,12 @@ extern id clipper_i;
-(BOOL) XYDrag:(NSPoint *) pt; -(BOOL) XYDrag:(NSPoint *) pt;
-ZClick:(NSPoint) pt; -ZClick:(NSPoint) pt;
-carve; -carve;
-flipNormal; - (void) flipNormal;
-(BOOL) getFace:(face_t *) pl; -(BOOL) getFace:(face_t *) pl;
-cameraDrawSelf; - (void) cameraDrawSelf;
-XYDrawSelf; - (void) XYDrawSelf;
-ZDrawSelf; - (void) ZDrawSelf;
@end @end
#endif // Clipper_h #endif // Clipper_h

View file

@ -28,7 +28,7 @@ extern NSBezierPath *path;
return (oldnum > 0); return (oldnum > 0);
} }
-flipNormal - (void) flipNormal
{ {
vec3_t temp; vec3_t temp;
@ -44,8 +44,6 @@ extern NSBezierPath *path;
Sys_Printf ("no clipplane\n"); Sys_Printf ("no clipplane\n");
NSBeep (); NSBeep ();
} }
return self;
} }
-(BOOL) getFace:(face_t *) f -(BOOL) getFace:(face_t *) f
@ -143,7 +141,7 @@ XYDrag
//============================================================================= //=============================================================================
-carve - (id) carve
{ {
[map_i makeSelectedPerform:@selector (carveByClipper)]; [map_i makeSelectedPerform:@selector (carveByClipper)];
num = 0; num = 0;
@ -151,7 +149,7 @@ XYDrag
} }
-cameraDrawSelf - (void) cameraDrawSelf
{ {
vec3_t mid; vec3_t mid;
int i; int i;
@ -175,11 +173,9 @@ XYDrag
mid[1] -= 16; mid[1] -= 16;
CameraLineto (mid); CameraLineto (mid);
} }
return self;
} }
-XYDrawSelf - (void) XYDrawSelf
{ {
int i; int i;
NSMutableDictionary *attribs = [NSMutableDictionary dictionary]; NSMutableDictionary *attribs = [NSMutableDictionary dictionary];
@ -202,10 +198,9 @@ XYDrag
endAngle: 360]; endAngle: 360];
} }
[path stroke]; [path stroke];
return self;
} }
-ZDrawSelf - (void) ZDrawSelf
{ {
int i; int i;
NSMutableDictionary *attribs = [NSMutableDictionary dictionary]; NSMutableDictionary *attribs = [NSMutableDictionary dictionary];
@ -228,7 +223,6 @@ XYDrag
endAngle: 360]; endAngle: 360];
} }
[path stroke]; [path stroke];
return self;
} }
@end @end

View file

@ -20,26 +20,27 @@ typedef struct epair_s {
BOOL modifiable; BOOL modifiable;
} }
-initClass:(const char *) classname; - (Entity *) initClass:(const char *) classname;
-initFromScript:(struct script_s *) script; - (Entity *) initFromScript: (struct script_s *) script;
-(void) dealloc; - (oneway void) dealloc;
-(BOOL) modifiable; -(BOOL) modifiable;
-setModifiable:(BOOL) m; - (void) setModifiable:(BOOL) m;
-(const char *) targetname; -(const char *) targetname;
-writeToFILE:(FILE *)f region:(BOOL) reg; - (void) writeToFILE:(FILE *)f region:(BOOL) reg;
-(const char *) valueForQKey:(const char *) k; -(const char *) valueForQKey:(const char *) k;
-getVector:(vec3_t)v forKey:(const char *) k; - (void) getVector:(vec3_t)v forKey:(const char *) k;
-setKey:(const char *) k toValue:(const char *) v; - (void) setKey:(const char *)k
toValue:(const char *)v;
-(int) numPairs; -(int) numPairs;
-(epair_t *) epairs; -(epair_t *) epairs;
-removeKeyPair:(const char *) key; - (void) removeKeyPair:(const char *) key;
@end @end
#endif // Entity_h #endif // Entity_h

View file

@ -51,7 +51,7 @@ vec3_t bad_maxs = { 8, 8, 8 };
return self; return self;
} }
-initClass:(const char *) classname - (Entity *) initClass: (const char *)classname
{ {
id new; id new;
esize_t esize; esize_t esize;
@ -64,33 +64,32 @@ vec3_t bad_maxs = { 8, 8, 8 };
modifiable = YES; modifiable = YES;
[self setKey: "classname" toValue:classname]; [self setKey: "classname" toValue: classname];
// get class // get class
new =[entity_classes_i classForName: [self valueForQKey:"classname"]]; new = [entity_classes_i classForName: [self valueForQKey:"classname"]];
if (!new) if (!new)
esize = esize_model; esize = esize_model;
else else
esize =[new esize]; esize = [new esize];
// create a brush if needed // create a brush if needed
if (esize == esize_fixed) { if (esize == esize_fixed) {
v =[new mins]; v = [new mins];
[[map_i selectedBrush] getMins: min maxs:max]; [[map_i selectedBrush] getMins: min maxs:max];
VectorSubtract (min, v, min); VectorSubtract (min, v, min);
VectorCopy (min, org); // convert to integer VectorCopy (min, org); // convert to integer
[self setKey:"origin" toValue:va ("%i %i %i", org[0], org[1], org[2])]; [self setKey:"origin" toValue:va ("%i %i %i", org[0], org[1], org[2])];
[self createFixedBrush:min]; [self createFixedBrush: min];
} else } else
modifiable = YES; modifiable = YES;
return self; return self;
} }
- (oneway void) dealloc
-(void) dealloc
{ {
epair_t *e, *n; epair_t *e, *n;
@ -109,13 +108,13 @@ vec3_t bad_maxs = { 8, 8, 8 };
return modifiable; return modifiable;
} }
-setModifiable:(BOOL) m - (void) setModifiable: (BOOL)m
{ {
modifiable = m; modifiable = m;
return self; return;
} }
-(void) removeObject:o -(void) removeObject: (id)o
{ {
[super removeObject:o]; [super removeObject:o];
if ([self count]) if ([self count])
@ -139,7 +138,8 @@ vec3_t bad_maxs = { 8, 8, 8 };
return ""; return "";
} }
-getVector:(vec3_t) v forKey:(const char *) k - (void) getVector: (vec3_t)v
forKey: (const char *)k
{ {
const char *c; const char *c;
@ -148,8 +148,6 @@ vec3_t bad_maxs = { 8, 8, 8 };
v[0] = v[1] = v[2] = 0; v[0] = v[1] = v[2] = 0;
sscanf (c, "%f %f %f", &v[0], &v[1], &v[2]); sscanf (c, "%f %f %f", &v[0], &v[1], &v[2]);
return self;
} }
-print -print
@ -162,21 +160,20 @@ vec3_t bad_maxs = { 8, 8, 8 };
return self; return self;
} }
-setKey:(const char *) - (void) setKey:(const char *)k
k toValue:(const char *) v toValue:(const char *) v
{ {
epair_t *e; epair_t *e;
while (*k && *k <= ' ') while (*k && *k <= ' ')
k++; k++;
if (!*k) if (!*k)
return self; // don't set NULL values return; // don't set NULL values
for (e = epairs; e; e = e->next) { for (e = epairs; e; e = e->next) {
if (!strcmp (k, e->key)) { if (!strcmp (k, e->key)) {
free (e->value); free (e->value);
e->value = strdup (v); e->value = strdup (v);
return self;
} }
} }
@ -186,8 +183,6 @@ k toValue:(const char *) v
e->value = strdup (v); e->value = strdup (v);
e->next = epairs; e->next = epairs;
epairs = e; epairs = e;
return self;
} }
-(int) numPairs -(int) numPairs
@ -206,17 +201,18 @@ k toValue:(const char *) v
return epairs; return epairs;
} }
-removeKeyPair:(char *) key - (void) removeKeyPair:(char *) key
{ {
epair_t *e, *e2; epair_t *e, *e2;
if (!epairs) if (!epairs)
return self; return;
e = epairs; e = epairs;
if (!strcmp (e->key, key)) { if (!strcmp (e->key, key)) {
epairs = e->next; epairs = e->next;
free (e); free (e);
return self; return;
} }
for (; e; e = e->next) { for (; e; e = e->next) {
@ -224,12 +220,12 @@ k toValue:(const char *) v
e2 = e->next; e2 = e->next;
e->next = e2->next; e->next = e2->next;
free (e2); free (e2);
return self; return;
} }
} }
printf ("WARNING: removeKeyPair: %s not found\n", key); printf ("WARNING: removeKeyPair: %s not found\n", key);
return self; return;
} }
@ -279,7 +275,7 @@ FILE METHODS
int nument; int nument;
-initFromScript:(script_t *) script - (Entity *) initFromScript:(script_t *) script
{ {
char *key; char *key;
id eclass, brush; id eclass, brush;
@ -364,8 +360,8 @@ int nument;
} }
-writeToFILE:(FILE *) - (void) writeToFILE:(FILE *)f
f region:(BOOL) reg; region:(BOOL) reg;
{ {
epair_t *e; epair_t *e;
int ang; int ang;
@ -384,7 +380,7 @@ f region:(BOOL) reg;
[self setKey: "angle" toValue: va ("%i", ang)]; [self setKey: "angle" toValue: va ("%i", ang)];
} else if (self != [map_i objectAtIndex:0] } else if (self != [map_i objectAtIndex:0]
&& [[self objectAtIndex:0] regioned]) { && [[self objectAtIndex:0] regioned]) {
return self; // skip the entire entity definition return; // skip the entire entity definition
} }
} }
@ -427,7 +423,7 @@ f region:(BOOL) reg;
free (oldang); free (oldang);
} }
return self; return;
} }
/* /*

View file

@ -3,7 +3,7 @@
#include <AppKit/AppKit.h> #include <AppKit/AppKit.h>
#define MINIWINICON "DoomEdIcon" #define MINIWINICON "DoomEdIcon"
typedef enum { typedef enum {
i_project, i_project,
@ -14,33 +14,35 @@ typedef enum {
i_output, i_output,
i_help, i_help,
i_end i_end
} insp_e; } insp_e;
extern id inspcontrol_i; @class InspectorControl;
@interface InspectorControl:NSObject extern InspectorControl *inspcontrol_i;
@interface InspectorControl: NSObject
{ {
id inspectorView_i; // inspector view IBOutlet NSView *inspectorView_i; // inspector view
id inspectorSubview_i; // inspector view's current subview IBOutlet NSView *inspectorSubview_i; // inspector view's current subview
// (gets replaced) // (gets replaced)
id contentList; // List of contentviews (corresponds to id contentList; // List of contentviews (corresponds to
// insp_e enum order) // insp_e enum order)
id windowList; // List of Windows (corresponds to id windowList; // List of Windows (corresponds to
// insp_e enum order) // insp_e enum order)
id obj_textures_i; // TexturePalette object (for id obj_textures_i; // TexturePalette object (for
// delegating) // delegating)
id obj_genkeypair_i; // GenKeyPair object id obj_genkeypair_i; // GenKeyPair object
id popUpButton_i; // PopUpList title button NSPopUpButton *popUpButton_i; // PopUpList title button
id popUpMatrix_i; // PopUpList matrix NSMatrix *popUpMatrix_i; // PopUpList matrix
id itemList; // List of popUp buttons NSMutableArray *itemList; // List of popUp buttons
id helpView; IBOutlet NSTextView *helpView;
insp_e currentInspectorType; // keep track of current inspector insp_e currentInspectorType; // keep track of current inspector
// //
// Add id's here for new inspectors // Add id's here for new inspectors
@ -48,32 +50,33 @@ extern id inspcontrol_i;
// corresponds to the enums above! // corresponds to the enums above!
// Windows // Windows
id win_project_i; // project IBOutlet NSWindow *win_project_i; // project
id win_textures_i; // textures IBOutlet NSWindow *win_textures_i; // textures
id win_things_i; // things IBOutlet NSWindow *win_things_i; // things
id win_prefs_i; // preferences IBOutlet NSWindow *win_prefs_i; // preferences
id win_settings_i; // project settings IBOutlet NSWindow *win_settings_i; // project settings
id win_output_i; // bsp output IBOutlet NSWindow *win_output_i; // bsp output
id win_help_i; // documentation IBOutlet NSWindow *win_help_i; // documentation
// PopUpList objs // PopUpList objs
id itemProject_i; // project IBOutlet id <NSMenuItem> itemProject_i; // project
id itemTextures_i; // textures IBOutlet id <NSMenuItem> itemTextures_i; // textures
id itemThings_i; // things IBOutlet id <NSMenuItem> itemThings_i; // things
id itemPrefs_i; // preferences IBOutlet id <NSMenuItem> itemPrefs_i; // preferences
id itemSettings_i; // project settings IBOutlet id <NSMenuItem> itemSettings_i; // project settings
id itemOutput_i; // bsp output IBOutlet id <NSMenuItem> itemOutput_i; // bsp output
id itemHelp_i; // docs IBOutlet id <NSMenuItem> itemHelp_i; // docs
} }
- (void) changeInspector:sender; - (IBAction) changeInspector: (id)sender;
- (void) changeInspectorTo:(insp_e) which;
-(insp_e) getCurrentInspector; - (void) setCurrentInspector: (insp_e)which;
- (insp_e) currentInspector;
@end @end
@protocol InspectorControl @protocol InspectorControl
-windowResized; - (void) windowResized;
@end @end
#endif // InspectorControl_h #endif // InspectorControl_h

View file

@ -3,25 +3,25 @@
#include "InspectorControl.h" #include "InspectorControl.h"
// Add .h-files here for new inspectors // Add .h-files here for new inspectors
#include "Things.h" #include "Things.h"
#include "TexturePalette.h" #include "TexturePalette.h"
#include "Preferences.h" #include "Preferences.h"
id inspcontrol_i; InspectorControl *inspcontrol_i;
@interface CustomView:NSView @interface CustomView: NSView
@end @end
@implementation CustomView @implementation CustomView
@end @end
@implementation InspectorControl @implementation InspectorControl
-(void)awakeFromNib - (void) awakeFromNib
{ {
NSBundle *mainBundle = [NSBundle mainBundle]; NSBundle *mainBundle = [NSBundle mainBundle];
NSString *path = [mainBundle pathForResource:@"help" ofType:@"txt" NSString *path = [mainBundle pathForResource: @"help" ofType: @"txt"
inDirectory:nil]; inDirectory: nil];
NSString *help = [NSString stringWithContentsOfFile: path]; NSString *help = [NSString stringWithContentsOfFile: path];
[helpView setString: help]; [helpView setString: help];
@ -29,107 +29,106 @@ id inspcontrol_i;
currentInspectorType = -1; currentInspectorType = -1;
contentList =[[NSMutableArray alloc] init]; contentList = [[NSMutableArray alloc] init];
windowList =[[NSMutableArray alloc] init]; windowList = [[NSMutableArray alloc] init];
itemList =[[NSMutableArray alloc] init]; itemList = [[NSMutableArray alloc] init];
// ADD NEW INSPECTORS HERE... // ADD NEW INSPECTORS HERE...
[windowList addObject:win_project_i]; [windowList addObject: win_project_i];
[contentList addObject:[win_project_i contentView]]; [contentList addObject: [win_project_i contentView]];
[itemProject_i setKeyEquivalent:@"1"]; [itemProject_i setKeyEquivalent: @"1"];
[itemList addObject:itemProject_i]; [itemList addObject: itemProject_i];
[windowList addObject:win_textures_i]; [windowList addObject: win_textures_i];
[contentList addObject:[win_textures_i contentView]]; [contentList addObject: [win_textures_i contentView]];
[itemTextures_i setKeyEquivalent:@"2"]; [itemTextures_i setKeyEquivalent: @"2"];
[itemList addObject:itemTextures_i]; [itemList addObject: itemTextures_i];
[windowList addObject:win_things_i]; [windowList addObject: win_things_i];
[contentList addObject:[win_things_i contentView]]; [contentList addObject: [win_things_i contentView]];
[itemThings_i setKeyEquivalent:@"3"]; [itemThings_i setKeyEquivalent: @"3"];
[itemList addObject:itemThings_i]; [itemList addObject: itemThings_i];
[windowList addObject:win_prefs_i]; [windowList addObject: win_prefs_i];
[contentList addObject:[win_prefs_i contentView]]; [contentList addObject: [win_prefs_i contentView]];
[itemPrefs_i setKeyEquivalent:@"4"]; [itemPrefs_i setKeyEquivalent: @"4"];
[itemList addObject:itemPrefs_i]; [itemList addObject: itemPrefs_i];
[windowList addObject:win_settings_i]; [windowList addObject: win_settings_i];
[contentList addObject:[win_settings_i contentView]]; [contentList addObject: [win_settings_i contentView]];
[itemSettings_i setKeyEquivalent:@"5"]; [itemSettings_i setKeyEquivalent: @"5"];
[itemList addObject:itemSettings_i]; [itemList addObject: itemSettings_i];
[windowList addObject:win_output_i]; [windowList addObject: win_output_i];
[contentList addObject:[win_output_i contentView]]; [contentList addObject: [win_output_i contentView]];
[itemOutput_i setKeyEquivalent:@"6"]; [itemOutput_i setKeyEquivalent: @"6"];
[itemList addObject:itemOutput_i]; [itemList addObject: itemOutput_i];
[windowList addObject:win_help_i]; [windowList addObject: win_help_i];
[contentList addObject:[win_help_i contentView]]; [contentList addObject: [win_help_i contentView]];
[itemHelp_i setKeyEquivalent:@"7"]; [itemHelp_i setKeyEquivalent: @"7"];
[itemList addObject:itemHelp_i]; [itemList addObject: itemHelp_i];
// Setup inspector window with project subview first // Setup inspector window with project subview first
[inspectorView_i setAutoresizesSubviews:YES]; [inspectorView_i setAutoresizesSubviews: YES];
inspectorSubview_i =[contentList objectAtIndex:i_project]; inspectorSubview_i = [contentList objectAtIndex: i_project];
[inspectorView_i addSubview:inspectorSubview_i]; [inspectorView_i addSubview: inspectorSubview_i];
currentInspectorType = -1; currentInspectorType = -1;
[self changeInspectorTo:i_project]; [self setCurrentInspector: i_project];
} }
// //
// Sent by the PopUpList in the Inspector // Sent by the PopUpList in the Inspector
// Each cell in the PopUpList must have the correct tag // Each cell in the PopUpList must have the correct tag
// //
- (void) changeInspector:sender - (IBAction) changeInspector: sender
{ {
[self changeInspectorTo:[sender selectedTag]]; [self setCurrentInspector: [sender selectedTag]];
} }
// //
// Change to specific Inspector // Change to specific Inspector
// //
- (void) changeInspectorTo:(insp_e) which - (void) setCurrentInspector: (insp_e)which
{ {
id newView; id newView;
NSRect r; NSRect r;
NSRect f; NSRect f;
if (which == currentInspectorType) if (which == currentInspectorType) {
return; return;
}
currentInspectorType = which; currentInspectorType = which;
newView =[contentList objectAtIndex:which]; newView = [contentList objectAtIndex: which];
[popUpButton_i selectItemAtIndex:which]; [popUpButton_i selectItemAtIndex: which];
[inspectorView_i replaceSubview: inspectorSubview_i with:newView]; [inspectorView_i replaceSubview: inspectorSubview_i with: newView];
r =[inspectorView_i frame]; r = [inspectorView_i frame];
inspectorSubview_i = newView; inspectorSubview_i = newView;
[inspectorSubview_i setAutoresizingMask:NSViewWidthSizable | [inspectorSubview_i setAutoresizingMask: NSViewWidthSizable |
NSViewHeightSizable]; NSViewHeightSizable];
r.size.width -= 4; r.size.width -= 4;
r.size.height -= 4; r.size.height -= 4;
[inspectorSubview_i setFrameSize:r.size]; [inspectorSubview_i setFrameSize: r.size];
[inspectorSubview_i lockFocus]; [inspectorSubview_i lockFocus];
f =[inspectorSubview_i bounds]; f = [inspectorSubview_i bounds];
[[NSColor lightGrayColor] set]; [[NSColor windowBackgroundColor] set];
NSRectFill (f); NSRectFill (f);
[inspectorSubview_i unlockFocus]; [inspectorSubview_i unlockFocus];
[inspectorView_i display]; [inspectorView_i setNeedsDisplay: YES];
} }
-(insp_e) getCurrentInspector - (insp_e) currentInspector
{ {
return currentInspectorType; return currentInspectorType;
} }
@end @end

View file

@ -119,7 +119,7 @@ FILE METHODS
currentEntity = ent; currentEntity = ent;
if (old != ent) { if (old != ent) {
[things_i newCurrentEntity]; // update inspector [things_i newCurrentEntity]; // update inspector
[inspcontrol_i changeInspectorTo:i_things]; [inspcontrol_i setCurrentInspector: i_things];
} }
return self; return self;
@ -325,7 +325,7 @@ DRAWING
============================================================================== ==============================================================================
*/ */
-ZDrawSelf -(void)ZDrawSelf
{ {
int i, count; int i, count;
@ -333,11 +333,9 @@ DRAWING
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
[[self objectAtIndex:i] ZDrawSelf]; [[self objectAtIndex:i] ZDrawSelf];
return self;
} }
-RenderSelf:(void (*)(face_t *)) callback -(void)RenderSelf:(void (*)(face_t *)) callback
{ {
int i, count; int i, count;
@ -345,8 +343,6 @@ DRAWING
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
[[self objectAtIndex: i] RenderSelf:callback]; [[self objectAtIndex: i] RenderSelf:callback];
return self;
} }

View file

@ -79,7 +79,7 @@ DisplayCmdOutput (void)
free (buffer); free (buffer);
if ([preferences_i getShowBSP]) if ([preferences_i getShowBSP])
[inspcontrol_i changeInspectorTo:i_output]; [inspcontrol_i setCurrentInspector:i_output];
[preferences_i playBspSound]; [preferences_i playBspSound];
@ -720,7 +720,7 @@ saveBSP
[project_i addToOutput:expandedcmd]; [project_i addToOutput:expandedcmd];
if ([preferences_i getShowBSP]) if ([preferences_i getShowBSP])
[inspcontrol_i changeInspectorTo:i_output]; [inspcontrol_i setCurrentInspector:i_output];
if (wt) { if (wt) {
id panel; id panel;

View file

@ -75,18 +75,18 @@ winding_t *NewWinding (int points);
-calcWindings; -calcWindings;
-writeToFILE:(FILE *)f region:(BOOL)reg; - (void) writeToFILE:(FILE *)f region:(BOOL)reg;
-(BOOL) selected; -(BOOL) selected;
-(BOOL) regioned; -(BOOL) regioned;
-setSelected:(BOOL) s; - (void) setSelected: (BOOL)s;
-setRegioned:(BOOL) s; - (void) setRegioned: (BOOL)s;
-getMins:(vec3_t)mins maxs:(vec3_t)maxs; - (void) getMins: (vec3_t)mins maxs: (vec3_t)maxs;
-(BOOL) containsPoint:(vec3_t) pt; -(BOOL) containsPoint:(vec3_t) pt;
-freeWindings; - (void) freeWindings;
-removeIfInvalid; -removeIfInvalid;
extern vec3_t region_min, region_max; extern vec3_t region_min, region_max;
@ -95,16 +95,16 @@ extern vec3_t region_min, region_max;
-(texturedef_t *) texturedef; -(texturedef_t *) texturedef;
-(texturedef_t *) texturedefForFace:(int) f; -(texturedef_t *) texturedefForFace:(int) f;
-setTexturedef:(texturedef_t *) tex; - (void) setTexturedef:(texturedef_t *) tex;
-setTexturedef:(texturedef_t *) tex forFace:(int) f; - (void) setTexturedef:(texturedef_t *) tex forFace:(int) f;
-XYDrawSelf; - (void) XYDrawSelf;
-ZDrawSelf; - (void) ZDrawSelf;
-CameraDrawSelf; - (void) CameraDrawSelf;
-XYRenderSelf; - (void) XYRenderSelf;
-CameraRenderSelf; - (void) CameraRenderSelf;
-hitByRay: (vec3_t) p1: (vec3_t) p2: (float *) time:(int *) face; - (void) hitByRay: (vec3_t)p1: (vec3_t)p2: (float *)time: (int *)face;
// //
// single brush actions // single brush actions
@ -112,61 +112,61 @@ extern vec3_t region_min, region_max;
extern int numcontrolpoints; extern int numcontrolpoints;
extern float *controlpoints[MAX_FACES * 3]; extern float *controlpoints[MAX_FACES * 3];
-getZdragface:(vec3_t) dragpoint; - (void) getZdragface: (vec3_t)dragpoint;
-getXYdragface:(vec3_t) dragpoint; - (void) getXYdragface: (vec3_t)dragpoint;
-getXYShearPoints:(vec3_t) dragpoint; - (void) getXYShearPoints: (vec3_t)dragpoint;
-addFace:(face_t *) f; -addFace:(face_t *) f;
// //
// multiple brush actions // multiple brush actions
// //
-carveByClipper; - (void) carveByClipper;
extern vec3_t sb_translate; extern vec3_t sb_translate;
-translate; - (void) translate;
extern id carve_in, carve_out; extern id carve_in, carve_out;
-select; - (void) select;
-deselect; - (void) deselect;
-remove; - (void) remove;
-flushTextures; - (void) flushTextures;
extern vec3_t sb_mins, sb_maxs; extern vec3_t sb_mins, sb_maxs;
-addToBBox; - (void) addToBBox;
extern vec3_t sel_x, sel_y, sel_z; extern vec3_t sel_x, sel_y, sel_z;
extern vec3_t sel_org; extern vec3_t sel_org;
-transform; - (void) transform;
-flipNormals; - (void) flipNormals;
-carve; -carve;
-setCarveVars; - (void) setCarveVars;
extern id sb_newowner; extern id sb_newowner;
-moveToEntity; - (void) moveToEntity;
-takeCurrentTexture; - (void) takeCurrentTexture;
extern vec3_t select_min, select_max; extern vec3_t select_min, select_max;
-selectPartial; - (void) selectPartial;
-selectComplete; - (void) selectComplete;
-regionPartial; - (void) regionPartial;
-regionComplete; - (void) regionComplete;
extern float sb_floor_dir, sb_floor_dist; extern float sb_floor_dir, sb_floor_dist;
-feetToFloor; - (void) feetToFloor;
-(int) getNumBrushFaces; - (int) getNumBrushFaces;
-(face_t *) getBrushFace:(int) which; - (face_t *) getBrushFace: (int)which;
@end @end
#endif // SetBrush_h #endif // SetBrush_h

View file

@ -486,9 +486,9 @@ can be removed.
initOwner::: initOwner:::
=========== ===========
*/ */
-initOwner: own mins:(float *) - (SetBrush *)initOwner: own mins:(float *)mins
mins maxs:(float *) maxs:(float *)maxs
maxs texture:(texturedef_t *) tex texture:(texturedef_t *) tex
{ {
[super init]; [super init];
@ -597,7 +597,7 @@ mins maxs:(float *) maxs
return self; return self;
} }
-freeWindings -(void)freeWindings
{ {
int i; int i;
@ -606,7 +606,6 @@ mins maxs:(float *) maxs
free (faces[i].w); free (faces[i].w);
faces[i].w = NULL; faces[i].w = NULL;
} }
return self;
} }
-(void) dealloc -(void) dealloc
@ -709,8 +708,8 @@ int numsb;
writeToFILE writeToFILE
=========== ===========
*/ */
-writeToFILE:(FILE *) - (void) writeToFILE:(FILE *)f
f region:(BOOL) reg region:(BOOL) reg
{ {
int i, j; int i, j;
face_t *fa; face_t *fa;
@ -718,7 +717,7 @@ f region:(BOOL) reg
if (reg && regioned) if (reg && regioned)
return self; return;
fprintf (f, "{\n"); fprintf (f, "{\n");
for (i = 0; i < numfaces; i++) { for (i = 0; i < numfaces; i++) {
@ -733,7 +732,7 @@ f region:(BOOL) reg
} }
fprintf (f, "}\n"); fprintf (f, "}\n");
return self; return;
} }
@ -746,12 +745,11 @@ INTERACTION
============================================================================== ==============================================================================
*/ */
-getMins:(vec3_t) - (void)getMins:(vec3_t)
mins maxs:(vec3_t) maxs mins maxs:(vec3_t) maxs
{ {
VectorCopy (bmins, mins); VectorCopy (bmins, mins);
VectorCopy (bmaxs, maxs); VectorCopy (bmaxs, maxs);
return self;
} }
@ -760,10 +758,9 @@ mins maxs:(vec3_t) maxs
return selected; return selected;
} }
-setSelected:(BOOL) s - (void) setSelected:(BOOL) s
{ {
selected = s; selected = s;
return self;
} }
-(BOOL) regioned -(BOOL) regioned
@ -771,10 +768,9 @@ mins maxs:(vec3_t) maxs
return regioned; return regioned;
} }
-setRegioned:(BOOL) s - (void)setRegioned:(BOOL) s
{ {
regioned = s; regioned = s;
return self;
} }
@ -783,7 +779,7 @@ mins maxs:(vec3_t) maxs
setTexturedef setTexturedef
=========== ===========
*/ */
-setTexturedef:(texturedef_t *) tex - (void) setTexturedef: (texturedef_t *)tex
{ {
int i; int i;
@ -793,11 +789,9 @@ setTexturedef
} }
[self calcWindings]; // in case texture coords changed [self calcWindings]; // in case texture coords changed
return self;
} }
-setTexturedef:(texturedef_t *) - (void) setTexturedef: (texturedef_t *)tex forFace: (int)f
tex forFace:(int) f
{ {
if (f > numfaces) if (f > numfaces)
Sys_Error ("setTexturedef:forFace: bad face number %i", f); Sys_Error ("setTexturedef:forFace: bad face number %i", f);
@ -806,7 +800,6 @@ tex forFace:(int) f
faces[f].qtexture = NULL; // recache next render faces[f].qtexture = NULL; // recache next render
[self calcWindings]; // in case texture coords changed [self calcWindings]; // in case texture coords changed
return self;
} }
/* /*
@ -931,7 +924,7 @@ hitByRay
=========== ===========
*/ */
-hitByRay: (vec3_t) p1: (vec3_t) p2: (float *) time:(int *) face - (void) hitByRay: (vec3_t) p1: (vec3_t) p2: (float *) time:(int *) face
{ {
vec3_t frontpoint, backpoint, dir; vec3_t frontpoint, backpoint, dir;
int frontface, backface; int frontface, backface;
@ -939,7 +932,6 @@ hitByRay
if (regioned) { if (regioned) {
*time = -1; *time = -1;
*face = -1; *face = -1;
return self;
} }
[self clipRay: p1: p2: frontpoint: &frontface: backpoint:&backface]; [self clipRay: p1: p2: frontpoint: &frontface: backpoint:&backface];
@ -948,7 +940,6 @@ hitByRay
// brush, select first face // brush, select first face
*time = 0; *time = 0;
*face = 0; *face = 0;
return self;
} }
@ -956,7 +947,6 @@ hitByRay
// don't select it // don't select it
*time = -1; *time = -1;
*face = -1; *face = -1;
return self;
} }
VectorSubtract (p2, p1, dir); VectorSubtract (p2, p1, dir);
@ -968,8 +958,6 @@ hitByRay
Sys_Error ("hitByRay: negative t"); Sys_Error ("hitByRay: negative t");
*face = frontface; *face = frontface;
return self;
} }
@ -1072,7 +1060,7 @@ BOOL fakebrush;
XYDrawSelf XYDrawSelf
=========== ===========
*/ */
-XYDrawSelf - (void) XYDrawSelf
{ {
int i, j; int i, j;
winding_t *w; winding_t *w;
@ -1083,7 +1071,7 @@ XYDrawSelf
BOOL keybrush; BOOL keybrush;
if ([self fakeBrush:@selector (XYDrawSelf)]) if ([self fakeBrush:@selector (XYDrawSelf)])
return self; return;
[xyview_i addToScrollRange: bmins[0]:bmins[1]]; [xyview_i addToScrollRange: bmins[0]:bmins[1]];
[xyview_i addToScrollRange: bmaxs[0]:bmaxs[1]]; [xyview_i addToScrollRange: bmaxs[0]:bmaxs[1]];
@ -1113,7 +1101,7 @@ XYDrawSelf
|| bmaxs[1] < xy_draw_rect.origin.y || bmaxs[1] < xy_draw_rect.origin.y
|| bmins[0] > xy_draw_rect.origin.x + xy_draw_rect.size.width || bmins[0] > xy_draw_rect.origin.x + xy_draw_rect.size.width
|| bmins[1] > xy_draw_rect.origin.y + xy_draw_rect.size.height)) || bmins[1] > xy_draw_rect.origin.y + xy_draw_rect.size.height))
return self; // off view, don't bother return; // off view, don't bother
for (i = 0; i < numfaces; i++) { for (i = 0; i < numfaces; i++) {
w = faces[i].w; w = faces[i].w;
@ -1155,7 +1143,7 @@ XYDrawSelf
} }
} }
return self; return;
} }
/* /*
@ -1163,7 +1151,7 @@ XYDrawSelf
ZDrawSelf ZDrawSelf
=========== ===========
*/ */
-ZDrawSelf - (void) ZDrawSelf
{ {
int i; int i;
NSPoint p; NSPoint p;
@ -1173,7 +1161,7 @@ ZDrawSelf
qtexture_t *q; qtexture_t *q;
if ([self fakeBrush:@selector (ZDrawSelf)]) if ([self fakeBrush:@selector (ZDrawSelf)])
return self; return;
[zview_i addToHeightRange:bmins[2]]; [zview_i addToHeightRange:bmins[2]];
[zview_i addToHeightRange:bmaxs[2]]; [zview_i addToHeightRange:bmaxs[2]];
@ -1188,7 +1176,7 @@ ZDrawSelf
p1[1] = p.y; p1[1] = p.y;
for (i = 0; i < 2; i++) for (i = 0; i < 2; i++)
if (bmins[i] >= p1[i] || bmaxs[i] <= p1[i]) if (bmins[i] >= p1[i] || bmaxs[i] <= p1[i])
return self; return;
p1[2] = 4096; p1[2] = 4096;
p2[0] = p1[0]; p2[0] = p1[0];
@ -1198,7 +1186,7 @@ ZDrawSelf
[self clipRay: p1: p2: frontpoint: &frontface: backpoint:&backface]; [self clipRay: p1: p2: frontpoint: &frontface: backpoint:&backface];
if (frontface == -1 || backface == -1) if (frontface == -1 || backface == -1)
return self; return;
q = TEX_ForName (faces[frontface].texture.texture); q = TEX_ForName (faces[frontface].texture.texture);
@ -1212,7 +1200,7 @@ ZDrawSelf
NSFrameRect (NSMakeRect (-12, backpoint[2], NSFrameRect (NSMakeRect (-12, backpoint[2],
25, frontpoint[2] - backpoint[2] + 1)); 25, frontpoint[2] - backpoint[2] + 1));
return self; return;
} }
/* /*
@ -1220,14 +1208,14 @@ ZDrawSelf
CameraDrawSelf CameraDrawSelf
=========== ===========
*/ */
-CameraDrawSelf - (void) CameraDrawSelf
{ {
int i, j; int i, j;
winding_t *w; winding_t *w;
id worldent, currentent; id worldent, currentent;
if ([self fakeBrush:@selector (CameraDrawSelf)]) if ([self fakeBrush:@selector (CameraDrawSelf)])
return self; return;
worldent =[map_i objectAtIndex:0]; worldent =[map_i objectAtIndex:0];
currentent =[map_i currentEntity]; currentent =[map_i currentEntity];
@ -1249,7 +1237,7 @@ CameraDrawSelf
for (j = 0; j < w->numpoints; j++) for (j = 0; j < w->numpoints; j++)
CameraLineto (w->points[j]); CameraLineto (w->points[j]);
} }
return self; return;
} }
@ -1258,17 +1246,17 @@ CameraDrawSelf
XYRenderSelf XYRenderSelf
=========== ===========
*/ */
-XYRenderSelf - (void) XYRenderSelf
{ {
int i; int i;
if ([self fakeBrush:@selector (XYRenderSelf)]) if ([self fakeBrush:@selector (XYRenderSelf)])
return self; return;
for (i = 0; i < numfaces; i++) for (i = 0; i < numfaces; i++)
REN_DrawXYFace (&faces[i]); REN_DrawXYFace (&faces[i]);
return self; return;
} }
/* /*
@ -1276,7 +1264,7 @@ XYRenderSelf
CameraRenderSelf CameraRenderSelf
=========== ===========
*/ */
-CameraRenderSelf -(void)CameraRenderSelf
{ {
int i; int i;
BOOL olddraw; BOOL olddraw;
@ -1284,7 +1272,7 @@ CameraRenderSelf
pixel32_t p; pixel32_t p;
if ([self fakeBrush:@selector (CameraRenderSelf)]) if ([self fakeBrush:@selector (CameraRenderSelf)])
return self; return;
// hack to draw entity boxes as single flat color // hack to draw entity boxes as single flat color
if (![parent modifiable]) { if (![parent modifiable]) {
olddraw = r_drawflat; olddraw = r_drawflat;
@ -1306,7 +1294,7 @@ CameraRenderSelf
REN_DrawCameraFace (&faces[i]); REN_DrawCameraFace (&faces[i]);
} }
return self; return;
} }
/* /*
@ -1339,14 +1327,14 @@ float *controlpoints[MAX_FACES * 3];
return NO; return NO;
} }
-getZdragface:(vec3_t) dragpoint - (void) getZdragface:(vec3_t) dragpoint
{ {
int i, j; int i, j;
float d; float d;
if (![self checkModifiable]) if (![self checkModifiable])
return self; return;
numcontrolpoints = 0; numcontrolpoints = 0;
@ -1368,11 +1356,9 @@ float *controlpoints[MAX_FACES * 3];
numcontrolpoints++; numcontrolpoints++;
} }
} }
return self;
} }
-getXYdragface:(vec3_t) dragpoint - (void) getXYdragface:(vec3_t) dragpoint
{ {
int i, j; int i, j;
float d; float d;
@ -1380,7 +1366,7 @@ float *controlpoints[MAX_FACES * 3];
numcontrolpoints = 0; numcontrolpoints = 0;
if (![self checkModifiable]) if (![self checkModifiable])
return self; return;
for (i = 0; i < numfaces; i++) { for (i = 0; i < numfaces; i++) {
if (!faces[i].w) if (!faces[i].w)
@ -1397,11 +1383,9 @@ float *controlpoints[MAX_FACES * 3];
numcontrolpoints++; numcontrolpoints++;
} }
} }
return self;
} }
-getXYShearPoints:(vec3_t) dragpoint - (void) getXYShearPoints:(vec3_t) dragpoint
{ {
int i, j, k; int i, j, k;
int facectl; int facectl;
@ -1414,7 +1398,7 @@ float *controlpoints[MAX_FACES * 3];
if (![self checkModifiable]) if (![self checkModifiable])
return self; return;
numcontrolpoints = 0; numcontrolpoints = 0;
numdragplanes = 0; numdragplanes = 0;
@ -1515,15 +1499,13 @@ float *controlpoints[MAX_FACES * 3];
if (k != 3) { if (k != 3) {
// Sys_Error ("getXYShearPoints: didn't get three points on plane"); // Sys_Error ("getXYShearPoints: didn't get three points on plane");
numcontrolpoints = 0; numcontrolpoints = 0;
return self; return;
} }
for (j = 0; j < 3; j++) for (j = 0; j < 3; j++)
for (k = 0; k < 3; k++) for (k = 0; k < 3; k++)
f->planepts[j][k] = rint (f->planepts[j][k]); f->planepts[j][k] = rint (f->planepts[j][k]);
} }
return self;
} }
/* /*
@ -1592,7 +1574,28 @@ Set the regioned flag based on if the object is containted in region_min/max
vec3_t select_min, select_max; vec3_t select_min, select_max;
-selectPartial - (void) selectPartial
{
int i;
for (i = 0; i < 3; i++)
if (select_min[i] >= bmaxs[i] || select_max[i] <= bmins[i])
return;
selected = YES;
}
-(void)selectComplete
{
int i;
for (i = 0; i < 3; i++)
if (select_min[i] > bmins[i] || select_max[i] < bmaxs[i])
return;
selected = YES;
}
-(void)regionPartial
{ {
int i; int i;
@ -1600,47 +1603,22 @@ vec3_t select_min, select_max;
if (select_min[i] >= bmaxs[i] || select_max[i] <= bmins[i]) if (select_min[i] >= bmaxs[i] || select_max[i] <= bmins[i])
return self; return self;
selected = YES; selected = YES;
return self;
} }
-selectComplete -(void)regionComplete
{ {
int i; int i;
for (i = 0; i < 3; i++) for (i = 0; i < 3; i++)
if (select_min[i] > bmins[i] || select_max[i] < bmaxs[i]) if (select_min[i] > bmins[i] || select_max[i] < bmaxs[i])
return self; return;
selected = YES; selected = YES;
return self;
}
-regionPartial
{
int i;
for (i = 0; i < 3; i++)
if (select_min[i] >= bmaxs[i] || select_max[i] <= bmins[i])
return self;
selected = YES;
return self;
}
-regionComplete
{
int i;
for (i = 0; i < 3; i++)
if (select_min[i] > bmins[i] || select_max[i] < bmaxs[i])
return self;
selected = YES;
return self;
} }
id sb_newowner; id sb_newowner;
-moveToEntity - (void) moveToEntity
{ {
id eclass; id eclass;
float *c; float *c;
@ -1656,12 +1634,11 @@ id sb_newowner;
} }
[parent addObject:self]; [parent addObject:self];
return self;
} }
vec3_t sb_translate; vec3_t sb_translate;
-translate - (void) translate
{ {
int i, j; int i, j;
@ -1673,18 +1650,16 @@ vec3_t sb_translate;
} }
[self calcWindings]; [self calcWindings];
return self;
} }
vec3_t sb_mins, sb_maxs; vec3_t sb_mins, sb_maxs;
-addToBBox - (void) addToBBox
{ {
int k; int k;
if (numfaces < 4) if (numfaces < 4)
return self; return;
for (k = 0; k < 3; k++) { for (k = 0; k < 3; k++) {
if (bmins[k] < sb_mins[k]) if (bmins[k] < sb_mins[k])
@ -1692,11 +1667,9 @@ vec3_t sb_mins, sb_maxs;
if (bmaxs[k] > sb_maxs[k]) if (bmaxs[k] > sb_maxs[k])
sb_maxs[k] = bmaxs[k]; sb_maxs[k] = bmaxs[k];
} }
return self;
} }
-flushTextures -(void)flushTextures
{ // call when texture palette changes { // call when texture palette changes
int i; int i;
@ -1704,18 +1677,15 @@ vec3_t sb_mins, sb_maxs;
faces[i].qtexture = NULL; faces[i].qtexture = NULL;
[self calcWindings]; [self calcWindings];
return self;
} }
-select -(void)select
{ {
[map_i setCurrentEntity:parent]; [map_i setCurrentEntity:parent];
selected = YES; selected = YES;
return self;
} }
-deselect -(void)deselect
{ {
selected = NO; selected = NO;
@ -1724,11 +1694,9 @@ vec3_t sb_mins, sb_maxs;
printf ("WARNING: deselected invalid brush\n"); printf ("WARNING: deselected invalid brush\n");
[map_i setCurrentMinZ:bmins[2]]; [map_i setCurrentMinZ:bmins[2]];
[map_i setCurrentMaxZ:bmaxs[2]]; [map_i setCurrentMaxZ:bmaxs[2]];
return self;
} }
-remove -(void)remove
{ {
// the last selected brush determines // the last selected brush determines
if (!invalid) { if (!invalid) {
@ -1737,16 +1705,14 @@ vec3_t sb_mins, sb_maxs;
} }
[parent removeObject:self]; [parent removeObject:self];
[self dealloc]; [self release];
return nil;
} }
vec3_t sel_x, sel_y, sel_z; vec3_t sel_x, sel_y, sel_z;
vec3_t sel_org; vec3_t sel_org;
-transform - (void) transform
{ {
int i, j; int i, j;
vec3_t old; vec3_t old;
@ -1764,11 +1730,9 @@ vec3_t sel_org;
} }
[self calcWindings]; [self calcWindings];
return self;
} }
-flipNormals // used after an inside-out transform -(void)flipNormals // used after an inside-out transform
// (flip x/y/z) // (flip x/y/z)
{ {
int i; int i;
@ -1780,36 +1744,30 @@ vec3_t sel_org;
VectorCopy (temp, faces[i].planepts[2]); VectorCopy (temp, faces[i].planepts[2]);
} }
[self calcWindings]; [self calcWindings];
return self;
} }
-carveByClipper - (void) carveByClipper
{ {
face_t face; face_t face;
if (![clipper_i getFace:&face]) if (![clipper_i getFace:&face])
return self; return;
[self addFace:&face]; [self addFace:&face];
return self;
} }
- (void) takeCurrentTexture
-takeCurrentTexture
{ {
texturedef_t td; texturedef_t td;
[texturepalette_i getTextureDef:&td]; [texturepalette_i getTextureDef:&td];
[self setTexturedef:&td]; [self setTexturedef:&td];
return self;
} }
float sb_floor_dir, sb_floor_dist; float sb_floor_dir, sb_floor_dist;
-feetToFloor - (void) feetToFloor
{ {
float oldz; float oldz;
vec3_t p1, p2; vec3_t p1, p2;
@ -1826,7 +1784,7 @@ float sb_floor_dir, sb_floor_dist;
[self clipRay: p1: p2: frontpoint: &frontface: backpoint:&backface]; [self clipRay: p1: p2: frontpoint: &frontface: backpoint:&backface];
if (frontface == -1) if (frontface == -1)
return self; return;
dist = frontpoint[2] - oldz; dist = frontpoint[2] - oldz;
@ -1837,7 +1795,6 @@ float sb_floor_dir, sb_floor_dist;
if (dist < 0 && dist > sb_floor_dist) if (dist < 0 && dist > sb_floor_dist)
sb_floor_dist = dist; sb_floor_dist = dist;
} }
return self;
} }
@ -1872,9 +1829,9 @@ id carve_in, carve_out;
return[self removeIfInvalid]; return[self removeIfInvalid];
} }
-clipByFace:(face_t *) - (void) clipByFace:(face_t *) fa
fa front:(id *) front:(id *)f
f back:(id *) b back:(id *) b
{ {
id front, back; id front, back;
face_t fb; face_t fb;
@ -1890,8 +1847,6 @@ f back:(id *) b
*b =[back addFace:fa]; *b =[back addFace:fa];
*f =[front addFace:&fb]; *f =[front addFace:&fb];
return self;
} }
-carve -carve
@ -1929,14 +1884,12 @@ f back:(id *) b
setCarveVars setCarveVars
================== ==================
*/ */
-setCarveVars - (void) setCarveVars
{ {
VectorCopy (bmins, carvemin); VectorCopy (bmins, carvemin);
VectorCopy (bmaxs, carvemax); VectorCopy (bmaxs, carvemax);
numcarvefaces = numfaces; numcarvefaces = numfaces;
carvefaces = faces; carvefaces = faces;
return self;
} }
-(int) getNumBrushFaces -(int) getNumBrushFaces

View file

@ -429,7 +429,7 @@ drawSelf
=============================================================================== ===============================================================================
*/ */
-drawRect: (NSRect) rect - (void) drawRect: (NSRect) rect
{ {
//NSRect visRect; //NSRect visRect;
//Sys_Printf("ZView:drawRect\n"); //Sys_Printf("ZView:drawRect\n");
@ -456,8 +456,6 @@ drawSelf
// possibly resize the view // possibly resize the view
[self newRealBounds]; [self newRealBounds];
return self;
} }
/* /*
@ -465,7 +463,7 @@ drawSelf
XYDrawSelf XYDrawSelf
============== ==============
*/ */
-XYDrawSelf - (void) XYDrawSelf
{ {
NSBezierPath *path; NSBezierPath *path;
NSAffineTransform *trans; NSAffineTransform *trans;
@ -479,8 +477,6 @@ XYDrawSelf
[path transformUsingAffineTransform: trans]; [path transformUsingAffineTransform: trans];
[path stroke]; [path stroke];
[path release]; [path release];
return self;
} }