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Grievres' non-mtex FB being brighter than mtex FB fix. Note: it breaks non-RGBA replacement textures
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@ -126,7 +126,6 @@ R_RenderFullbrights (void)
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int i, j;
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glpoly_t *p;
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qfglBlendFunc (GL_ONE, GL_ONE);
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for (i = 1; i < MAX_GLTEXTURES; i++) {
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if (!fullbright_polys[i])
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continue;
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@ -141,7 +140,6 @@ R_RenderFullbrights (void)
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qfglEnd ();
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}
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}
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qfglBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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}
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inline void
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