mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 07:11:41 +00:00
call BI_Init in the clients
This commit is contained in:
parent
1168f1aa86
commit
e8f6fced0b
6 changed files with 19 additions and 6 deletions
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@ -58,12 +58,16 @@ void Cbuf_InsertText (const char *text);
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// inserted at the beginning of the buffer, before any remaining unexecuted
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// inserted at the beginning of the buffer, before any remaining unexecuted
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// commands.
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// commands.
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void Cbuf_Execute_Sets (void);
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void Cbuf_Execute (void);
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void Cbuf_Execute (void);
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// Pulls off \n terminated lines of text from the command buffer and sends
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// Pulls off \n terminated lines of text from the command buffer and sends
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// them through Cmd_ExecuteString. Stops when the buffer is empty.
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// them through Cmd_ExecuteString. Stops when the buffer is empty.
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// Normally called once per frame, but may be explicitly invoked.
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// Normally called once per frame, but may be explicitly invoked.
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// Do not call inside a command function!
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// Do not call inside a command function!
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struct progs_s;
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void Cbuf_Progs_Init (struct progs_s *pr);
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//===========================================================================
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//===========================================================================
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/*
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/*
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@ -141,7 +145,6 @@ void Cmd_ForwardToServer (void);
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void Cmd_StuffCmds_f (void);
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void Cmd_StuffCmds_f (void);
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void Cbuf_Execute_Sets (void);
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void Cmd_Exec_File (const char *path);
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void Cmd_Exec_File (const char *path);
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extern char *com_token;
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extern char *com_token;
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@ -65,7 +65,8 @@ EXTRA_libqfnet_la_SOURCES= \
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net_wipx.c net_udp.c
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net_wipx.c net_udp.c
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cl_plugin_LIBS= \
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cl_plugin_LIBS= \
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$(CLIENT_PLUGIN_STATIC_LIBS)
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$(CLIENT_PLUGIN_STATIC_LIBS) \
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$(top_builddir)/libs/gamecode/builtins/libQFcsqc.la
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client_LIBFILES= \
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client_LIBFILES= \
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$(top_builddir)/libs/video/targets/libQFjs.la \
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$(top_builddir)/libs/video/targets/libQFjs.la \
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@ -81,8 +82,8 @@ common_LIBFILES= \
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libasm.la \
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libasm.la \
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libqfnet.la \
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libqfnet.la \
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$(top_builddir)/libs/console/libQFconsole.la \
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$(top_builddir)/libs/console/libQFconsole.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/gib/libQFgib.la \
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$(top_builddir)/libs/gib/libQFgib.la \
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$(top_builddir)/libs/util/libQFutil.la
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$(top_builddir)/libs/util/libQFutil.la
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@ -34,6 +34,7 @@ static const char rcsid[] =
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#include "QF/cdaudio.h"
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#include "QF/cdaudio.h"
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#include "QF/cmd.h"
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/console.h"
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#include "QF/csqc.h"
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#include "QF/cvar.h"
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#include "QF/cvar.h"
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#include "QF/draw.h"
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#include "QF/draw.h"
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#include "QF/gib.h"
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#include "QF/gib.h"
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@ -938,6 +939,7 @@ Host_Init (quakeparms_t *parms)
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Cbuf_Execute_Sets ();
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Cbuf_Execute_Sets ();
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PR_Init ();
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PR_Init ();
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BI_Init ();
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V_Init ();
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V_Init ();
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COM_Filesystem_Init ();
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COM_Filesystem_Init ();
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@ -303,3 +303,7 @@ console_client_PluginInfo (void)
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return 0;
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return 0;
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}
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}
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void
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BI_Init (void)
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{
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}
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@ -84,8 +84,8 @@ server_sources= crudefile.c sv_ccmds.c sv_cvar.c sv_ents.c \
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qf_server_LIBS= \
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qf_server_LIBS= \
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$(SERVER_PLUGIN_STATIC_LIBS) \
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$(SERVER_PLUGIN_STATIC_LIBS) \
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$(top_builddir)/libs/models/libQFmodels.la \
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$(top_builddir)/libs/models/libQFmodels.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/console/libQFconsole.la \
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$(top_builddir)/libs/console/libQFconsole.la \
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$(top_builddir)/libs/util/libQFutil.la
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$(top_builddir)/libs/util/libQFutil.la
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@ -99,13 +99,14 @@ qw_master_LDADD= $(NET_LIBS)
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qw_master_LDFLAGS= $(common_ldflags)
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qw_master_LDFLAGS= $(common_ldflags)
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cl_plugin_LIBS= \
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cl_plugin_LIBS= \
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$(CLIENT_PLUGIN_STATIC_LIBS)
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$(CLIENT_PLUGIN_STATIC_LIBS) \
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$(top_builddir)/libs/gamecode/builtins/libQFcsqc.la
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qf_client_LIBS= \
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qf_client_LIBS= \
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$(top_builddir)/libs/console/libQFconsole.la \
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$(top_builddir)/libs/console/libQFconsole.la \
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$(top_builddir)/libs/video/targets/libQFjs.la \
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$(top_builddir)/libs/video/targets/libQFjs.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/audio/libQFcd.la \
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$(top_builddir)/libs/audio/libQFcd.la \
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$(top_builddir)/libs/audio/libQFsound.la \
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$(top_builddir)/libs/audio/libQFsound.la \
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$(top_builddir)/libs/util/libQFutil.la
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$(top_builddir)/libs/util/libQFutil.la
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@ -66,6 +66,7 @@ static const char rcsid[] =
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#include "QF/cdaudio.h"
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#include "QF/cdaudio.h"
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#include "QF/cmd.h"
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/console.h"
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#include "QF/csqc.h"
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#include "QF/cvar.h"
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#include "QF/cvar.h"
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#include "QF/draw.h"
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#include "QF/draw.h"
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#include "QF/input.h"
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#include "QF/input.h"
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@ -1677,6 +1678,7 @@ Host_Init (void)
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VID_Init_Cvars ();
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VID_Init_Cvars ();
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PR_Init ();
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PR_Init ();
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BI_Init ();
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cl_Cmd_Init ();
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cl_Cmd_Init ();
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V_Init ();
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V_Init ();
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