mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 04:21:51 +00:00
More NEWS updates.
This commit is contained in:
parent
d8eb3aab36
commit
e8f18a6d72
1 changed files with 27 additions and 3 deletions
30
NEWS
30
NEWS
|
@ -3,13 +3,22 @@ NEWS for the QuakeForge project
|
|||
|
||||
Changes from 0.5.5
|
||||
o General enhancements
|
||||
* more fullscreen toggle fixes
|
||||
* protocol 666 support from fitzquake (nq)
|
||||
* large map support from fitzquake
|
||||
* fullscreen mode is now compliant with modern window managers
|
||||
* wide screens supported. Use the vid_aspect cvar to specify the
|
||||
screen's aspect ratio (eg, 4:3, 16:9, 800:480 etc).
|
||||
* lighting tweaks
|
||||
* don't lose sound when switching workplaces in X
|
||||
* correct resampling of sound effects for 48kHz sound output (or any
|
||||
other rate, for that matter).
|
||||
* support up to 7.1 channel sound files. However, output is still
|
||||
limited to two channels.
|
||||
* "lagged dlights" in mvds fixed
|
||||
* flac sound file support
|
||||
* support multiple directories in fs_sharepath
|
||||
* new savegame format
|
||||
* new savegame format (property list)
|
||||
* map entities can use property lists
|
||||
* JACK audio output
|
||||
* http download support
|
||||
* CPQW support
|
||||
|
@ -17,12 +26,21 @@ Changes from 0.5.5
|
|||
* support for very big maps (eg marcher.bsp)
|
||||
* beams (lightning etc) can be any length
|
||||
* unlimited beams
|
||||
* unlimited loaded models
|
||||
* unlimited efrags
|
||||
* support for Japanese keyboards
|
||||
o Ruamoko
|
||||
* particle improvements
|
||||
* nq can now release the CPU when it is not needed (cl_usleep 1)
|
||||
o Ruamoko (QuakeC)
|
||||
* plist access
|
||||
* entity parsing support
|
||||
* quake script parsing support
|
||||
* dynamic strings
|
||||
* mutable strings
|
||||
* progs can provide their own entity parsing function. A sample
|
||||
implementation is available.
|
||||
o qfcc
|
||||
* man page documentation
|
||||
* function overloading
|
||||
* allow entity.vector.x (etc) instead of entity.vector_x
|
||||
* many ObjectiveQuakeC fixes
|
||||
|
@ -33,9 +51,15 @@ Changes from 0.5.5
|
|||
* static local vars
|
||||
* more pointer support
|
||||
* better compatibility with qcc
|
||||
* preprocess progs.src
|
||||
* one-pass compilation of progs.src based code when using cpp
|
||||
* qccx escape codes supported. As there are conflicts with qfcc's
|
||||
escape codes, --qccx-escapes can be used to select qccx instead of
|
||||
qfcc.
|
||||
o Tools
|
||||
* filter for displaying item information from a map (itemslist.py)
|
||||
* wad tool improvements
|
||||
* qfbsp can extract the entities data from bsp files.
|
||||
|
||||
Changes from 0.5.4
|
||||
o General enhancements
|
||||
|
|
Loading…
Reference in a new issue