mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
[vulkan] Fix some mostly harmless typos
This commit is contained in:
parent
d7f588ecfe
commit
e8961342d5
3 changed files with 4 additions and 4 deletions
|
@ -58,6 +58,6 @@ struct qfv_renderframe_s;
|
|||
|
||||
void Vulkan_Compose_Init (struct vulkan_ctx_s *ctx);
|
||||
void Vulkan_Compose_Shutdown (struct vulkan_ctx_s *ctx);
|
||||
void Vulkan_Compose_Draw (struct qfv_renderframe_s *fFrame);
|
||||
void Vulkan_Compose_Draw (struct qfv_renderframe_s *rFrame);
|
||||
|
||||
#endif//__QF_Vulkan_qf_compose_h
|
||||
|
|
|
@ -128,11 +128,11 @@ typedef struct lightingctx_s {
|
|||
} lightingctx_t;
|
||||
|
||||
struct vulkan_ctx_s;
|
||||
struct qfv_renderframe_s;;
|
||||
struct qfv_renderframe_s;
|
||||
|
||||
void Vulkan_Lighting_Init (struct vulkan_ctx_s *ctx);
|
||||
void Vulkan_Lighting_Shutdown (struct vulkan_ctx_s *ctx);
|
||||
void Vulkan_Lighting_Draw (struct qfv_renderframe_s *fFrame);
|
||||
void Vulkan_Lighting_Draw (struct qfv_renderframe_s *rFrame);
|
||||
void Vulkan_LoadLights (model_t *model, const char *entity_data,
|
||||
struct vulkan_ctx_s *ctx);
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ layout (set = 2, binding = 0) uniform samplerCubeShadow shadowCube[MaxLights];
|
|||
layout (set = 1, binding = 0) uniform Lights {
|
||||
vec4 intensity[17]; // 68 floats
|
||||
float distFactor1; // for inverse
|
||||
float distFactor2; // for inverse2 and inverse2
|
||||
float distFactor2; // for inverse2 and inverse3
|
||||
int lightCount;
|
||||
LightData lights[MaxLights];
|
||||
mat4 shadowMat[MaxLights];
|
||||
|
|
Loading…
Reference in a new issue