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oops, old_origin is for trails
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1 changed files with 2 additions and 2 deletions
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@ -532,6 +532,8 @@ CL_RelinkEntities (void)
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continue;
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}
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VectorCopy (ent->origin, ent->old_origin);
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if (state->forcelink) {
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// The entity was not updated in the last message so move to the
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// final spot
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@ -575,8 +577,6 @@ CL_RelinkEntities (void)
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}
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}
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VectorCopy (ent->origin, ent->old_origin);
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// rotate binary objects locally
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if (ent->model->flags & EF_ROTATE)
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ent->angles[1] = bobjrotate;
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