mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 06:10:56 +00:00
[image] Add parameter to load only the header
I want to be able to calculate texture sizes without actually loading the images.
This commit is contained in:
parent
9b53d7d4e2
commit
e50430e00c
22 changed files with 116 additions and 82 deletions
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@ -45,11 +45,11 @@ typedef struct tex_s {
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int width;
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int height;
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QFFormat format;
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int loaded; // 0 if size info only, otherwise data loaded
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byte *palette; // 0 = 32 bit, otherwise 8
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byte data[4]; // variable length
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} tex_t;
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tex_t *LoadImage (const char *imageFile);
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tex_t *LoadImage (const char *imageFile, int load);
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#endif//__QF_image_h
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@ -71,10 +71,11 @@ pcx_t *EncodePCX (byte *data, int width, int height, int rowbytes,
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\param f The file to read the texture from
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\param convert If true, the texture is converted to RGB on load
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\param pal The palette to apply during conversion
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\param load If false, only the format and size info is loaded
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\return A pointer to the texture.
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\warning Uses Hunk_TempAlloc() to allocate the texture.
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*/
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struct tex_s *LoadPCX (QFile *f, qboolean convert, byte *pal);
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struct tex_s *LoadPCX (QFile *f, qboolean convert, byte *pal, int load);
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#endif//__QF_pcx_h
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@ -33,7 +33,7 @@
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#include "QF/quakefs.h"
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struct tex_s *LoadPNG (QFile *infile);
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struct tex_s *LoadPNG (QFile *infile, int load);
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void WritePNG (const char *fileName, const byte *data, int width, int height);
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void WritePNGqfs (const char *fileName, const byte *data,
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int width, int height);
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@ -67,7 +67,7 @@ typedef struct _TargaHeader {
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# endif
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#endif
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struct tex_s *LoadTGA (QFile *fin);
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struct tex_s *LoadTGA (QFile *fin, int load);
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void WriteTGAfile (const char *tganame, byte *data, int width, int height);
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#endif//__QF_tga_h
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@ -43,7 +43,7 @@
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#include "QF/tga.h"
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VISIBLE tex_t *
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LoadImage (const char *imageFile)
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LoadImage (const char *imageFile, int load)
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{
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int tmp;
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dstring_t *tmpFile;
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@ -64,7 +64,7 @@ LoadImage (const char *imageFile)
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dstring_replace (tmpFile, tmp, tmpFile->size, ".png", 5);
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fp = QFS_FOpenFile (tmpFile->str);
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if (fp) {
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tex = LoadPNG (fp);
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tex = LoadPNG (fp, load);
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Qclose (fp);
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dstring_delete (tmpFile);
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return (tex);
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@ -74,7 +74,7 @@ LoadImage (const char *imageFile)
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dstring_replace (tmpFile, tmp, tmpFile->size, ".tga", 5);
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fp = QFS_FOpenFile (tmpFile->str);
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if (fp) {
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tex = LoadTGA (fp);
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tex = LoadTGA (fp, load);
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Qclose (fp);
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dstring_delete (tmpFile);
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return (tex);
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@ -85,7 +85,7 @@ LoadImage (const char *imageFile)
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dstring_replace (tmpFile, tmp, tmpFile->size, ".jpg", 5);
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fp = QFS_FOpenFile (tmpFile->str);
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if (fp) {
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tex = LoadJPG (fp);
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tex = LoadJPG (fp, load);
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Qclose (fp);
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dstring_delete (tmpFile);
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return (tex);
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@ -96,7 +96,8 @@ LoadImage (const char *imageFile)
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dstring_replace (tmpFile, tmp, tmpFile->size, ".pcx", 5);
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fp = QFS_FOpenFile (tmpFile->str);
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if (fp) {
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tex = LoadPCX (fp, 1, NULL); // Convert, some users don't grok paletted
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// Convert, some users don't grok paletted
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tex = LoadPCX (fp, 1, NULL, load);
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Qclose (fp);
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dstring_delete (tmpFile);
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return (tex);
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@ -47,7 +47,7 @@
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VISIBLE tex_t *
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LoadPCX (QFile *f, qboolean convert, byte *pal)
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LoadPCX (QFile *f, qboolean convert, byte *pal, int load)
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{
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pcx_t *pcx;
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int pcx_mark;
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@ -58,8 +58,11 @@ LoadPCX (QFile *f, qboolean convert, byte *pal)
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int runLength = 1;
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int count;
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tex_t *tex;
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int fsize = Qfilesize(f);
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int fsize = sizeof (pcx_t);
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if (load) {
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fsize = Qfilesize(f);
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}
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// parse the PCX file
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pcx_mark = Hunk_LowMark ();
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pcx = Hunk_AllocName (fsize, "PCX");
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@ -79,14 +82,16 @@ LoadPCX (QFile *f, qboolean convert, byte *pal)
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|| pcx->encoding != 1
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|| pcx->bits_per_pixel != 8) {
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Sys_Printf ("Bad pcx file: %x %d %d %d\n",
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pcx->manufacturer, pcx->version, pcx->encoding, pcx->bits_per_pixel);
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pcx->manufacturer, pcx->version, pcx->encoding,
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pcx->bits_per_pixel);
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Hunk_FreeToLowMark (pcx_mark);
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return 0;
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}
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end = palette = ((byte *) pcx) + fsize - 768;
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dataByte = (byte *) &pcx[1];
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count = (pcx->xmax + 1) * (pcx->ymax + 1);
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count = load ? (pcx->xmax + 1) * (pcx->ymax + 1) : 0;
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if (convert) {
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tex = Hunk_TempAlloc (field_offset (tex_t, data[count * 3]));
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tex->format = tex_rgb;
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@ -101,6 +106,11 @@ LoadPCX (QFile *f, qboolean convert, byte *pal)
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}
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tex->width = pcx->xmax + 1;
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tex->height = pcx->ymax + 1;
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tex->loaded = load;
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if (!load) {
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Hunk_FreeToLowMark (pcx_mark);
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return tex;
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}
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pix = tex->data;
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while (count) {
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@ -115,7 +115,7 @@ readpng_init (QFile *infile, png_structp *png_ptr, png_infop *info_ptr)
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/* Load the png file and return a texture */
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VISIBLE tex_t *
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LoadPNG (QFile *infile)
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LoadPNG (QFile *infile, int load)
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{
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double gamma;
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png_structp png_ptr = NULL;
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@ -131,6 +131,7 @@ LoadPNG (QFile *infile)
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png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
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NULL, NULL, NULL);
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if (load) {
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if (color_type == PNG_COLOR_TYPE_PALETTE)
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png_set_expand (png_ptr);
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@ -148,9 +149,9 @@ LoadPNG (QFile *infile)
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png_set_gray_to_rgb (png_ptr);
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/* NOTE: gamma support? */
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/* unlike the example in the libpng documentation, we have *no* idea where
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* this file may have come from--so if it doesn't have a file gamma, don't
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* do any correction ("do no harm")
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/* unlike the example in the libpng documentation, we have *no* idea
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* wherethis file may have come from--so if it doesn't have a file
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* gamma, don't do any correction ("do no harm")
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*/
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if (png_get_gAMA(png_ptr, info_ptr, &gamma))
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png_set_gamma (png_ptr, 1.0, gamma);
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@ -162,6 +163,9 @@ LoadPNG (QFile *infile)
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/* Allocate tex_t structure */
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rowbytes = png_get_rowbytes(png_ptr, info_ptr);
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tex = Hunk_TempAlloc (field_offset (tex_t, data[height * rowbytes]));
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} else {
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tex = Hunk_TempAlloc (field_offset (tex_t, data[0]));
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}
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tex->width = width;
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tex->height = height;
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@ -170,6 +174,12 @@ LoadPNG (QFile *infile)
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else
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tex->format = tex_rgb;
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tex->palette = NULL;
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tex->loaded = load;
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if (!load) {
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png_read_end (png_ptr, NULL);
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return tex;
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}
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if ((row_pointers = (png_bytepp) malloc (height * sizeof (png_bytep)))
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== NULL) {
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@ -620,15 +620,18 @@ static decoder_t decoder_functions[] = {
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/ sizeof (decoder_functions[0]))
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struct tex_s *
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LoadTGA (QFile *fin)
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LoadTGA (QFile *fin, int load)
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{
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byte *dataByte;
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decoder_t decode;
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int fsize = Qfilesize (fin);
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int fsize = sizeof (TargaHeader);
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int numPixels, targa_mark;
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TargaHeader *targa;
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tex_t *tex;
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if (load) {
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fsize = Qfilesize (fin);
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}
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targa_mark = Hunk_LowMark ();
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targa = Hunk_AllocName (fsize, "TGA");
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Qread (fin, targa, fsize);
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targa->height = LittleShort (targa->height);
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if (targa->image_type >= NUM_DECODERS
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|| !(decode = decoder_functions[targa->image_type]))
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Sys_Error ("LoadTGA: Unsupported targa type");
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|| !(decode = decoder_functions[targa->image_type])) {
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Sys_Printf ("LoadTGA: Unsupported targa type");
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Hunk_FreeToLowMark (targa_mark);
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return 0;
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}
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if (load) {
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numPixels = targa->width * targa->height;
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} else {
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numPixels = 0;
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}
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tex = Hunk_TempAlloc (field_offset (tex_t, data[numPixels * 4]));
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tex->width = targa->width;
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tex->height = targa->height;
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tex->palette = 0;
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tex->loaded = load;
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if (load) {
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// skip TARGA image comment
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dataByte = (byte *) (targa + 1);
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dataByte += targa->id_length;
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decode (targa, tex, dataByte);
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}
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Hunk_FreeToLowMark (targa_mark);
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return tex;
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@ -120,9 +120,9 @@ Mod_LoadExternalSkin (maliasskindesc_t *pskindesc, char *filename)
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if (!ptr)
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ptr = filename;
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tex = LoadImage (filename);
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tex = LoadImage (filename, 1);
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if (!tex)
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tex = LoadImage (va ("textures/%s", ptr + 1));
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tex = LoadImage (va ("textures/%s", ptr + 1), 1);
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if (tex) {
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pskindesc->texnum = GL_LoadTexture (filename, tex->width, tex->height,
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tex->data, true, false,
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pskindesc->fb_texnum = 0;
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glow = LoadImage (va ("%s_luma", filename));
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glow = LoadImage (va ("%s_luma", filename), 1);
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if (!glow)
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glow = LoadImage (va ("%s_glow", filename));
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glow = LoadImage (va ("%s_glow", filename), 1);
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if (!glow)
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glow = LoadImage (va ("textures/%s_luma", ptr + 1));
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glow = LoadImage (va ("textures/%s_luma", ptr + 1), 1);
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if (!glow)
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glow = LoadImage (va ("textures/%s_glow", ptr + 1));
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glow = LoadImage (va ("textures/%s_glow", ptr + 1), 1);
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if (glow)
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pskindesc->fb_texnum =
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GL_LoadTexture (va ("fb_%s", filename), glow->width,
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@ -68,7 +68,7 @@ gl_Mod_ProcessTexture (texture_t *tx)
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}
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static tex_t *
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Mod_LoadAnExternalTexture (char * tname, char *mname)
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Mod_LoadAnExternalTexture (char *tname, char *mname)
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{
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char rname[32];
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tex_t *image;
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if (rname[0] == '*') rname[0] = '#';
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image = LoadImage (va ("textures/%.*s/%s", (int) strlen (mname + 5) - 4,
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mname + 5, rname));
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mname + 5, rname), 1);
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if (!image)
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image = LoadImage (va ("maps/%.*s/%s",
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(int) strlen (mname + 5) - 4,
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mname + 5, rname));
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image = LoadImage (va ("maps/%.*s/%s", (int) strlen (mname + 5) - 4,
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mname + 5, rname), 1);
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// if (!image)
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// image = LoadImage (va ("textures/bmodels/%s", rname));
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if (!image)
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image = LoadImage (va ("textures/%s", rname));
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image = LoadImage (va ("textures/%s", rname), 1);
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if (!image)
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image = LoadImage (va ("maps/%s", rname));
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image = LoadImage (va ("maps/%s", rname), 1);
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return image;
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}
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@ -135,7 +135,7 @@ glsl_Mod_ProcessTexture (texture_t *tx)
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void
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glsl_Mod_LoadLighting (bsp_t *bsp)
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{
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// a big hacky, but it's as good a place as any
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// a bit hacky, but it's as good a place as any
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loadmodel->clear = glsl_brush_clear;
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mod_lightmap_bytes = 1;
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if (!bsp->lightdatasize) {
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@ -80,7 +80,7 @@ gl_iqm_load_textures (iqm_t *iqm)
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for (i = 0; i < iqm->num_meshes; i++) {
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dstring_copystr (str, iqm->text + iqm->meshes[i].material);
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QFS_StripExtension (str->str, str->str);
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if ((tex = LoadImage (va ("textures/%s", str->str))))
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if ((tex = LoadImage (va ("textures/%s", str->str), 1)))
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gl->textures[i] = GL_LoadTexture (str->str, tex->width,
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tex->height, tex->data, true,
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false,
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@ -102,12 +102,12 @@ glsl_iqm_load_textures (iqm_t *iqm)
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for (i = 0; i < iqm->num_meshes; i++) {
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dstring_copystr (str, iqm->text + iqm->meshes[i].material);
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QFS_StripExtension (str->str, str->str);
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if ((tex = LoadImage (va ("textures/%s", str->str))))
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if ((tex = LoadImage (va ("textures/%s", str->str), 1)))
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glsl->textures[i] = GLSL_LoadRGBATexture (str->str, tex->width,
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tex->height, tex->data);
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else
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glsl->textures[i] = GLSL_LoadRGBATexture ("", 2, 2, null_texture);
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if ((tex = LoadImage (va ("textures/%s_norm", str->str))))
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if ((tex = LoadImage (va ("textures/%s_norm", str->str), 1)))
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glsl->normmaps[i] = GLSL_LoadRGBATexture (str->str, tex->width,
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tex->height, tex->data);
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else
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@ -54,7 +54,7 @@
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#include "r_internal.h"
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static tex_t null_texture = {
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2, 2, tex_palette, 0, {15, 15, 15, 15}
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2, 2, tex_palette, 1, 0, {15, 15, 15, 15}
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};
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static void
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continue;
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dstring_copystr (str, iqm->text + iqm->meshes[i].material);
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QFS_StripExtension (str->str, str->str);
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if ((tex = LoadImage (va ("textures/%s", str->str))))
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if ((tex = LoadImage (va ("textures/%s", str->str), 1)))
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tex = sw->skins[i] = convert_tex (tex);
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else
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tex = sw->skins[i] = &null_texture;
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@ -184,7 +184,7 @@ Skin_SetSkin (skin_t *skin, int cmap, const char *skinname)
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name = 0;
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break;
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}
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tex = LoadPCX (file, 0, r_data->vid->palette);
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tex = LoadPCX (file, 0, r_data->vid->palette, 1);
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Qclose (file);
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if (!tex || tex->width > 320 || tex->height > 200) {
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Sys_Printf ("Bad skin %s\n", name);
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@ -49,7 +49,7 @@ gl_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum)
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tex_t *targa;
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const char *name;
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targa = LoadImage (name = va ("%s_%i", loadmodel->name, framenum));
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targa = LoadImage (name = va ("%s_%i", loadmodel->name, framenum), 1);
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if (targa) {
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if (targa->format < 4)
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pspriteframe->gl_texturenum = GL_LoadTexture (name,
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@ -175,7 +175,7 @@ gl_Draw_PicFromWad (const char *name)
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tex_t *targa;
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pic = W_GetLumpName (name);
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targa = LoadImage (name);
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targa = LoadImage (name, 1);
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if (targa) {
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p = malloc (sizeof (qpic_t) + sizeof (glpic_t));
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p->width = pic->width;
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@ -236,7 +236,7 @@ gl_Draw_CachePic (const char *path, qboolean alpha)
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// Adjust for endian..
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SwapPic (dat);
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// Check for a .tga first
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targa = LoadImage (path);
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targa = LoadImage (path, 1);
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if (targa) {
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if (targa->format < 4) {
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gl->texnum = GL_LoadTexture ("", targa->width, targa->height,
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@ -353,7 +353,7 @@ gl_Draw_Init (void)
|
|||
// write the version string into the background before turning it into a
|
||||
// texture
|
||||
|
||||
image = LoadImage ("gfx/conchars");
|
||||
image = LoadImage ("gfx/conchars", 1);
|
||||
if (image) {
|
||||
if (image->format < 4) {
|
||||
char_texture = GL_LoadTexture ("charset", image->width,
|
||||
|
|
|
@ -131,11 +131,11 @@ gl_R_LoadSkys (const char *skyname)
|
|||
|
||||
qfglBindTexture (GL_TEXTURE_2D, SKY_TEX + i);
|
||||
|
||||
targa = LoadImage (name = va ("env/%s%s", skyname, suf[i]));
|
||||
targa = LoadImage (name = va ("env/%s%s", skyname, suf[i]), 1);
|
||||
if (!targa || targa->format < 3) { // FIXME Can't do PCX right now
|
||||
Sys_MaskPrintf (SYS_DEV, "Couldn't load %s\n", name);
|
||||
// also look in gfx/env, where Darkplaces looks for skies
|
||||
targa = LoadImage (name = va ("gfx/env/%s%s", skyname, suf[i]));
|
||||
targa = LoadImage (name = va ("gfx/env/%s%s", skyname, suf[i]), 1);
|
||||
if (!targa) {
|
||||
Sys_MaskPrintf (SYS_DEV, "Couldn't load %s\n", name);
|
||||
gl_skyloaded = false;
|
||||
|
|
|
@ -1399,7 +1399,7 @@ glsl_R_LoadSkys (const char *sky)
|
|||
//blender envmap
|
||||
// bk rt ft
|
||||
// dn up lt
|
||||
tex = LoadImage (name = va ("env/%s_map", sky));
|
||||
tex = LoadImage (name = va ("env/%s_map", sky), 1);
|
||||
if (tex && tex->format >= 3 && tex->height * 3 == tex->width * 2
|
||||
&& is_pow2 (tex->height)) {
|
||||
tex_t *sub;
|
||||
|
@ -1426,12 +1426,12 @@ glsl_R_LoadSkys (const char *sky)
|
|||
} else {
|
||||
skybox_loaded = true;
|
||||
for (i = 0; i < 6; i++) {
|
||||
tex = LoadImage (name = va ("env/%s%s", sky, sky_suffix[i]));
|
||||
tex = LoadImage (name = va ("env/%s%s", sky, sky_suffix[i]), 1);
|
||||
if (!tex || tex->format < 3) { // FIXME pcx support
|
||||
Sys_MaskPrintf (SYS_GLSL, "Couldn't load %s\n", name);
|
||||
// also look in gfx/env, where Darkplaces looks for skies
|
||||
tex = LoadImage (name = va ("gfx/env/%s%s", sky,
|
||||
sky_suffix[i]));
|
||||
sky_suffix[i]), 1);
|
||||
if (!tex || tex->format < 3) { // FIXME pcx support
|
||||
Sys_MaskPrintf (SYS_GLSL, "Couldn't load %s\n", name);
|
||||
skybox_loaded = false;
|
||||
|
|
|
@ -213,7 +213,7 @@ importFile (const char *inpath)
|
|||
if (options.verbosity > 1)
|
||||
Sys_Printf ("PCX file size: %d\n", fsize);
|
||||
|
||||
lmp = LoadPCX (infile, false, NULL);
|
||||
lmp = LoadPCX (infile, false, NULL, 1);
|
||||
|
||||
if (!lmp) {
|
||||
Sys_Printf ("%s: Failed to load %s as texture.\n",
|
||||
|
|
|
@ -190,7 +190,7 @@ LoadScreen (const char *name)
|
|||
file = Qopen (name, "rb");
|
||||
if (!file)
|
||||
Sys_Error ("could not open");
|
||||
image = LoadPCX (file, false, 0);
|
||||
image = LoadPCX (file, false, 0, 1);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -92,7 +92,7 @@ load_image (const char *name)
|
|||
|
||||
if (!(file = Qopen (name, "rb")))
|
||||
Sys_Error ("couldn't open %s. %s", name, strerror(errno));
|
||||
if (!(tex = LoadPNG (file)))
|
||||
if (!(tex = LoadPNG (file, 1)))
|
||||
Sys_Error ("couldn't read %s as PNG", name);
|
||||
|
||||
pixels = tex->width * tex->height;
|
||||
|
|
Loading…
Reference in a new issue