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Fix some integer shift overflows.
Thanks to Ozkan Sezer for pointing them out.
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parent
f8dfee6de7
commit
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2 changed files with 2 additions and 2 deletions
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@ -500,7 +500,7 @@ R_ScanEdges (void)
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edge_aftertail.prev = &edge_tail;
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edge_aftertail.prev = &edge_tail;
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// FIXME: do we need this now that we clamp x in r_draw.c?
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// FIXME: do we need this now that we clamp x in r_draw.c?
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edge_sentinel.u = 2000 << 24; // make sure nothing sorts past this
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edge_sentinel.u = 32767 << 16; // make sure nothing sorts past this
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edge_sentinel.prev = &edge_aftertail;
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edge_sentinel.prev = &edge_aftertail;
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// process all scan lines
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// process all scan lines
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@ -480,7 +480,7 @@ R_ScanEdges (void)
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edge_aftertail.prev = &edge_tail;
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edge_aftertail.prev = &edge_tail;
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// FIXME: do we need this now that we clamp x in r_draw.c?
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// FIXME: do we need this now that we clamp x in r_draw.c?
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edge_sentinel.u = 2000 << 24; // make sure nothing sorts past this
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edge_sentinel.u = 32767 << 16; // make sure nothing sorts past this
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edge_sentinel.prev = &edge_aftertail;
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edge_sentinel.prev = &edge_aftertail;
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// process all scan lines
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// process all scan lines
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