mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-31 13:10:34 +00:00
Clear up some annying whitespace issues.
Now that I know more about how autoconf actually works (ie, m4 stuff), I'm finally able to fix the inability to format lists the way I want.
This commit is contained in:
parent
546a7e7aac
commit
e416c3e172
2 changed files with 20 additions and 10 deletions
|
@ -426,17 +426,21 @@ AC_SUBST(VID_TARGETS)
|
|||
|
||||
QF_DEPS(BSP2IMG,
|
||||
[],
|
||||
[$(top_builddir)/libs/image/libQFimage.la $(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(top_builddir)/libs/image/libQFimage.la
|
||||
$(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(WIN32_LIBS)],
|
||||
)
|
||||
QF_DEPS(QFBSP,
|
||||
[-I$(top_srcdir)/tools/qfbsp/include],
|
||||
[$(top_builddir)/libs/models/libQFmodels.la $(top_builddir)/libs/image/libQFimage.la $(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(top_builddir)/libs/models/libQFmodels.la
|
||||
$(top_builddir)/libs/image/libQFimage.la
|
||||
$(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(WIN32_LIBS)],
|
||||
)
|
||||
QF_DEPS(QFCC,
|
||||
[-I$(top_srcdir)/tools/qfcc/include],
|
||||
[$(top_builddir)/libs/gamecode/libQFgamecode.la $(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(top_builddir)/libs/gamecode/libQFgamecode.la
|
||||
$(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(WIN32_LIBS)],
|
||||
)
|
||||
QF_DEPS(QFLIGHT,
|
||||
|
@ -446,7 +450,8 @@ QF_DEPS(QFLIGHT,
|
|||
)
|
||||
QF_DEPS(QFLMP,
|
||||
[],
|
||||
[$(top_builddir)/libs/image/libQFimage.la $(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(top_builddir)/libs/image/libQFimage.la
|
||||
$(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(WIN32_LIBS)],
|
||||
)
|
||||
QF_DEPS(QFMODELGEN,
|
||||
|
@ -461,12 +466,16 @@ QF_DEPS(QFVIS,
|
|||
)
|
||||
QF_DEPS(QWAQ,
|
||||
[],
|
||||
[$(top_builddir)/libs/ruamoko/libQFruamoko.la $(top_builddir)/libs/gamecode/libQFgamecode.la $(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(top_builddir)/libs/ruamoko/libQFruamoko.la
|
||||
$(top_builddir)/libs/gamecode/libQFgamecode.la
|
||||
$(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(WIN32_LIBS)],
|
||||
)
|
||||
QF_DEPS(CARNE,
|
||||
[],
|
||||
[$(top_builddir)/libs/gib/libQFgib.la $(top_builddir)/libs/gamecode/libQFgamecode.la $(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(top_builddir)/libs/gib/libQFgib.la
|
||||
$(top_builddir)/libs/gamecode/libQFgamecode.la
|
||||
$(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(WIN32_LIBS)],
|
||||
)
|
||||
QF_DEPS(PAK,
|
||||
|
@ -476,7 +485,8 @@ QF_DEPS(PAK,
|
|||
)
|
||||
QF_DEPS(WAD,
|
||||
[],
|
||||
[$(top_builddir)/libs/image/libQFimage.la $(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(top_builddir)/libs/image/libQFimage.la
|
||||
$(top_builddir)/libs/util/libQFutil.la],
|
||||
[$(WIN32_LIBS)],
|
||||
)
|
||||
QF_DEPS(WAV,
|
||||
|
|
|
@ -79,9 +79,9 @@ fi])
|
|||
|
||||
|
||||
AC_DEFUN([QF_DEPS], [
|
||||
$1_INCS='$2'
|
||||
$1_DEPS='$3'
|
||||
$1_LIBS='$3 $4 '
|
||||
$1_INCS='m4_normalize($2)'
|
||||
$1_DEPS='m4_normalize($3)'
|
||||
$1_LIBS='m4_normalize($3) m4_normalize($4)'
|
||||
AC_SUBST($1_INCS)
|
||||
AC_SUBST($1_DEPS)
|
||||
AC_SUBST($1_LIBS)
|
||||
|
|
Loading…
Reference in a new issue