mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-18 23:11:38 +00:00
[cl_menu] Reorder menu pic loading for better layout
The scrap allocator works better if taller rects are allocated first (so long as they're not too tall, more tuning needed) and qplaque is taller than mainmenu (but draw order is reversed).
This commit is contained in:
parent
058e919273
commit
e407cfa918
1 changed files with 1 additions and 1 deletions
|
@ -598,12 +598,12 @@ void () main_menu =
|
|||
Menu_LeaveHook (menu_leave_sound);
|
||||
Menu_KeyEvent (menu_key_sound);
|
||||
Menu_FadeScreen (1);
|
||||
Menu_Pic (16, 4, "gfx/qplaque.lmp");
|
||||
Menu_CenterPic (160, 4, "gfx/ttl_main.lmp");
|
||||
if (do_single_player)
|
||||
Menu_Pic (71,32, "gfx/mainmenu.lmp");
|
||||
else
|
||||
Menu_SubPic (71,52, "gfx/mainmenu.lmp", 0, 20, 240, 92);
|
||||
Menu_Pic (16, 4, "gfx/qplaque.lmp");
|
||||
Menu_Cursor (spinner);
|
||||
if (do_single_player)
|
||||
single_player_menu ();
|
||||
|
|
Loading…
Reference in a new issue