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fix a crasher in win32. I don't know if linux crashed, but it should have.
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1 changed files with 6 additions and 0 deletions
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@ -86,6 +86,11 @@ VID_SetPalette (unsigned char *palette)
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SDL_SetColors (screen, colors, 0, 256);
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SDL_SetColors (screen, colors, 0, 256);
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}
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}
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static void
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do_screen_buffer (void)
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{
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}
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void
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void
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VID_Init (unsigned char *palette)
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VID_Init (unsigned char *palette)
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{
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{
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@ -117,6 +122,7 @@ VID_Init (unsigned char *palette)
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vid.numpages = 1;
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vid.numpages = 1;
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vid.colormap8 = vid_colormap;
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vid.colormap8 = vid_colormap;
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vid.fullbright = 256 - LittleLong (*((int *) vid.colormap8 + 2048));
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vid.fullbright = 256 - LittleLong (*((int *) vid.colormap8 + 2048));
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vid.do_screen_buffer = do_screen_buffer;
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VGA_pagebase = vid.buffer = screen->pixels;
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VGA_pagebase = vid.buffer = screen->pixels;
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VGA_rowbytes = vid.rowbytes = screen->pitch;
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VGA_rowbytes = vid.rowbytes = screen->pitch;
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vid.conbuffer = vid.buffer;
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vid.conbuffer = vid.buffer;
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