From de33cd6017346466787ca4561292a10a959c8cb2 Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Wed, 9 Feb 2011 08:28:20 +0900 Subject: [PATCH] Ensure auxfunction_map is properly initialized. --- libs/gamecode/engine/pr_debug.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/libs/gamecode/engine/pr_debug.c b/libs/gamecode/engine/pr_debug.c index 6cb278945..32b518c37 100644 --- a/libs/gamecode/engine/pr_debug.c +++ b/libs/gamecode/engine/pr_debug.c @@ -339,6 +339,8 @@ PR_LoadDebug (progs_t *pr) i = pr->progs->numfunctions * sizeof (pr_auxfunction_t *); pr->auxfunction_map = pr->allocate_progs_mem (pr, i); + for (i = 0; (int) i < pr->progs->numfunctions; i++) //FIXME (cast) + pr->auxfunction_map[i] = 0; for (i = 0; i < pr->debug->num_auxfunctions; i++) { pr->auxfunctions[i].function = LittleLong