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https://git.code.sf.net/p/quake/quakeforge
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be a little more honest (don't say "Playing" until we actually can)
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1 changed files with 2 additions and 2 deletions
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@ -234,7 +234,7 @@ I_OGGMus_PlayNext (int looping)
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track = PL_String (PL_ObjectAtIndex (play_list, play_pos));
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track = PL_String (PL_ObjectAtIndex (play_list, play_pos));
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looping = 0;
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looping = 0;
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}
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}
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Sys_Printf ("Playing: %s.\n", track);
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if (cd_channel) {
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if (cd_channel) {
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S_ChannelStop (cd_channel);
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S_ChannelStop (cd_channel);
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cd_channel = 0;
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cd_channel = 0;
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@ -248,7 +248,7 @@ I_OGGMus_PlayNext (int looping)
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cd_channel = 0;
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cd_channel = 0;
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return;
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return;
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}
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}
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Sys_Printf ("Playing: %s.\n", track);
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if (sfx->wavinfo)
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if (sfx->wavinfo)
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info = sfx->wavinfo (sfx);
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info = sfx->wavinfo (sfx);
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if (info) {
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if (info) {
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