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https://git.code.sf.net/p/quake/quakeforge
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Remove some unused parameters.
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da313cfae7
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3 changed files with 18 additions and 19 deletions
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@ -321,8 +321,8 @@ void R_Alias_clip_top (finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out);
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void R_AliasSetUpTransform (int trivial_accept);
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void R_AliasTransformVector (vec3_t in, vec3_t out);
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void R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av,
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trivertx_t *pverts, stvert_t *pstverts);
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void R_AliasTransformFinalVert (finalvert_t *fv, trivertx_t *pverts,
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stvert_t *pstverts);
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void R_AliasTransformAndProjectFinalVerts (finalvert_t *fv, stvert_t *pstverts);
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void R_GenerateSpans (void);
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@ -260,8 +260,7 @@ R_AliasClipAndProjectFinalVert (finalvert_t *fv, auxvert_t *av)
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}
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static void
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R_AliasTransformFinalVert16 (finalvert_t *fv, auxvert_t *av,
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trivertx_t *pverts)
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R_AliasTransformFinalVert16 (auxvert_t *av, trivertx_t *pverts)
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{
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trivertx_t * pextra;
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float vextra[3];
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@ -279,7 +278,7 @@ R_AliasTransformFinalVert16 (finalvert_t *fv, auxvert_t *av,
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}
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static void
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R_AliasTransformFinalVert8 (finalvert_t *fv, auxvert_t *av, trivertx_t *pverts)
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R_AliasTransformFinalVert8 (auxvert_t *av, trivertx_t *pverts)
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{
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av->fv[0] = DotProduct (pverts->v, aliastransform[0]) +
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aliastransform[0][3];
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@ -312,15 +311,15 @@ R_AliasPreparePoints (void)
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if (pmdl->ident == HEADER_MDL16) {
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for (i = 0; i < r_anumverts; i++, fv++, av++, r_apverts++,
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pstverts++) {
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R_AliasTransformFinalVert16 (fv, av, r_apverts);
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R_AliasTransformFinalVert (fv, av, r_apverts, pstverts);
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R_AliasTransformFinalVert16 (av, r_apverts);
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R_AliasTransformFinalVert (fv, r_apverts, pstverts);
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R_AliasClipAndProjectFinalVert (fv, av);
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}
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} else {
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for (i = 0; i < r_anumverts; i++, fv++, av++, r_apverts++,
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pstverts++) {
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R_AliasTransformFinalVert8 (fv, av, r_apverts);
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R_AliasTransformFinalVert (fv, av, r_apverts, pstverts);
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R_AliasTransformFinalVert8 (av, r_apverts);
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R_AliasTransformFinalVert (fv, r_apverts, pstverts);
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R_AliasClipAndProjectFinalVert (fv, av);
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}
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}
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@ -420,8 +419,8 @@ R_AliasSetUpTransform (int trivial_accept)
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lighting actual 3D transform is done by R_AliasTransformFinalVert8/16
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functions above */
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void
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R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av,
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trivertx_t *pverts, stvert_t *pstverts)
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R_AliasTransformFinalVert (finalvert_t *fv, trivertx_t *pverts,
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stvert_t *pstverts)
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{
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int temp;
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float lightcos, *plightnormal;
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@ -265,7 +265,7 @@ R_AliasClipAndProjectFinalVert (finalvert_t *fv, auxvert_t *av)
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}
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static void
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R_AliasTransformFinalVert16 (finalvert_t *fv, auxvert_t *av, trivertx_t *pverts)
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R_AliasTransformFinalVert16 (auxvert_t *av, trivertx_t *pverts)
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{
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trivertx_t * pextra;
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float vextra[3];
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@ -283,7 +283,7 @@ R_AliasTransformFinalVert16 (finalvert_t *fv, auxvert_t *av, trivertx_t *pverts)
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}
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static void
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R_AliasTransformFinalVert8 (finalvert_t *fv, auxvert_t *av, trivertx_t *pverts)
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R_AliasTransformFinalVert8 (auxvert_t *av, trivertx_t *pverts)
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{
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av->fv[0] = DotProduct (pverts->v, aliastransform[0]) +
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aliastransform[0][3];
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@ -316,16 +316,16 @@ R_AliasPreparePoints (void)
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if (pmdl->ident == HEADER_MDL16) {
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for (i = 0; i < r_anumverts; i++, fv++, av++, sw32_r_apverts++,
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pstverts++) {
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R_AliasTransformFinalVert16 (fv, av, sw32_r_apverts);
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sw32_R_AliasTransformFinalVert (fv, av, sw32_r_apverts, pstverts);
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R_AliasTransformFinalVert16 (av, sw32_r_apverts);
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sw32_R_AliasTransformFinalVert (fv, sw32_r_apverts, pstverts);
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R_AliasClipAndProjectFinalVert (fv, av);
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}
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}
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else {
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for (i = 0; i < r_anumverts; i++, fv++, av++, sw32_r_apverts++,
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pstverts++) {
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R_AliasTransformFinalVert8 (fv, av, sw32_r_apverts);
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sw32_R_AliasTransformFinalVert (fv, av, sw32_r_apverts, pstverts);
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R_AliasTransformFinalVert8 (av, sw32_r_apverts);
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sw32_R_AliasTransformFinalVert (fv, sw32_r_apverts, pstverts);
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R_AliasClipAndProjectFinalVert (fv, av);
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}
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}
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@ -425,8 +425,8 @@ now this function just copies the texture coordinates and calculates lighting
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actual 3D transform is done by R_AliasTransformFinalVert8/16 functions above
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*/
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void
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sw32_R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av,
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trivertx_t *pverts, stvert_t *pstverts)
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sw32_R_AliasTransformFinalVert (finalvert_t *fv, trivertx_t *pverts,
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stvert_t *pstverts)
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{
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int temp;
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float lightcos, *plightnormal;
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