mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 20:41:20 +00:00
[vulkan] Get particle compute pipelines running
I don't yet know whether they actually work (not rendering yet), but the system isn't locking up, and shutdown is clean, so at least resources are handled correctly.
This commit is contained in:
parent
dd1b15c92f
commit
d9b0ee22e6
7 changed files with 288 additions and 73 deletions
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@ -101,12 +101,17 @@ DEVICE_LEVEL_VULKAN_FUNCTION (vkEndCommandBuffer)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkResetCommandBuffer)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCreateSemaphore)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCreateFence)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCreateEvent)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkWaitForFences)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkResetFences)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkGetFenceStatus)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkResetEvent)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkSetEvent)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkGetEventStatus)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkQueueSubmit)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkQueueWaitIdle)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkDeviceWaitIdle)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkDestroyEvent)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkDestroyFence)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkDestroySemaphore)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkFreeCommandBuffers)
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@ -171,10 +176,15 @@ DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBeginRenderPass)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdNextSubpass)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdEndRenderPass)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBindPipeline)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdDispatch)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdClearColorImage)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdExecuteCommands)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdPushConstants)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdResetEvent)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdSetEvent)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdWaitEvents)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdSetViewport)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdSetScissor)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBindVertexBuffers)
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@ -3,6 +3,7 @@
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#include "QF/darray.h"
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#include "QF/image.h"
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#include "QF/render.h"
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#include "QF/Vulkan/command.h"
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@ -37,14 +38,15 @@ typedef enum {
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typedef struct particleframe_s {
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VkCommandBuffer compute;
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VkSemaphore physSem;
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VkSemaphore drawSem;
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VkSemaphore updateSem;
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VkBuffer state;
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VkEvent physicsEvent;
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VkEvent updateEvent;
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VkBuffer states;
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VkBuffer params;
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VkBuffer system;
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VkDescriptorSet descriptors;
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VkDescriptorSet curDescriptors;
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VkDescriptorSet inDescriptors;
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VkDescriptorSet newDescriptors;
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qfv_cmdbufferset_t cmdSet;
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} particleframe_t;
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@ -58,7 +60,7 @@ typedef struct particlectx_s {
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VkPipeline update;
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VkPipeline draw;
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VkDeviceMemory memory;
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struct qfv_resource_s *resources;
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struct qfv_stagebuf_s *stage;
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VkDescriptorPool pool;
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@ -77,5 +79,6 @@ struct psystem_s *Vulkan_ParticleSystem (struct vulkan_ctx_s *ctx);
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void Vulkan_Particles_Init (struct vulkan_ctx_s *ctx);
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void Vulkan_Particles_Shutdown (struct vulkan_ctx_s *ctx);
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void Vulkan_DrawParticles (struct vulkan_ctx_s *ctx);
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void Vulkan_Particles_CreateRenderPasses (struct vulkan_ctx_s *ctx);
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#endif//__QF_Vulkan_qf_particles_h
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@ -39,6 +39,7 @@
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*/
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enum {
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QFV_rp_particles,
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QFV_rp_shadowmap,
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QFV_rp_preoutput,
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QFV_rp_main,
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@ -178,11 +178,11 @@
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};
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particle_pool = {
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flags = 0;
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maxSets = $frames.size;
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maxSets = "3z * $frames.size";
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bindings = (
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{
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type = storage_buffer;
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descriptorCount = 3;
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descriptorCount = "3z * 3z * $frames.size";
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},
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);
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};
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@ -499,7 +499,7 @@
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{
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stageFlags = compute;
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offset = 0;
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size = "16 * 4 + 4";
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size = "4 * 4 + 4";
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},
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);
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};
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@ -19,38 +19,38 @@ struct Parameters {
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vec4 ramp; // [rate, max, alpha rate, scale rate]
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};
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layout(std140, set = 0, binding = 0) buffer InStates {
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Particle particles[];
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} inState;
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layout(std140, set = 0, binding = 1) buffer InParameters {
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Parameters parameters[];
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} inParameters;
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//doubles as VkDrawIndirectCommand
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layout(std140, set = 0, binding = 2) buffer InSystem {
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uint vertexCount;
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uint particleCount; //instanceCount
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uint firstVertex;
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uint firstInstance;
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} inSystem;
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layout(std140, set = 1, binding = 0) buffer OutStates {
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layout(std140, set = 0, binding = 0) buffer OutStates {
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Particle particles[];
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} outStates;
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layout(std140, set = 1, binding = 1) buffer OutParameters {
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layout(std140, set = 0, binding = 1) buffer OutParameters {
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Parameters parameters[];
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} outParameters;
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//doubles as VkDrawIndirectCommand
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layout(std140, set = 1, binding = 2) buffer OutSystem {
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layout(std140, set = 0, binding = 2) buffer OutSystem {
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uint vertexCount;
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uint particleCount; //instanceCount
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uint firstVertex;
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uint firstInstance;
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} outSystem;
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layout(std140, set = 1, binding = 0) buffer InStates {
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Particle particles[];
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} inStates;
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layout(std140, set = 1, binding = 1) buffer InParameters {
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Parameters parameters[];
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} inParameters;
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//doubles as VkDrawIndirectCommand
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layout(std140, set = 1, binding = 2) buffer InSystem {
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uint vertexCount;
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uint particleCount; //instanceCount
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uint firstVertex;
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uint firstInstance;
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} inSystem;
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layout(std140, set = 2, binding = 0) buffer NewStates {
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Particle particles[];
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} newStates;
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@ -85,21 +85,24 @@ main ()
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uint j = 0;
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// compact existing partles removing dead particles
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for (uint i = 0; i < inSystem.particleCount; i++) {
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if (is_dead (inState.particles[i], inParameters.parameters[i])) {
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if (is_dead (inStates.particles[i], inParameters.parameters[i])) {
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continue;
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}
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outStates.particles[j] = inState.particles[i];
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outStates.particles[j] = inStates.particles[i];
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outParameters.parameters[j] = inParameters.parameters[i];
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j++;
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}
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// inject any new particles that aren't DOA
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for (uint i = 0; i < newSystem.particleCount && j < MaxParticles; i++) {
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if (is_dead (inState.particles[i], inParameters.parameters[i])) {
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if (is_dead (newStates.particles[i], newParameters.parameters[i])) {
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continue;
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}
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outStates.particles[j] = newStates.particles[i];
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outParameters.parameters[j] = newParameters.parameters[i];
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j++;
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}
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outSystem.vertexCount = newSystem.vertexCount;
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outSystem.particleCount = j;
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outSystem.firstVertex = newSystem.firstVertex;
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outSystem.firstInstance = newSystem.firstInstance;
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}
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@ -44,16 +44,25 @@
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#include "QF/Vulkan/buffer.h"
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#include "QF/Vulkan/debug.h"
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#include "QF/Vulkan/descriptor.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/resource.h"
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#include "QF/Vulkan/staging.h"
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#include "QF/Vulkan/qf_particles.h"
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#include "QF/Vulkan/qf_renderpass.h"
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#include "r_internal.h"
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#include "vid_vulkan.h"
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//FIXME make dynamic
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#define MaxParticles 2048
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typedef struct {
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vec4f_t gravity;
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float dT;
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} particle_push_constants_t;
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static const char * __attribute__((used)) particle_pass_names[] = {
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"draw",
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};
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@ -69,48 +78,90 @@ create_buffers (vulkan_ctx_t *ctx)
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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particlectx_t *pctx = ctx->particle_context;
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size_t size = 0;
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size_t mp = MaxParticles;
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size_t frames = ctx->frames.size;
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VkMemoryRequirements stReq, parmReq, sysReq;
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for (size_t i = 0; i < pctx->frames.size; i++) {
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__auto_type pframe = &pctx->frames.a[i];
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pframe->state
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= QFV_CreateBuffer (device, sizeof (qfv_particle_t) * mp,
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VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
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| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
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pframe->params
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= QFV_CreateBuffer (device, sizeof (qfv_particle_t) * mp,
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VK_BUFFER_USAGE_STORAGE_BUFFER_BIT);
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pframe->system
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= QFV_CreateBuffer (device, sizeof (qfv_particle_t) * mp,
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VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
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| VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT);
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dfunc->vkGetBufferMemoryRequirements (device->dev, pframe->state,
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&stReq);
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dfunc->vkGetBufferMemoryRequirements (device->dev, pframe->params,
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&parmReq);
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dfunc->vkGetBufferMemoryRequirements (device->dev, pframe->system,
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&sysReq);
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size = QFV_NextOffset (size + stReq.size, &stReq);
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size = QFV_NextOffset (size + parmReq.size, &parmReq);
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size = QFV_NextOffset (size + sysReq.size, &sysReq);
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pctx->resources = malloc (sizeof (qfv_resource_t)
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// states buffer
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+ frames * sizeof (qfv_resobj_t)
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// params buffer
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+ frames * sizeof (qfv_resobj_t)
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// system buffer
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+ frames * sizeof (qfv_resobj_t));
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__auto_type state_objs = (qfv_resobj_t *) &pctx->resources[1];
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__auto_type param_objs = &state_objs[frames];
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__auto_type system_objs = ¶m_objs[frames];
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pctx->resources[0] = (qfv_resource_t) {
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.name = "particles",
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.va_ctx = ctx->va_ctx,
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.memory_properties = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.num_objects = 3 * frames,
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.objects = state_objs,
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};
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for (size_t i = 0; i < frames; i++) {
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state_objs[i] = (qfv_resobj_t) {
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.name = "states",
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.type = qfv_res_buffer,
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.buffer = {
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.size = mp * sizeof (qfv_particle_t),
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.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
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| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
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},
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};
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param_objs[i] = (qfv_resobj_t) {
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.name = "params",
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.type = qfv_res_buffer,
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.buffer = {
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.size = mp * sizeof (qfv_parameters_t),
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.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
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},
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};
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system_objs[i] = (qfv_resobj_t) {
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.name = "system",
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.type = qfv_res_buffer,
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.buffer = {
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.size = sizeof (qfv_particle_system_t),
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.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
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| VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT,
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},
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};
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}
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size_t stageSize = (size / pctx->frames.size)*(pctx->frames.size + 1);
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QFV_CreateResource (device, pctx->resources);
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size_t stageSize = (pctx->resources->size / frames)*(frames + 1);
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pctx->stage = QFV_CreateStagingBuffer (device, "particles", stageSize,
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ctx->cmdpool);
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pctx->memory = QFV_AllocBufferMemory (device, pctx->frames.a[0].state,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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size, 0);
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size_t offset = 0;
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for (size_t i = 0; i < pctx->frames.size; i++) {
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for (size_t i = 0; i < frames; i++) {
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__auto_type pframe = &pctx->frames.a[i];
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QFV_BindBufferMemory (device, pframe->state, pctx->memory, offset);
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offset = QFV_NextOffset (offset + stReq.size, &parmReq);
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QFV_BindBufferMemory (device, pframe->params, pctx->memory, offset);
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offset = QFV_NextOffset (offset + parmReq.size, &sysReq);
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QFV_BindBufferMemory (device, pframe->system, pctx->memory, offset);
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offset = QFV_NextOffset (offset + sysReq.size, &stReq);
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pframe->states = state_objs[i].buffer.buffer;
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pframe->params = param_objs[i].buffer.buffer;
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pframe->system = system_objs[i].buffer.buffer;
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}
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for (size_t i = 0; i < frames; i++) {
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__auto_type curr = &pctx->frames.a[i];
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__auto_type prev = &pctx->frames.a[(i + frames - 1) % frames];
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VkDescriptorBufferInfo bufferInfo[] = {
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{ curr->states, 0, VK_WHOLE_SIZE },
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{ curr->params, 0, VK_WHOLE_SIZE },
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{ curr->system, 0, VK_WHOLE_SIZE },
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{ prev->states, 0, VK_WHOLE_SIZE },
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{ prev->params, 0, VK_WHOLE_SIZE },
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{ prev->system, 0, VK_WHOLE_SIZE },
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};
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VkWriteDescriptorSet write[] = {
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{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
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curr->curDescriptors, 0, 0, 3,
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.pBufferInfo = bufferInfo + 0
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},
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{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
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curr->inDescriptors, 0, 0, 3,
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.pBufferInfo = bufferInfo + 3
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},
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};
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dfunc->vkUpdateDescriptorSets (device->dev, 2, write, 0, 0);
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}
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}
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@ -118,6 +169,7 @@ void
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Vulkan_Particles_Init (vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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qfvPushDebug (ctx, "particles init");
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@ -141,9 +193,19 @@ Vulkan_Particles_Init (vulkan_ctx_t *ctx)
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pctx->pool = Vulkan_CreateDescriptorPool (ctx, "particle_pool");
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pctx->setLayout = Vulkan_CreateDescriptorSetLayout (ctx, "particle_set");
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__auto_type layouts = QFV_AllocDescriptorSetLayoutSet (3 * frames, alloca);
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for (size_t i = 0; i < layouts->size; i++) {
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layouts->a[i] = pctx->setLayout;
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}
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__auto_type sets = QFV_AllocateDescriptorSet (device, pctx->pool, layouts);
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for (size_t i = 0; i < frames; i++) {
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__auto_type pframe = &pctx->frames.a[i];
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pframe->curDescriptors = sets->a[i * 3 + 0];
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pframe->inDescriptors = sets->a[i * 3 + 1];
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pframe->newDescriptors = sets->a[i * 3 + 2];
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DARRAY_INIT (&pframe->cmdSet, QFV_particleNumPasses);
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DARRAY_RESIZE (&pframe->cmdSet, QFV_particleNumPasses);
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pframe->cmdSet.grow = 0;
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@ -156,7 +218,18 @@ Vulkan_Particles_Init (vulkan_ctx_t *ctx)
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va (ctx->va_ctx, "cmd:particle:%zd:%s", i,
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particle_pass_names[j]));
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}
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VkEventCreateInfo event = { VK_STRUCTURE_TYPE_EVENT_CREATE_INFO };
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dfunc->vkCreateEvent (device->dev, &event, 0, &pframe->physicsEvent);
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dfunc->vkCreateEvent (device->dev, &event, 0, &pframe->updateEvent);
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QFV_duSetObjectName (device, VK_OBJECT_TYPE_EVENT,
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pframe->physicsEvent,
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va (ctx->va_ctx, "event:particle:physics:%zd", i));
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QFV_duSetObjectName (device, VK_OBJECT_TYPE_EVENT,
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pframe->updateEvent,
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va (ctx->va_ctx, "event:particle:update:%zd", i));
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}
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free (sets);
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create_buffers (ctx);
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qfvPopDebug (ctx);
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}
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@ -167,16 +240,17 @@ Vulkan_Particles_Shutdown (vulkan_ctx_t *ctx)
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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particlectx_t *pctx = ctx->particle_context;
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size_t frames = ctx->frames.size;
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for (size_t i = 0; i < pctx->frames.size; i++) {
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for (size_t i = 0; i < frames; i++) {
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__auto_type pframe = &pctx->frames.a[i];
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free (pframe->cmdSet.a);
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dfunc->vkDestroyBuffer (device->dev, pframe->state, 0);
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dfunc->vkDestroyBuffer (device->dev, pframe->params, 0);
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dfunc->vkDestroyBuffer (device->dev, pframe->system, 0);
|
||||
dfunc->vkDestroyEvent (device->dev, pframe->updateEvent, 0);
|
||||
dfunc->vkDestroyEvent (device->dev, pframe->physicsEvent, 0);
|
||||
}
|
||||
dfunc->vkFreeMemory (device->dev, pctx->memory, 0);
|
||||
|
||||
QFV_DestroyStagingBuffer (pctx->stage);
|
||||
QFV_DestroyResource (device, pctx->resources);
|
||||
free (pctx->resources);
|
||||
|
||||
dfunc->vkDestroyPipeline (device->dev, pctx->physics, 0);
|
||||
dfunc->vkDestroyPipeline (device->dev, pctx->update, 0);
|
||||
|
@ -190,3 +264,125 @@ Vulkan_ParticleSystem (vulkan_ctx_t *ctx)
|
|||
{
|
||||
return &ctx->particle_context->psystem; //FIXME support more
|
||||
}
|
||||
|
||||
static void
|
||||
particles_update (qfv_renderframe_t *rFrame)
|
||||
{
|
||||
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
|
||||
qfv_device_t *device = ctx->device;
|
||||
qfv_devfuncs_t *dfunc = device->funcs;
|
||||
particlectx_t *pctx = ctx->particle_context;
|
||||
__auto_type pframe = &pctx->frames.a[ctx->curFrame];
|
||||
|
||||
qfv_packet_t *packet = QFV_PacketAcquire (pctx->stage);
|
||||
|
||||
__auto_type limits = &device->physDev->properties->limits;
|
||||
VkMemoryRequirements req = {
|
||||
.alignment = limits->minStorageBufferOffsetAlignment
|
||||
};
|
||||
uint32_t numParticles = min (MaxParticles, pctx->psystem.numparticles);
|
||||
size_t syssize = sizeof (qfv_particle_system_t);
|
||||
size_t partoffs = QFV_NextOffset (syssize, &req);
|
||||
size_t partsize = sizeof (qfv_particle_t) * numParticles;
|
||||
size_t paramoffs = QFV_NextOffset (partoffs + partsize, &req);
|
||||
size_t paramsize = sizeof (qfv_parameters_t) * numParticles;
|
||||
size_t size = paramoffs + paramsize;
|
||||
|
||||
qfv_particle_system_t *system = QFV_PacketExtend (packet, size);
|
||||
*system = (qfv_particle_system_t) {
|
||||
.vertexCount = 1,
|
||||
.particleCount = numParticles,
|
||||
};
|
||||
__auto_type particles = (qfv_particle_t *) ((byte *)system + partoffs);
|
||||
memcpy (particles, pctx->psystem.particles, partsize);
|
||||
qfv_parameters_t *params = (qfv_parameters_t *)((byte *)system + paramoffs);
|
||||
memcpy (params, pctx->psystem.partparams, paramsize);
|
||||
|
||||
VkDescriptorBufferInfo bufferInfo[] = {
|
||||
{ packet->stage->buffer, 0, syssize },
|
||||
{ packet->stage->buffer, partoffs, partsize ? partsize : 1},
|
||||
{ packet->stage->buffer, paramoffs, paramsize ? paramsize : 1},
|
||||
};
|
||||
VkWriteDescriptorSet write[] = {
|
||||
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
|
||||
pframe->newDescriptors, 0, 0, 3,
|
||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.pBufferInfo = bufferInfo
|
||||
},
|
||||
};
|
||||
dfunc->vkUpdateDescriptorSets (device->dev, 1, write, 0, 0);
|
||||
|
||||
dfunc->vkResetEvent (device->dev, pframe->updateEvent);
|
||||
dfunc->vkResetEvent (device->dev, pframe->physicsEvent);
|
||||
|
||||
dfunc->vkCmdBindPipeline (packet->cmd, VK_PIPELINE_BIND_POINT_COMPUTE,
|
||||
pctx->update);
|
||||
VkDescriptorSet set[3] = {
|
||||
pframe->curDescriptors,
|
||||
pframe->inDescriptors,
|
||||
pframe->newDescriptors,
|
||||
};
|
||||
dfunc->vkCmdBindDescriptorSets (packet->cmd, VK_PIPELINE_BIND_POINT_COMPUTE,
|
||||
pctx->update_layout, 0, 3, set, 0, 0);
|
||||
dfunc->vkCmdDispatch (packet->cmd, 1, 1, 1);
|
||||
dfunc->vkCmdSetEvent (packet->cmd, pframe->updateEvent,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT);
|
||||
|
||||
VkBufferMemoryBarrier barrier[] = {
|
||||
{ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, 0,
|
||||
VK_ACCESS_SHADER_WRITE_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT
|
||||
| VK_ACCESS_SHADER_WRITE_BIT,
|
||||
0, 0,
|
||||
pframe->states, 0, VK_WHOLE_SIZE },
|
||||
{ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, 0,
|
||||
VK_ACCESS_SHADER_WRITE_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT
|
||||
| VK_ACCESS_SHADER_WRITE_BIT,
|
||||
0, 0,
|
||||
pframe->params, 0, VK_WHOLE_SIZE },
|
||||
{ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, 0,
|
||||
VK_ACCESS_SHADER_WRITE_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT
|
||||
| VK_ACCESS_SHADER_WRITE_BIT,
|
||||
0, 0,
|
||||
pframe->system, 0, VK_WHOLE_SIZE },
|
||||
};
|
||||
dfunc->vkCmdWaitEvents (packet->cmd, 1, &pframe->updateEvent,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
0, 0,
|
||||
3, barrier,
|
||||
0, 0);
|
||||
dfunc->vkCmdBindPipeline (packet->cmd, VK_PIPELINE_BIND_POINT_COMPUTE,
|
||||
pctx->physics);
|
||||
dfunc->vkCmdBindDescriptorSets (packet->cmd, VK_PIPELINE_BIND_POINT_COMPUTE,
|
||||
pctx->physics_layout, 0, 1, set, 0, 0);
|
||||
|
||||
particle_push_constants_t constants = {
|
||||
.gravity = pctx->psystem.gravity,
|
||||
.dT = vr_data.frametime,
|
||||
};
|
||||
qfv_push_constants_t push_constants[] = {
|
||||
{ VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
field_offset (particle_push_constants_t, gravity),
|
||||
sizeof (vec4f_t), &constants.gravity },
|
||||
{ VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
field_offset (particle_push_constants_t, dT),
|
||||
sizeof (float), &constants.dT },
|
||||
};
|
||||
QFV_PushConstants (device, packet->cmd, pctx->physics_layout,
|
||||
2, push_constants);
|
||||
dfunc->vkCmdDispatch (packet->cmd, 8, 8, 8);
|
||||
dfunc->vkCmdSetEvent (packet->cmd, pframe->physicsEvent,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT);
|
||||
QFV_PacketSubmit (packet);
|
||||
}
|
||||
|
||||
void
|
||||
Vulkan_Particles_CreateRenderPasses (vulkan_ctx_t *ctx)
|
||||
{
|
||||
__auto_type rp = QFV_RenderPass_New (ctx, "particles", particles_update);
|
||||
rp->order = QFV_rp_particles;
|
||||
DARRAY_APPEND (&ctx->renderPasses, rp);
|
||||
}
|
||||
|
|
|
@ -54,6 +54,7 @@
|
|||
#include "QF/Vulkan/qf_lighting.h"
|
||||
#include "QF/Vulkan/qf_main.h"
|
||||
#include "QF/Vulkan/qf_output.h"
|
||||
#include "QF/Vulkan/qf_particles.h"
|
||||
#include "QF/Vulkan/qf_renderpass.h"
|
||||
#include "QF/Vulkan/qf_vid.h"
|
||||
|
||||
|
@ -166,6 +167,7 @@ Vulkan_CreateRenderPasses (vulkan_ctx_t *ctx)
|
|||
{
|
||||
Vulkan_Output_CreateRenderPasses (ctx);
|
||||
Vulkan_Main_CreateRenderPasses (ctx);
|
||||
Vulkan_Particles_CreateRenderPasses (ctx);
|
||||
Vulkan_Lighting_CreateRenderPasses (ctx);
|
||||
|
||||
heapsort (ctx->renderPasses.a, ctx->renderPasses.size,
|
||||
|
|
Loading…
Reference in a new issue