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Build libvid_win.la.
Now libQFwin.la builds. Once I get nq-win and qw-client-win building, the "fun" begins.
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1 changed files with 7 additions and 3 deletions
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@ -12,7 +12,7 @@ noinst_LTLIBRARIES= @VID_TARGETS@ @vid_libs@
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EXTRA_LTLIBRARIES= \
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libQFjs.la libQFfbdev.la libQFsvga.la libQFx11.la libQFsdl.la libQFwin.la \
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libvid_common.la libvid_sdl.la \
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libvid_svga.la libvid_x11.la
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libvid_svga.la libvid_win.la libvid_x11.la
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joy_linux_src= joy_linux.c
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joy_win_src= joy_win.c
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@ -45,6 +45,10 @@ libvid_x11_la_SOURCES= in_x11.c context_x11.c dga_check.c
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libvid_x11_la_CFLAGS= @PREFER_NON_PIC@ $(X_CFLAGS)
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libvid_x11_la_LDFLAGS= @STATIC@
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libvid_win_la_SOURCES= in_win.c
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libvid_win_la_CFLAGS= @PREFER_NON_PIC@ $(X_CFLAGS)
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libvid_win_la_LDFLAGS= @STATIC@
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libvid_svga_la_SOURCES= in_svgalib.c
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libvid_svga_la_CFLAGS= @PREFER_NON_PIC@ $(SVGA_CFLAGS)
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libvid_svga_la_LDFLAGS= @STATIC@
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@ -94,9 +98,9 @@ libQFsvga_la_DEPENDENCIES= $(svga_libs)
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#
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# OpenGL in Win32
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#
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win_libs=libvid_common.la libvid_gl.la
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win_libs=libvid_common.la libvid_win.la
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libQFwin_la_CFLAGS= @PREFER_NON_PIC@ $(WGL_CFLAGS)
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libQFwin_la_SOURCES= in_win.c vid_win.c
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libQFwin_la_SOURCES= vid_win.c
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libQFwin_la_LDFLAGS= @STATIC@
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libQFwin_la_LIBADD= $(win_libs)
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libQFwin_la_DEPENDENCIES= $(win_libs)
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