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[vulkan] Remove redundant pipeline dynamic setting
As gbuf_base derives from the base pipeline, it inherits base's dynamic setting, and thus doesn't need its own. I had a FIXME there as I wasn't sure why I had a redundant setting, but I really can't see why I'd want it different from any of the other main renderpass pipelines.
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@ -695,9 +695,6 @@
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subpass = 2;
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rasterization = $properties.rasterization.cw_cull_back;
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depthStencil = $properties.depthStencil.test_only;
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dynamic = {//FIXME why?
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dynamicState = ( viewport, scissor );
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};
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};
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comp_base = {
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@inherit = $properties.pipelines.base;
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