[vulkan] Remove redundant pipeline dynamic setting

As gbuf_base derives from the base pipeline, it inherits base's dynamic
setting, and thus doesn't need its own. I had a FIXME there as I wasn't
sure why I had a redundant setting, but I really can't see why I'd want
it different from any of the other main renderpass pipelines.
This commit is contained in:
Bill Currie 2022-09-26 10:07:12 +09:00
parent 0ecdd0e86b
commit d5586730a4

View file

@ -695,9 +695,6 @@
subpass = 2;
rasterization = $properties.rasterization.cw_cull_back;
depthStencil = $properties.depthStencil.test_only;
dynamic = {//FIXME why?
dynamicState = ( viewport, scissor );
};
};
comp_base = {
@inherit = $properties.pipelines.base;