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https://git.code.sf.net/p/quake/quakeforge
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rename the server package to servers and merge the master package into the
servers package (master is currently small enough that it doesn't matter)
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1 changed files with 13 additions and 13 deletions
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@ -47,25 +47,25 @@ Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%package server
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%package servers
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Summary: QuakeForge 3D game engine - Server
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Group: Amusements/Games
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#Requires:
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%description server
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%description servers
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%package master
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Summary: QuakeForge 3D game engine - Master Server
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Group: Amusements/Games
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#Requires:
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%description master
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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#%package master
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#Summary: QuakeForge 3D game engine - Master Server
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#Group: Amusements/Games
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##Requires:
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#%description master
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#QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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#Software's very popular DOOM series. Its primary development goal is to
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#remain compatible with the original games released by id Software while
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#adding portability and optional extensions to enhance gameplay.
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%if "%{HAVE_FBDEV}"=="'yes'"
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%package fbdev
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@ -297,11 +297,11 @@ rm -rf $RPM_BUILD_ROOT
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so.1
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so.1.0.0
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%files server
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%files servers
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%attr(-,root,root) %{_prefix}/bin/qw-server
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%attr(-,root,root) %{_prefix}/bin/nq-server
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%files master
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#%files master
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%attr(-,root,root) %{_prefix}/bin/qw-master
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%if "%{HAVE_FBDEV}"=="'yes'"
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