mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-01 00:21:50 +00:00
Char buffer audit.
Get rid of most static char buffers. The few remaining are either in file structs or messy code that needs further analysis.
This commit is contained in:
parent
7c2709e8f8
commit
d13e2aeded
8 changed files with 84 additions and 103 deletions
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@ -1,3 +1,5 @@
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#include "QF/dstring.h"
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#include "QF/va.h"
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#include "Dict.h"
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@ -203,21 +205,18 @@ JDC
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{
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int i;
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int max;
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char tempstr[4096];
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dstring_t *tempstr;
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char *s;
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char *newstr;
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max =[list count];
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tempstr[0] = 0;
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tempstr = dstring_newstr ();
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for (i = 0; i < max; i++) {
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s =[list elementAt:i];
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strcat (tempstr, s);
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strcat (tempstr, " ");
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dstring_appendstr (tempstr, s);
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dstring_appendstr (tempstr, " ");
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}
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newstr = malloc (strlen (tempstr) + 1);
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strcpy (newstr, tempstr);
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return newstr;
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return dstring_freeze (tempstr);
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}
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//
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@ -270,17 +269,12 @@ JDC
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-addString:(const char *) string toValue:(const char *) key
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{
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char *newstr;
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char spacing[] = "\t";
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dict_t *d;
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d =[self findKeyword:key];
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if (d == NULL)
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return NULL;
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newstr =
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malloc (strlen (string) + strlen (d->value) + strlen (spacing) + 1);
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strcpy (newstr, d->value);
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strcat (newstr, spacing);
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strcat (newstr, string);
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newstr = nva ("%s\t%s", d->value, string);
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free (d->value);
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d->value = newstr;
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@ -1,7 +1,7 @@
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#include "QF/dstring.h"
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#include "QF/script.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "Entity.h"
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#include "EntityClass.h"
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@ -55,8 +55,8 @@ vec3_t bad_maxs = { 8, 8, 8 };
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{
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id new;
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esize_t esize;
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char value[80];
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vec3_t min, max;
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int org[3];
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float *v;
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self = [super init];
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@ -78,9 +78,9 @@ vec3_t bad_maxs = { 8, 8, 8 };
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v =[new mins];
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[[map_i selectedBrush] getMins: min maxs:max];
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VectorSubtract (min, v, min);
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VectorCopy (min, org); // convert to integer
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sprintf (value, "%i %i %i", (int) min[0], (int) min[1], (int) min[2]);
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[self setKey: "origin" toValue:value];
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[self setKey:"origin" toValue:va ("%i %i %i", org[0], org[1], org[2])];
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[self createFixedBrush:min];
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} else
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@ -246,7 +246,6 @@ If the entity does not have a "targetname" key, a unique one is generated
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int i, count;
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id ent;
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int tval, maxt;
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char name[20];
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t =[self valueForQKey:"targetname"];
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if (t && t[0])
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@ -265,12 +264,9 @@ If the entity does not have a "targetname" key, a unique one is generated
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maxt = tval;
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}
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sprintf (name, "t%i", maxt + 1);
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[self setKey: "targetname" toValue:va ("t%i", maxt + 1)];
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[self setKey: "targetname" toValue:name];
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return[self valueForQKey:"targetname"];
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// so it's not on the stack
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return [self valueForQKey:"targetname"];
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}
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/*
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@ -372,27 +368,23 @@ int nument;
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f region:(BOOL) reg;
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{
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epair_t *e;
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int i;
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int i, ang;
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id new;
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char value[80];
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vec3_t mins, maxs, org;
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vec3_t mins, maxs;
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int org[3];
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const vec_t *v;
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BOOL temporg;
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char oldang[80];
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char *oldang = 0;
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temporg = NO;
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if (reg) {
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if (!strcmp ([self valueForQKey:"classname"], "info_player_start")) {
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// move the playerstart
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// temporarily to the camera
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// position
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temporg = YES;
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strcpy (oldang,[self valueForQKey:"angle"]);
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sprintf (value, "%i", (int) ([cameraview_i yawAngle] * 180 / M_PI));
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[self setKey: "angle" toValue:value];
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} else if (self !=[map_i objectAtIndex:0]
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&&[[self objectAtIndex:0] regioned])
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// move the playerstart temporarily to the camera position
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oldang = strdup ([self valueForQKey:"angle"]);
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ang = (int) ([cameraview_i yawAngle] * 180 / M_PI);
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[self setKey: "angle" toValue: va ("%i", ang)];
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} else if (self != [map_i objectAtIndex:0]
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&& [[self objectAtIndex:0] regioned]) {
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return self; // skip the entire entity definition
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}
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}
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fprintf (f, "{\n");
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@ -400,7 +392,7 @@ f region:(BOOL) reg;
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// set an origin epair
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if (!modifiable) {
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[[self objectAtIndex: 0] getMins: mins maxs:maxs];
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if (temporg) {
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if (oldang) {
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[cameraview_i getOrigin:mins];
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mins[0] -= 16;
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mins[1] -= 16;
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@ -414,8 +406,8 @@ f region:(BOOL) reg;
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v = vec3_origin;
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VectorSubtract (mins, v, org);
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sprintf (value, "%i %i %i", (int) org[0], (int) org[1], (int) org[2]);
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[self setKey: "origin" toValue:value];
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[self setKey: "origin"
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toValue: va ("%i %i %i", org[0], org[1], org[2])];
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}
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for (e = epairs; e; e = e->next)
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@ -429,8 +421,10 @@ f region:(BOOL) reg;
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fprintf (f, "}\n");
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if (temporg)
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if (oldang) {
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[self setKey: "angle" toValue:oldang];
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free (oldang);
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}
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return self;
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}
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@ -182,10 +182,10 @@ scanFile
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char *data;
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id cl;
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int i;
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char path[1024];
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const char *path;
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QFile *file;
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sprintf (path, "%s/%s", source_path, filename);
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path = va ("%s/%s", source_path, filename);
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file = Qopen (path, "rt");
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if (!file)
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@ -1,6 +1,7 @@
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#include <unistd.h>
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "Preferences.h"
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#include "Map.h"
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@ -26,10 +27,7 @@ WriteStringDefault (id prefs, const char *name, const char *value)
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void
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WriteNumericDefault (id prefs, const char *name, float value)
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{
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char str[128];
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sprintf (str, "%f", value);
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WriteStringDefault (prefs, name, str);
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WriteStringDefault (prefs, name, va ("%f", value));
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}
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-init
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@ -155,7 +153,7 @@ _atof (const char *c)
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// XXX ExtractFilePath (bspSound, path);
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// XXX ExtractFileBase (bspSound, file);
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rtn =[panel runModalForDirectory: [NSString stringWithCString:path]
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rtn = [panel runModalForDirectory: [NSString stringWithCString:path]
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file: [NSString stringWithCString:file]
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types: [NSArray arrayWithObjects: types count:1]];
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@ -348,8 +346,8 @@ Grab all the current UI state
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{
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Sys_Printf ("defaults updated\n");
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[self setProjectPath:(char *)[startproject_i stringValue]];
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[self setBspSoundPath:(char *)[bspSoundField_i stringValue]];
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[self setProjectPath:[[startproject_i stringValue] cString]];
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[self setBspSoundPath:[[bspSoundField_i stringValue] cString]];
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[self setShowBSP:[showBSP_i intValue]];
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[self setBrushOffset:[brushOffset_i intValue]];
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[self setStartWad:[startwad_i selectedRow]];
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@ -8,6 +8,7 @@
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "Project.h"
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#include "Map.h"
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@ -237,13 +238,14 @@ id project_i;
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{
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id matrix;
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int row;
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char fname[1024];
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const char *fname;
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id panel;
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NSModalSession session;
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matrix =[sender matrixInColumn:0];
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row =[matrix selectedRow];
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sprintf (fname, "%s/%s.map", path_mapdirectory, (char *)[mapList elementAt:row]);
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fname = va ("%s/%s.map", path_mapdirectory,
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(const char *) [mapList elementAt:row]); //XXX Storage
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panel = NSGetAlertPanel (@"Loading...",
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@"Loading map. Please wait.", NULL, NULL, NULL);
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-setTextureWad:(const char *) wf
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{
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int i, c;
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char *name;
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const char *name;
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Sys_Printf ("loading %s\n", wf);
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// set the row in the settings inspector wad browser
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c =[wadList count];
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for (i = 0; i < c; i++) {
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name = (char *)[wadList elementAt:i];
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name = (const char *)[wadList elementAt:i]; // XXX Storage
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if (!strcmp (name, wf)) {
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[[pis_wads_i matrixInColumn: 0] selectCellAtRow: i column:0];
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break;
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matrix =[sender matrixInColumn:0];
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row =[matrix selectedRow];
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name = (char *)[wadList elementAt:row];
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name = (char *)[wadList elementAt:row]; // XXX Storage
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[self setTextureWad:name];
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return self;
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@ -363,7 +365,7 @@ Sys_Printf ("openProjectFile: %s\n", path);
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//
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-openProject
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{
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char path[128];
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const char *path;
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id openpanel;
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int rtn;
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NSString *projtypes[] = { @"qpr" };
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@ -378,7 +380,7 @@ Sys_Printf ("openProjectFile: %s\n", path);
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filenames =[openpanel filenames];
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dir =[[openpanel directory] cString];
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dir = "";
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sprintf (path, "%s/%s", dir,[[filenames objectAtIndex:0] cString]);
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path = va ("%s/%s", dir,[[filenames objectAtIndex:0] cString]);
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strcpy (path_projectinfo, path);
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[self openProjectFile:path];
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return self;
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@ -395,11 +397,11 @@ Sys_Printf ("openProjectFile: %s\n", path);
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{
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int i;
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int max;
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char *s;
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const char *s;
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max =[obj count];
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for (i = 0; i < max; i++) {
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s = (char *)[obj elementAt:i];
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s = (const char *)[obj elementAt:i]; // XXX Storage?
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if (!strcmp (s, str))
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return 1;
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}
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@ -832,7 +832,7 @@ open
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NSOKButton)
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return self;
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[self doOpen:(char *)[[openpanel filename] cString]];
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[self doOpen: [[openpanel filename] cString]];
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return self;
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}
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@ -4,6 +4,7 @@
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#include "QF/quakeio.h"
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#include "QF/sys.h"
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#include "QF/wadfile.h"
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#include "QF/va.h"
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#include "TexturePalette.h"
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#include "Preferences.h"
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@ -177,27 +178,25 @@ void
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TEX_InitFromWad (const char *path)
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{
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int i;
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char newpath[1024];
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const char *newpath;
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float start, stop;
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wad_t *wad;
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lumpinfo_t *lumpinfo;
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start = Sys_DoubleTime ();
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strcpy (newpath,[preferences_i getProjectPath]);
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if (newpath[0])
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strcat (newpath, "/");
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strcat (newpath, path);
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newpath = [preferences_i getProjectPath];
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newpath = va ("%s%s%s", newpath, newpath[0] ? "/" : "", path); //XXX safe?
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// free any textures
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// free any textures
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for (i = 0; i < tex_count; i++)
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[qtextures[i].rep release];
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tex_count = 0;
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// try and use the cached wadfile
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// try to use the cached wadfile
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Sys_Printf ("TEX_InitFromWad %s\n", newpath);
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wad = wad_open (newpath);
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wad = wad_open (newpath); //FIXME error checking
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lumpinfo = wad->lumps;
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@ -437,7 +436,6 @@ TEX_ForName (const char *name)
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{
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texpal_t *t;
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NSRect r;
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char string[16];
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// wipe the fields
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[self clearTexinfo:self];
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@ -453,9 +451,10 @@ TEX_ForName (const char *name)
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r.origin.y -= TEX_INDENT;
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[textureView_i scrollRectToVisible:r];
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[textureView_i display];
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sprintf (string, "%d x %d", (int) t->r.size.width,
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(int) t->r.size.height - TEX_SPACING);
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[sizeField_i setStringValue: [NSString stringWithCString:string]];
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[sizeField_i setStringValue:
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[NSString stringWithFormat:@"%d x %d",
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(int) t->r.size.width,
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(int) t->r.size.height - TEX_SPACING]];
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}
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[self texturedefChanged:self];
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@ -537,17 +536,18 @@ TEX_ForName (const char *name)
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int i;
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int max;
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int len;
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char name[32], *n;
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NSMutableString *strname;
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const char *name;
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texpal_t *t;
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if (selectedTexture == -1)
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return self;
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max =[textureList_i count];
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strcpy (name, (const char *)[sender stringValue]);
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for (n = name; *n; n++)
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*n = toupper (*n);
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[sender setStringValue: [NSString stringWithCString:name]];
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max = [textureList_i count];
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strname = [[sender stringValue] mutableCopy];
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[strname uppercaseString];
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[sender setStringValue: strname];
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name = [strname cString];
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len = strlen (name);
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for (i = selectedTexture - 1; i >= 0; i--) {
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@ -724,18 +724,16 @@ field by:(int) amount
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{
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int i;
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int max;
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char name[32];
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texpal_t *t;
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if (selectedTexture == -1)
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return -1;
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max =[textureList_i count];
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strcpy (name, texture);
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for (i = 0; i < max; i++) {
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t =[textureList_i elementAt:i];
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if (!strcmp (t->name, name))
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if (!strcmp (t->name, texture))
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return i;
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}
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return -1;
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@ -1,4 +1,5 @@
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "Things.h"
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#include "QuakeEd.h"
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@ -93,7 +94,7 @@ id things_i;
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EntityClass *ent;
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const char *path;
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path = (char *)[prog_path_i stringValue];
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path = [[prog_path_i stringValue] cString];
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if (!path || !path[0]) {
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path =[project_i getProgDirectory];
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[prog_path_i setStringValue: [NSString stringWithCString:path]];
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@ -206,10 +207,10 @@ id things_i;
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-addPair:sender
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{
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char *key, *value;
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const char *key, *value;
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key = (char *)[keyInput_i stringValue];
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value = (char *)[valueInput_i stringValue];
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key = [[keyInput_i stringValue] cString];
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value = [[valueInput_i stringValue] cString];
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[[map_i currentEntity] setKey: key toValue:value];
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@ -226,7 +227,7 @@ id things_i;
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{
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[quakeed_i makeFirstResponder:quakeed_i];
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[[map_i currentEntity] removeKeyPair:(char *)[keyInput_i stringValue]];
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||||
[[map_i currentEntity] removeKeyPair:[[keyInput_i stringValue] cString]];
|
||||
|
||||
[keypairview_i calcViewSize];
|
||||
[keypairview_i display];
|
||||
|
@ -244,19 +245,16 @@ id things_i;
|
|||
//
|
||||
-setAngle:sender
|
||||
{
|
||||
const char *title;
|
||||
char value[10];
|
||||
NSString *value;
|
||||
|
||||
title =[[[sender selectedCell] title] cString];
|
||||
if (!strcmp (title, "Up"))
|
||||
strcpy (value, "-1");
|
||||
else if (!strcmp (title, "Dn"))
|
||||
strcpy (value, "-2");
|
||||
else
|
||||
strcpy (value, title);
|
||||
value = [[sender selectedCell] title];
|
||||
if (![value compare:@"Up"])
|
||||
value = @"-1";
|
||||
else if (![value compare:@"Dn"])
|
||||
value = @"-2";
|
||||
|
||||
[keyInput_i setStringValue:@"angle"];
|
||||
[valueInput_i setStringValue: [NSString stringWithCString:value]];
|
||||
[valueInput_i setStringValue: value];
|
||||
[self addPair:NULL];
|
||||
|
||||
[self clearInputs];
|
||||
|
@ -271,7 +269,6 @@ id things_i;
|
|||
int flags;
|
||||
int r, c, i;
|
||||
id cell;
|
||||
char str[20];
|
||||
|
||||
[self clearInputs];
|
||||
flags = 0;
|
||||
|
@ -285,10 +282,8 @@ id things_i;
|
|||
|
||||
if (!flags)
|
||||
[[map_i currentEntity] removeKeyPair:"spawnflags"];
|
||||
else {
|
||||
sprintf (str, "%i", flags);
|
||||
[[map_i currentEntity] setKey: "spawnflags" toValue:str];
|
||||
}
|
||||
else
|
||||
[[map_i currentEntity] setKey: "spawnflags" toValue:va ("%i", flags)];
|
||||
|
||||
[keypairview_i calcViewSize];
|
||||
[keypairview_i display];
|
||||
|
|
Loading…
Reference in a new issue