Dead cvar removal, diff noise cleanup. The usual.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-05-15 02:19:36 +00:00
parent 312cb5bf53
commit cf7487b692
3 changed files with 87 additions and 56 deletions

View file

@ -926,7 +926,6 @@ R_SetupFrame (void)
{
// don't allow cheats in multiplayer
Cvar_SetValue (r_fullbright, 0);
Cvar_SetValue (r_lightmap, 0);
R_AnimateLight ();

View file

@ -33,11 +33,9 @@ cvar_t *gl_max_size;
cvar_t *gl_nocolors;
cvar_t *gl_picmip;
cvar_t *gl_playermip;
cvar_t *gl_polyblend; // FIXME
cvar_t *gl_reporttjunctions;
cvar_t *gl_sky_clip;
cvar_t *gl_skymultipass;
cvar_t *gl_smoothmodels; // FIXME
cvar_t *gl_texsort;
cvar_t *gl_triplebuffer;
@ -54,11 +52,12 @@ cvar_t *r_dspeeds;
cvar_t *r_dynamic;
cvar_t *r_fullbright;
cvar_t *r_graphheight;
cvar_t *r_lightmap;
cvar_t *r_maxedges;
cvar_t *r_maxsurfs;
cvar_t *r_mirroralpha;
cvar_t *r_netgraph;
cvar_t *r_netgraph_alpha;
cvar_t *r_netgraph_box;
cvar_t *r_norefresh;
cvar_t *r_novis;
cvar_t *r_numedges;
@ -135,7 +134,7 @@ R_Init_Cvars (void)
gl_conspin = Cvar_Get ("gl_conspin", "0", CVAR_ARCHIVE, NULL,
"speed at which the console spins");
gl_constretch = Cvar_Get ("gl_constretch", "0", CVAR_ARCHIVE, NULL,
"whether slide the console or stretch it");
"toggle console between slide and stretch");
gl_cull = Cvar_Get ("gl_cull", "1", CVAR_NONE, NULL, "None");
gl_dlight_lightmap = Cvar_Get ("gl_dlight_lightmap", "1", CVAR_ARCHIVE,
NULL, "Set to 1 for high quality dynamic "
@ -178,69 +177,103 @@ R_Init_Cvars (void)
gl_sky_divide = Cvar_Get ("gl_sky_divide", "1", CVAR_ARCHIVE, NULL,
"subdivide sky polys");
gl_skymultipass = Cvar_Get ("gl_skymultipass", "1", CVAR_NONE, NULL,
"controls wether the skydome is single or "
"controls whether the skydome is single or "
"double pass");
gl_smoothmodels = Cvar_Get ("gl_smoothmodels", "1", CVAR_NONE, NULL,
"None");
gl_texsort = Cvar_Get ("gl_texsort", "1", CVAR_NONE, NULL, "None");
gl_triplebuffer = Cvar_Get ("gl_triplebuffer", "1", CVAR_ARCHIVE, NULL,
"Set to 1 by default. Fixes status bar "
"flicker on some hardware");
r_aliasstats = Cvar_Get ("r_polymodelstats", "0", CVAR_NONE, NULL, "None");
r_aliasstats = Cvar_Get ("r_polymodelstats", "0", CVAR_NONE, NULL,
"Toggles the displays of number of polygon "
"models current being viewed");
r_aliastransadj = Cvar_Get ("r_aliastransadj", "100", CVAR_NONE, NULL,
"None");
"Determines how much of an alias model is "
"clipped away and how much is viewable.");
r_aliastransbase = Cvar_Get ("r_aliastransbase", "200", CVAR_NONE, NULL,
"None");
r_ambient = Cvar_Get ("r_ambient", "0", CVAR_NONE, NULL, "None");
r_clearcolor = Cvar_Get ("r_clearcolor", "2", CVAR_NONE, NULL, "None");
r_drawentities = Cvar_Get ("r_drawentities", "1", CVAR_NONE, NULL, "None");
r_drawflat = Cvar_Get ("r_drawflat", "0", CVAR_NONE, NULL, "None");
r_draworder = Cvar_Get ("r_draworder", "0", CVAR_NONE, NULL, "None");
r_drawviewmodel = Cvar_Get ("r_drawviewmodel", "1", CVAR_NONE, NULL, "None");
r_dspeeds = Cvar_Get ("r_dspeeds", "0", CVAR_NONE, NULL, "None");
r_dynamic = Cvar_Get ("r_dynamic", "1", CVAR_NONE, NULL, "None");
"Determines how much of an alias model is "
"clipped away and how much is viewable");
r_ambient = Cvar_Get ("r_ambient", "0", CVAR_NONE, NULL,
"Determines the ambient lighting for a level");
r_clearcolor = Cvar_Get ("r_clearcolor", "2", CVAR_NONE, NULL,
"This sets the color for areas outside of the "
"current map");
r_drawentities = Cvar_Get ("r_drawentities", "1", CVAR_NONE, NULL,
"Toggles drawing of entities (almost "
"everything but the world)");
r_drawflat = Cvar_Get ("r_drawflat", "0", CVAR_NONE, NULL,
"Toggles the drawing of textures");
r_draworder = Cvar_Get ("r_draworder", "0", CVAR_NONE, NULL,
"Toggles drawing order");
r_drawviewmodel = Cvar_Get ("r_drawviewmodel", "1", CVAR_NONE, NULL,
"Toggles view model drawing (your weapons)");
r_dspeeds = Cvar_Get ("r_dspeeds", "0", CVAR_NONE, NULL,
"Toggles the display of drawing speed information");
r_dynamic = Cvar_Get ("r_dynamic", "1", CVAR_NONE, NULL,
"Set to 0 to disable lightmap changes");
r_fullbright = Cvar_Get ("r_fullbright", "0", CVAR_NONE, NULL, "None");
r_graphheight = Cvar_Get ("r_graphheight", "10", CVAR_NONE, NULL, "None");
r_lightmap = Cvar_Get ("r_lightmap", "0", CVAR_NONE, NULL, "None");
r_maxedges = Cvar_Get ("r_maxedges", "0", CVAR_NONE, NULL, "None");
r_maxsurfs = Cvar_Get ("r_maxsurfs", "0", CVAR_NONE, NULL, "None");
r_graphheight = Cvar_Get ("r_graphheight", "10", CVAR_NONE, NULL,
"Set the number of lines displayed in the "
"various graphs");
r_maxedges = Cvar_Get ("r_maxedges", "0", CVAR_NONE, NULL,
"Sets the maximum number of edges");
r_maxsurfs = Cvar_Get ("r_maxsurfs", "0", CVAR_NONE, NULL,
"Sets the maximum number of surfaces");
r_mirroralpha = Cvar_Get ("r_mirroralpha", "1", CVAR_NONE, NULL, "None");
r_netgraph = Cvar_Get ("r_netgraph", "0", CVAR_NONE, NULL, "None");
r_norefresh = Cvar_Get ("r_norefresh", "0", CVAR_NONE, NULL, "None");
r_novis = Cvar_Get ("r_novis", "0", CVAR_NONE, NULL, "None");
r_numedges = Cvar_Get ("r_numedges", "0", CVAR_NONE, NULL, "None");
r_numsurfs = Cvar_Get ("r_numsurfs", "0", CVAR_NONE, NULL, "None");
r_netgraph = Cvar_Get ("r_netgraph", "0", CVAR_NONE, NULL, "Toggle the "
"display of a graph showing network performance");
r_netgraph_alpha = Cvar_Get ("r_netgraph_alpha", "0.5", CVAR_ARCHIVE,
NULL, "Net graph translucency");
r_netgraph_box = Cvar_Get ("r_netgraph_box", "1", CVAR_ARCHIVE, NULL,
"Draw box around net graph");
r_norefresh = Cvar_Get ("r_norefresh", "0", CVAR_NONE, NULL,
"Set to 1 to disable display refresh");
r_novis = Cvar_Get ("r_novis", "0", CVAR_NONE, NULL, "Set to 1 to enable "
"runtime visibility checking (SLOW)");
r_numedges = Cvar_Get ("r_numedges", "0", CVAR_NONE, NULL,
"Toggles the displaying of number of edges "
"currently being viewed");
r_numsurfs = Cvar_Get ("r_numsurfs", "0", CVAR_NONE, NULL,
"Toggles the displaying of number of surfaces "
"currently being viewed");
r_particles = Cvar_Get ("r_particles", "1", CVAR_ARCHIVE, NULL,
"whether or not to draw particles");
r_reportedgeout = Cvar_Get ("r_reportedgeout", "0", CVAR_NONE, NULL,
"None");
"Toggle the display of how many edges were "
"not displayed");
r_reportsurfout = Cvar_Get ("r_reportsurfout", "0", CVAR_NONE, NULL,
"None");
r_shadows = Cvar_Get ("r_shadows", "0", CVAR_NONE, NULL, "None");
"Toggle the display of how many surfaces "
"were not displayed");
r_shadows = Cvar_Get ("r_shadows", "0", CVAR_NONE, NULL,
"Set to 1 to enable shadows for entities");
r_skyname = Cvar_Get ("r_skyname", "none", CVAR_NONE, NULL,
"name of the current skybox");
r_speeds = Cvar_Get ("r_speeds", "0", CVAR_NONE, NULL, "None");
r_timegraph = Cvar_Get ("r_timegraph", "0", CVAR_NONE, NULL, "None");
r_wateralpha = Cvar_Get ("r_wateralpha", "1", CVAR_NONE, NULL, "None");
r_waterripple = Cvar_Get ("r_waterripple", "0", CVAR_NONE, NULL, "None");
r_waterwarp = Cvar_Get ("r_waterwarp", "1", CVAR_NONE, NULL, "None");
scr_centertime = Cvar_Get ("scr_centertime", "2", CVAR_NONE, NULL,
"How long in seconds the screen hints are "
"displayed on the screen");
r_speeds = Cvar_Get ("r_speeds", "0", CVAR_NONE, NULL, "Display drawing "
"time and statistics of what is being viewed");
r_timegraph = Cvar_Get ("r_timegraph", "0", CVAR_NONE, NULL,
"Toggle the display of a performance graph");
r_wateralpha = Cvar_Get ("r_wateralpha", "1", CVAR_NONE, NULL,
"Determine the opacity of liquids. 1 = solid, "
"0 = transparent, otherwise translucent.");
r_waterripple = Cvar_Get ("r_waterripple", "0", CVAR_NONE, NULL,
"Set to make liquids ripple, try setting to 5");
r_waterwarp = Cvar_Get ("r_waterwarp", "1", CVAR_NONE, NULL,
"Toggles whether surfaces are warped in liquid.");
scr_centertime = Cvar_Get ("scr_centertime", "2", CVAR_NONE, NULL, "How "
"long in seconds screen hints are displayed");
scr_consize = Cvar_Get ("scr_consize", "0.5", CVAR_ARCHIVE, NULL,
"fraction of the screen the console covers when "
"down");
scr_conspeed = Cvar_Get ("scr_conspeed", "300", CVAR_NONE, NULL, "How "
"quickly the console screen scrolls up and down");
scr_fov = Cvar_Get ("fov", "90", CVAR_NONE, NULL, "field of view. 90 is "
"normal, smaller numbers zoom");
scr_fov = Cvar_Get ("fov", "90", CVAR_NONE, NULL, "Your field of view in "
"degrees. Smaller than 90 zooms in.");
scr_printspeed = Cvar_Get ("scr_printspeed", "8", CVAR_NONE, NULL,
"How fast the text is displayed at the end of "
"the single player episodes");
scr_showpause = Cvar_Get ("showpause", "1", CVAR_NONE, NULL,
"Toggles display of pause graphic");
scr_showram = Cvar_Get ("showram", "1", CVAR_NONE, NULL,
"Show ram icon when low on ram in game");
"Show RAM icon when low on ram in game");
scr_showturtle = Cvar_Get ("showturtle", "0", CVAR_NONE, NULL,
"Show turtle icon when fps is lower than 10");
scr_viewsize = Cvar_Get ("viewsize", "100", CVAR_ARCHIVE, NULL,

View file

@ -125,7 +125,7 @@ R_Init_Cvars (void)
gl_conspin = Cvar_Get ("gl_conspin", "0", CVAR_ARCHIVE, NULL,
"speed at which the console spins");
gl_constretch = Cvar_Get ("gl_constretch", "0", CVAR_ARCHIVE, NULL,
"whether slide the console or stretch it");
"toggle console slide or stretch");
gl_dlight_lightmap = Cvar_Get ("gl_dlight_lightmap", "1", CVAR_ARCHIVE,
NULL, "Set to 1 for high quality dynamic "
"lighting.");
@ -200,7 +200,7 @@ R_Init_Cvars (void)
"Set the number of lines displayed in the "
"various graphs");
r_maxedges = Cvar_Get ("r_maxedges", "0", CVAR_NONE, NULL,
"Sets the maximum number of surfaces");
"Sets the maximum number of edges");
r_maxsurfs = Cvar_Get ("r_maxsurfs", "0", CVAR_NONE, NULL,
"Sets the maximum number of surfaces");
r_netgraph = Cvar_Get ("r_netgraph", "0", CVAR_NONE, NULL,
@ -212,8 +212,8 @@ R_Init_Cvars (void)
"Draw box around net graph");
r_norefresh = Cvar_Get ("r_norefresh", "0", CVAR_NONE, NULL,
"Set to 1 to disable display refresh");
r_novis = Cvar_Get ("r_novis", "0", CVAR_NONE, NULL,
"Set to 1 to enable runtime visibility checking (SLOW)");
r_novis = Cvar_Get ("r_novis", "0", CVAR_NONE, NULL, "Set to 1 to enable "
"runtime visibility checking (SLOW)");
r_numedges = Cvar_Get ("r_numedges", "0", CVAR_NONE, NULL,
"Toggles the displaying of number of edges "
"currently being viewed");
@ -223,7 +223,7 @@ R_Init_Cvars (void)
r_particles = Cvar_Get ("r_particles", "1", CVAR_ARCHIVE, NULL,
"Toggles drawing of particles.");
r_reportedgeout = Cvar_Get ("r_reportedgeout", "0", CVAR_NONE, NULL,
"Toggle the display of how many edges where "
"Toggle the display of how many edges were "
"not displayed");
r_reportsurfout = Cvar_Get ("r_reportsurfout", "0", CVAR_NONE, NULL,
"Toggle the display of how many surfaces "
@ -232,9 +232,8 @@ R_Init_Cvars (void)
"Set to 1 to enable shadows for entities");
r_skyname = Cvar_Get ("r_skyname", "none", CVAR_NONE, NULL,
"name of the current skybox");
r_speeds = Cvar_Get ("r_speeds", "0", CVAR_NONE, NULL,
"Display drawing time and statistics of what is "
"being viewed");
r_speeds = Cvar_Get ("r_speeds", "0", CVAR_NONE, NULL, "Display drawing "
"time and statistics of what is being viewed");
r_timegraph = Cvar_Get ("r_timegraph", "0", CVAR_NONE, NULL,
"Toggle the display of a performance graph");
r_wateralpha = Cvar_Get ("r_wateralpha", "1", CVAR_NONE, NULL,
@ -247,15 +246,15 @@ R_Init_Cvars (void)
r_zgraph = Cvar_Get ("r_zgraph", "0", CVAR_NONE, NULL,
"Toggle the graph that reports the changes of "
"z-axis position");
scr_centertime = Cvar_Get ("scr_centertime", "2", CVAR_NONE, NULL,
"How long in seconds screen hints are displayed");
scr_centertime = Cvar_Get ("scr_centertime", "2", CVAR_NONE, NULL, "How "
"long in seconds screen hints are displayed");
scr_consize = Cvar_Get ("scr_consize", "0.5", CVAR_ARCHIVE, NULL,
"Fraction of the screen the console covers when down");
"Fraction of the screen the console covers when "
"down");
scr_conspeed = Cvar_Get ("scr_conspeed", "300", CVAR_NONE, NULL,
"How quickly console scrolls up or down");
scr_fov = Cvar_Get ("fov", "90", CVAR_NONE, NULL,
"Your point of view in degrees. Smaller than 90 "
"zooms in.");
scr_fov = Cvar_Get ("fov", "90", CVAR_NONE, NULL, "Your field of view in "
"degrees. Smaller than 90 zooms in.");
scr_printspeed = Cvar_Get ("scr_printspeed", "8", CVAR_NONE, NULL,
"How fast the text is displayed at the end of "
"the single player episodes");