mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
make it so menu items can get called for any keypress. this is optionally
done by setting the allkeys param to 1. when this is the case, if the menu item function returns 0, normal processing is done, otherwise processing stops.
This commit is contained in:
parent
8503b43897
commit
cf2f42ea6a
4 changed files with 42 additions and 24 deletions
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@ -133,16 +133,18 @@ void () scan_saves =
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}
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};
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void (string text, integer key) load_f =
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integer (string text, integer key) load_f =
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{
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scan_saves ();
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Menu_SelectMenu ("load");
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return 0;
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};
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void (string text, integer key) save_f =
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integer (string text, integer key) save_f =
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{
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scan_saves ();
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Menu_SelectMenu ("save");
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return 0;
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};
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integer () load_draw =
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@ -241,9 +243,10 @@ integer () quit =
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return 0;
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};
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void (string text, integer key) quit_f =
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integer (string text, integer key) quit_f =
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{
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quit ();
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return 0;
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};
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integer (integer key, integer unicode, integer down) quit_keyevent =
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@ -278,7 +281,7 @@ void () quit_menu =
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Menu_End ();
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};
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void (string text, integer key) sp_start =
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integer (string text, integer key) sp_start =
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{
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Menu_SelectMenu (NIL);
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Cbuf_AddText ("disconnect\n");
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@ -290,6 +293,7 @@ void (string text, integer key) sp_start =
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Cbuf_AddText ("noexit 0\n");
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Cbuf_AddText ("samelevel 0\n");
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Cbuf_AddText ("map start\n");
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return 0;
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};
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void () single_player_menu =
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@ -300,9 +304,9 @@ void () single_player_menu =
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Menu_CenterPic (160, 4, "gfx/ttl_sgl.lmp");
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Menu_Pic (72, 32, "gfx/sp_menu.lmp");
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Menu_Cursor (spinner);
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Menu_Item (54, 32, "", sp_start);
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Menu_Item (54, 52, "", load_f);
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Menu_Item (54, 72, "", save_f);
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Menu_Item (54, 32, "", sp_start, 0);
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Menu_Item (54, 52, "", load_f, 0);
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Menu_Item (54, 72, "", save_f, 0);
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Menu_End ();
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};
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@ -443,8 +447,8 @@ void () multi_player_menu =
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Menu_KeyEvent (multi_player_keyevent);
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join_menu ();
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if (do_single_player)
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Menu_Item (54, 52, "", quit_f);
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Menu_Item (54, 72, "", quit_f);
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Menu_Item (54, 52, "", quit_f, 0);
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Menu_Item (54, 72, "", quit_f, 0);
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Menu_Cursor (spinner);
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Menu_End ();
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};
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@ -453,7 +457,7 @@ void () multi_player_menu =
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void () help_menu =
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{
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Menu_Item (54, 92, "", quit_f);
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Menu_Item (54, 92, "", quit_f, 0);
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};
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void () main_menu =
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@ -469,7 +473,7 @@ void () main_menu =
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multi_player_menu ();
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options_menu ();
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help_menu ();
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Menu_Item (54, 112, "", quit_f);
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Menu_Item (54, 112, "", quit_f, 0);
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Menu_End ();
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};
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@ -3,7 +3,7 @@ void (integer val) Menu_FadeScreen = #0;
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void (integer () func) Menu_Draw = #0;
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void (integer x, integer y, string name) Menu_Pic = #0;
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void (integer x, integer y, string name) Menu_CenterPic = #0;
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void (integer x, integer y, string text, void (string text, integer key) func) Menu_Item = #0;
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void (integer x, integer y, string text, integer (string text, integer key) func, integer allkeys) Menu_Item = #0;
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void (void (integer x, integer y) func) Menu_Cursor = #0;
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void (integer (integer key, integer unicode, integer down) func) Menu_KeyEvent = #0;
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void () Menu_End = #0;
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@ -10,7 +10,7 @@ void (integer x, integer y) opt_cursor =
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Draw_Character (x, y, 12 + (integer (time * 4) & 1));
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};
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void (string text, integer key) video_options_f =
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integer (string text, integer key) video_options_f =
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{
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local integer selected_crosshair;
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local float gamma;
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@ -44,13 +44,15 @@ void (string text, integer key) video_options_f =
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cvar_set("vid_gamma", ftos(gamma));
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break;
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}
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return 0;
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};
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void (string text, integer key) control_options_f =
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integer (string text, integer key) control_options_f =
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{
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switch (text) {
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case "in_grab":
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Cbuf_AddText ("toggle in_grab\n");
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return;
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break;
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case "autorun":
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if(cvar("cl_forwardspeed") < 400) {
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Cbuf_AddText ("set cl_forwardspeed 400\n");
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@ -59,7 +61,7 @@ void (string text, integer key) control_options_f =
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Cbuf_AddText ("set cl_forwardspeed 200\n");
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Cbuf_AddText ("set cl_backspeed 200\n");
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}
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return;
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break;
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case "set_key":
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if(set_key_flag) {
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set_key_flag = 0;
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@ -68,6 +70,7 @@ void (string text, integer key) control_options_f =
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}
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break;
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}
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return 0;
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};
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@ -212,11 +215,11 @@ void () options_controls_menu =
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Menu_CenterPic (160, 4, "gfx/p_option.lmp");
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Menu_Draw (options_controls_draw);
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Menu_KeyEvent (options_controls_keyevent);
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Menu_Item (54, 60, "in_grab", control_options_f);
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Menu_Item (54, 70, "autorun", control_options_f);
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Menu_Item (54, 90, "set_key", control_options_f);
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Menu_Item (54, 100, "set_key", control_options_f);
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Menu_Item (54, 110, "set_key", control_options_f);
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Menu_Item (54, 60, "in_grab", control_options_f, 0);
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Menu_Item (54, 70, "autorun", control_options_f, 0);
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Menu_Item (54, 90, "set_key", control_options_f, 0);
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Menu_Item (54, 100, "set_key", control_options_f, 0);
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Menu_Item (54, 110, "set_key", control_options_f, 0);
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Menu_End ();
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};
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@ -256,9 +259,9 @@ void () options_video_menu =
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Menu_Draw (options_video_draw);
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Menu_KeyEvent (options_video_keyevent);
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Menu_Item (54, 60, "fullscreen", video_options_f);
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Menu_Item (54, 70, "crosshair", video_options_f);
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Menu_Item (54, 80, "gamma", video_options_f);
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Menu_Item (54, 60, "fullscreen", video_options_f, 0);
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Menu_Item (54, 70, "crosshair", video_options_f, 0);
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Menu_Item (54, 80, "gamma", video_options_f, 0);
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Menu_End ();
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};
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@ -62,6 +62,7 @@ typedef struct menu_item_s {
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func_t keyevent;
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func_t draw;
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unsigned fadescreen:1;
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unsigned allkeys:1;
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const char *text;
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menu_pic_t *pics;
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} menu_item_t;
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@ -204,6 +205,7 @@ bi_Menu_Item (progs_t *pr)
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int y = G_INT (pr, OFS_PARM1);
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const char *text = G_STRING (pr, OFS_PARM2);
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func_t func = G_FUNCTION (pr, OFS_PARM3);
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int allkeys = G_INT (pr, OFS_PARM4);
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menu_item_t *mi = calloc (sizeof (menu_item_t), 1);
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mi->x = x;
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@ -211,6 +213,7 @@ bi_Menu_Item (progs_t *pr)
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mi->text = strdup (text);
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mi->func = func;
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mi->parent = menu;
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mi->allkeys = allkeys;
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menu_add_item (menu, mi);
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}
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@ -465,6 +468,14 @@ Menu_KeyEvent (knum_t key, short unicode, qboolean down)
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PR_ExecuteProgram (&menu_pr_state, menu->keyevent);
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if (G_INT (&menu_pr_state, OFS_RETURN))
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return;
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} else if (menu->items && menu->items[menu->cur_item]->func
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&& menu->items[menu->cur_item]->allkeys) {
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G_INT (&menu_pr_state, OFS_PARM0) = key;
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G_INT (&menu_pr_state, OFS_PARM1) = unicode;
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G_INT (&menu_pr_state, OFS_PARM2) = down;
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PR_ExecuteProgram (&menu_pr_state, menu->items[menu->cur_item]->func);
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if (G_INT (&menu_pr_state, OFS_RETURN))
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return;
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}
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if (!menu || !menu->items)
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return;
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