white space cleanup

This commit is contained in:
Bill Currie 2010-08-23 08:21:32 +09:00
parent 99d8ea22b4
commit cec8e09f07

View file

@ -131,7 +131,6 @@ typedef struct dvertex_s {
#define PLANE_X 0
#define PLANE_Y 1
#define PLANE_Z 2
// 3-5 are non-axial planes snapped to the nearest
#define PLANE_ANYX 3
#define PLANE_ANYY 4
@ -140,7 +139,7 @@ typedef struct dvertex_s {
typedef struct dplane_s {
float normal[3];
float dist;
int32_t type; // PLANE_X - PLANE_ANYZ ?remove? trivial to regenerate
int32_t type; // PLANE_X - PLANE_ANYZ
} dplane_t;
#define CONTENTS_EMPTY -1
@ -229,8 +228,7 @@ typedef struct dleaf_s {
//============================================================================
typedef struct bsp_s {
dheader_t *header; // if this is non-null, all data is in one
// contiguous block
dheader_t *header;
int nummodels;
dmodel_t *models;
@ -298,4 +296,4 @@ void BSP_AddVisibility (bsp_t *bsp, byte *visdata, size_t visdatasize);
void BSP_AddEntities (bsp_t *bsp, char *entdata, size_t entdatasize);
void BSP_AddTextures (bsp_t *bsp, byte *texdata, size_t texdatasize);
#endif // __bspfile_h_
#endif//__bspfile_h_