From ce3218bce59d4887fc15ccb50580028ac74bb529 Mon Sep 17 00:00:00 2001 From: Ragnvald Maartmann-Moe IV Date: Wed, 9 May 2001 06:00:19 +0000 Subject: [PATCH] Whitespace, comment out bloodpuffs, which aren't used in nq. Instead we get colored dot explosions. Whoopie. --- nq/source/gl_dyn_part.c | 26 +++++++++++--------------- 1 file changed, 11 insertions(+), 15 deletions(-) diff --git a/nq/source/gl_dyn_part.c b/nq/source/gl_dyn_part.c index 5427ecc29..b9128f9a1 100644 --- a/nq/source/gl_dyn_part.c +++ b/nq/source/gl_dyn_part.c @@ -247,6 +247,7 @@ R_ParticleExplosion (vec3_t org) 128 + (rand () & 63)); } + void R_ParticleExplosion2 (vec3_t org, int colorStart, int colorLength) { @@ -283,6 +284,7 @@ R_BlobExplosion (vec3_t org) } } + static void R_RunSparkEffect (vec3_t org, int count, int ofuzz) { @@ -298,6 +300,7 @@ R_RunSparkEffect (vec3_t org, int count, int ofuzz) lhrandom (0, 255)); } + static void R_RunGunshotEffect (vec3_t org, int count) { @@ -315,6 +318,7 @@ R_RunGunshotEffect (vec3_t org, int count) return; } +/* static void R_BloodPuff (vec3_t org, int count) { @@ -325,10 +329,9 @@ R_BloodPuff (vec3_t org, int count) vec3_origin, cl.time + 99, 68 + (rand () & 3), 128, vec3_origin, vec3_origin); } - -/* - R_RunPuffEffect */ + + void R_RunPuffEffect (vec3_t org, byte type, byte count) { @@ -342,9 +345,7 @@ R_RunPuffEffect (vec3_t org, byte type, byte count) } } -/* - R_RunParticleEffect -*/ + void R_RunParticleEffect (vec3_t org, int color, int count) { @@ -371,6 +372,7 @@ R_RunParticleEffect (vec3_t org, int color, int count) } } + void R_RunSpikeEffect (vec3_t org, byte type) { @@ -390,9 +392,7 @@ R_RunSpikeEffect (vec3_t org, byte type) } } -/* - R_LavaSplash -*/ + void R_LavaSplash (vec3_t org) { @@ -423,9 +423,7 @@ R_LavaSplash (vec3_t org) } } -/* - R_TeleportSplash -*/ + void R_TeleportSplash (vec3_t org) { @@ -456,6 +454,7 @@ R_TeleportSplash (vec3_t org) } } + void R_RocketTrail (int type, entity_t *ent) { @@ -570,9 +569,6 @@ R_RocketTrail (int type, entity_t *ent) } -/* - R_DrawParticles -*/ void R_DrawParticles (void) {