mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-25 22:01:33 +00:00
[vulkan] Get line rendering working again
Rather important for debugging 2d stuff (draw's lines are 2d-only). Other than translucent console, this gets the vulkan draw api back to full operation.
This commit is contained in:
parent
b91a76cbcc
commit
cdc5f8a912
3 changed files with 36 additions and 42 deletions
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@ -566,10 +566,6 @@
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topology = line_list;
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primitiveRestartEnable = false;
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};
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twod = {
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topology = triangle_strip;
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primitiveRestartEnable = true;
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};
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sprite = {
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topology = triangle_strip;
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primitiveRestartEnable = true;
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@ -666,14 +662,13 @@
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{ location = 3; binding = 0; format = r32g32b32a32_sfloat; offset = 48; },
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);
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};
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twod = {
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lines = {
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bindings = (
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{ binding = 0; stride = "2 * 4 * 4"; inputRate = vertex; },
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{ binding = 0; stride = "2 * 4 + 4"; inputRate = vertex; },
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);
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attributes = (
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{ location = 0; binding = 0; format = r32g32_sfloat; offset = 0; },
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{ location = 1; binding = 0; format = r32g32_sfloat; offset = 8; },
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{ location = 2; binding = 0; format = r32g32b32a32_sfloat; offset = 16; },
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{ location = 1; binding = 0; format = r8g8b8a8_unorm; offset = 8; },
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);
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};
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};
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@ -1135,8 +1130,6 @@
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inputAssembly = $properties.inputAssembly.sprite;
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layout = sprite_layout;
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};
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twod = {
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};
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slice = {
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@inherit = $properties.pipelines.trans_base;
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renderPass = output;
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@ -1166,7 +1159,7 @@
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{ stage = vertex; name = main; module = $builtin/line.vert; },
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{ stage = fragment; name = main; module = $builtin/line.frag; },
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);
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vertexInput = $properties.vertexInput.twod;
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vertexInput = $properties.vertexInput.lines;
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rasterization = $properties.rasterization.counter_cw_cull_back;
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depthStencil = $properties.depthStencil.disable;
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colorBlend = {
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@ -5,8 +5,7 @@ layout (set = 0, binding = 0) uniform
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#include "matrices.h"
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;
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layout (location = 0) in vec2 vertex;
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layout (location = 1) in vec2 uv;
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layout (location = 2) in vec4 vcolor;
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layout (location = 1) in vec4 vcolor;
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layout (location = 0) out vec4 color;
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@ -97,7 +97,6 @@ typedef struct descbatchset_s
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typedef struct {
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float xy[2];
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float st[2];
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byte color[4];
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} linevert_t;
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@ -113,11 +112,11 @@ typedef struct {
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float uv[2];
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} quadvert_t;
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typedef struct vertqueue_s {
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typedef struct linequeue_s {
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linevert_t *verts;
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int count;
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int size;
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} vertqueue_t;
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} linequeue_t;
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typedef struct quadqueue_s {
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quadinst_t *quads;
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@ -146,16 +145,18 @@ typedef struct descpool_s {
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typedef struct drawframe_s {
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size_t instance_offset;
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size_t dvert_offset;
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size_t line_offset;
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VkBuffer instance_buffer;
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VkBuffer dvert_buffer;
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VkBuffer line_buffer;
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VkBufferView dvert_view;
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uint32_t dvertex_index;
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uint32_t dvertex_max;
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descbatchset_t quad_batch;
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quadqueue_t quad_insts;
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vertqueue_t line_verts;
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linequeue_t line_verts;
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qfv_cmdbufferset_t cmdSet;
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descpool_t dyn_descs;
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} drawframe_t;
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@ -202,6 +203,7 @@ typedef struct drawctx_s {
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qfv_resobj_t *svertex_objects;
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qfv_resobj_t *instance_objects;
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qfv_resobj_t *dvertex_objects;
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qfv_resobj_t *lvertex_objects;
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uint32_t svertex_index;
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uint32_t svertex_max;
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VkPipeline quad_pipeline;
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@ -229,8 +231,6 @@ typedef struct drawctx_s {
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#define VERTS_PER_LINE (2)
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#define BYTES_PER_LINE (VERTS_PER_LINE * sizeof (linevert_t))
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#define DVERTS_PER_FRAME (LINES_OFFSET + MAX_LINES*VERTS_PER_LINE)
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static int
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get_dyn_descriptor (descpool_t *pool, qpic_t *pic, VkBufferView buffer_view,
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vulkan_ctx_t *ctx)
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@ -302,12 +302,15 @@ create_buffers (vulkan_ctx_t *ctx)
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+ 2 * sizeof (qfv_resobj_t)
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// frames dynamic vertex buffers and views
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+ (frames) * 2 * sizeof (qfv_resobj_t)
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// frames line vertex buffers
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+ (frames) * sizeof (qfv_resobj_t)
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// frames instance buffers
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+ (frames) * sizeof (qfv_resobj_t));
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dctx->index_object = (qfv_resobj_t *) &dctx->draw_resource[2];
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dctx->svertex_objects = &dctx->index_object[1];
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dctx->dvertex_objects = &dctx->svertex_objects[2];
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dctx->instance_objects = &dctx->dvertex_objects[2 * frames];
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dctx->lvertex_objects = &dctx->dvertex_objects[2 * frames];
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dctx->instance_objects = &dctx->lvertex_objects[frames];
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dctx->svertex_index = 0;
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dctx->svertex_max = MAX_QUADS * VERTS_PER_QUAD;
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@ -323,7 +326,7 @@ create_buffers (vulkan_ctx_t *ctx)
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.name = "draw",
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.va_ctx = ctx->va_ctx,
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.memory_properties = VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
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.num_objects = (2 * frames) + (frames),
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.num_objects = (2 * frames) + (frames) + (frames),
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.objects = dctx->dvertex_objects,
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};
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@ -377,6 +380,15 @@ create_buffers (vulkan_ctx_t *ctx)
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.size = dctx->dvertex_objects[i * 2 + 0].buffer.size,
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},
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};
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dctx->lvertex_objects[i] = (qfv_resobj_t) {
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.name = "line",
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.type = qfv_res_buffer,
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.buffer = {
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.size = MAX_LINES * BYTES_PER_LINE,
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.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT
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| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
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},
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};
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dctx->instance_objects[i] = (qfv_resobj_t) {
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.name = "inst",
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.type = qfv_res_buffer,
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@ -400,7 +412,8 @@ create_buffers (vulkan_ctx_t *ctx)
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frame->instance_offset = dctx->instance_objects[f].buffer.offset;
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frame->dvert_buffer = dctx->dvertex_objects[f * 2 + 0].buffer.buffer;
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frame->dvert_view = dctx->dvertex_objects[f * 2 + 1].buffer_view.view;
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frame->line_offset = dctx->dvertex_objects[f * 2].buffer.offset;
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frame->line_buffer = dctx->lvertex_objects[f].buffer.buffer;
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frame->line_offset = dctx->lvertex_objects[f].buffer.offset;
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frame->dvertex_index = 0;
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frame->dvertex_max = MAX_QUADS * VERTS_PER_QUAD;
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@ -411,7 +424,7 @@ create_buffers (vulkan_ctx_t *ctx)
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.size = MAX_INSTANCES,
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};
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frame->line_verts = (vertqueue_t) {
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frame->line_verts = (linequeue_t) {
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.verts = (linevert_t *) ((byte *)data + frame->line_offset),
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.size = MAX_INSTANCES,
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};
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@ -1359,32 +1372,19 @@ Vulkan_Draw_Line (int x0, int y0, int x1, int y1, int c, vulkan_ctx_t *ctx)
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{
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drawctx_t *dctx = ctx->draw_context;
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drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
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vertqueue_t *queue = &frame->line_verts;
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linequeue_t *queue = &frame->line_verts;
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if (queue->count >= queue->size) {
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return;
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}
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__auto_type pd = (picdata_t *) dctx->white_pic->data;
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int srcx = pd->subpic->rect->x;
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int srcy = pd->subpic->rect->y;
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int srcw = pd->subpic->rect->width;
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int srch = pd->subpic->rect->height;
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float size = pd->subpic->size;
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float sl = (srcx + 0.03125) * size;
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float sr = (srcx + srcw - 0.03125) * size;
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float st = (srcy + 0.03125) * size;
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float sb = (srcy + srch - 0.03125) * size;
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linevert_t *verts = queue->verts + queue->count * VERTS_PER_LINE;
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verts[0] = (linevert_t) {
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.xy = { x0, y0 },
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.st = {sl, st},
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.color = { VectorExpand (vid.palette + c * 3), 255 },
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};
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verts[1] = (linevert_t) {
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.xy = { x1, y1 },
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.st = {sr, sb},
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.color = { VectorExpand (vid.palette + c * 3), 255 },
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};
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@ -1497,7 +1497,7 @@ draw_quads (qfv_renderframe_t *rFrame, VkCommandBuffer cmd)
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}
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DARRAY_RESIZE (&dframe->quad_batch, 0);
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}
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#if 0
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static void
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draw_lines (qfv_renderframe_t *rFrame, VkCommandBuffer cmd)
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{
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@ -1519,7 +1519,7 @@ draw_lines (qfv_renderframe_t *rFrame, VkCommandBuffer cmd)
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dfunc->vkCmdDraw (cmd, dframe->line_verts.count * VERTS_PER_LINE,
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1, 0, 0);
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}
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#endif
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void
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Vulkan_FlushText (qfv_renderframe_t *rFrame)
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{
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@ -1543,9 +1543,12 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
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{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
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memory, dframe->instance_offset,
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a(dframe->quad_insts.count * BYTES_PER_QUAD) },
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{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
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memory, dframe->dvert_offset,
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a(dframe->dvertex_index * sizeof (quadvert_t)) },
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{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
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memory, dframe->line_offset,
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a(dframe->line_verts.count * VERTS_PER_LINE * sizeof (linevert_t)) },
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a(dframe->line_verts.count * BYTES_PER_LINE) },
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};
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#undef a
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dfunc->vkFlushMappedMemoryRanges (device->dev, 2, ranges);
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@ -1560,13 +1563,12 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
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dframe->cmdSet.a[QFV_draw2d]);
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draw_quads (rFrame, dframe->cmdSet.a[QFV_draw2d]);
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}
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#if 0
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if (dframe->line_verts.count) {
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bind_pipeline (rFrame, dctx->line_pipeline,
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dframe->cmdSet.a[QFV_draw2d]);
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draw_lines (rFrame, dframe->cmdSet.a[QFV_draw2d]);
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}
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#endif
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draw_end_subpass (dframe->cmdSet.a[QFV_draw2d], ctx);
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dframe->quad_insts.count = 0;
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