mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
proxy now stays connected :) also gets the server data packet. most changes
due to move of pmove.h
This commit is contained in:
parent
438073e110
commit
cd2f9434fc
25 changed files with 311 additions and 76 deletions
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@ -12,7 +12,7 @@ EXTRA_DIST = asm_i386.h alsa_funcs_list.h adivtab.h anorm_dots.h anorms.h \
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r_local.h r_screen.h r_shared.h rua_internal.h sbar.h skin_stencil.h \
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snd_render.h varrays.h vgamodes.h view.h vregset.h winquake.h world.h \
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\
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qw/msg_backbuf.h qw/msg_ucmd.h qw/protocol.h \
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qw/msg_backbuf.h qw/msg_ucmd.h qw/pmove.h qw/protocol.h \
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\
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win32/fnmatch.h \
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\
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@ -131,6 +131,16 @@
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#define clc_tmove 6 // teleport request, spectator only
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#define clc_upload 7 // teleport request, spectator only
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// qtv ========================================================================
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#define qtv_bad 0
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#define qtv_nop 1
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#define qtv_stringcmd 2 // [string] message
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#define qtv_delta 3 // [byte] sequence number, requests delta
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// compression of message
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#define qtv_serverdata 4
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#define qtv_disconnect 5
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// demo recording
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#define dem_cmd 0
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@ -523,10 +523,10 @@ Sys_CheckInput (int idle, int net_socket)
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}
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_timeout.tv_sec = 0;
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_timeout.tv_usec = net_socket < 0 ? 0 : 100;
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_timeout.tv_usec = net_socket < 0 ? 0 : 20;
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#else
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_timeout.tv_sec = 0;
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_timeout.tv_usec = net_socket < 0 ? 0 : 10000;
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_timeout.tv_usec = net_socket < 0 ? 0 : 2000;
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#endif
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// select on the net socket and stdin
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// the only reason we have a timeout at all is so that if the last
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@ -33,18 +33,30 @@
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#define __server_h
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#include "netchan.h"
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#include "qw/pmove.h"
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typedef struct server_s {
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struct server_s *next;
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const char *name;
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const char *address;
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int qport;
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int connected;
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struct info_s *info;
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struct connection_s *con;
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netadr_t adr;
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netchan_t netchan;
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double next_run;
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int ver;
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int spawncount;
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const char *gamedir;
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const char *message;
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movevars_t movevars;
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int cdtrack;
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int sounds;
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struct info_s *info;
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} server_t;
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void Server_Init (void);
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void Server_Frame (void);
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#endif//__server_h
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@ -388,6 +388,8 @@ main (int argc, const char *argv[])
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qtv_read_packets ();
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Con_ProcessInput ();
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Server_Frame ();
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}
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return 0;
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}
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@ -61,7 +61,8 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "qtv.h"
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#include "server.h"
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static hashtab_t *servers;
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static hashtab_t *server_hash;
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static server_t *servers;
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static const char *
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server_get_key (void *sv, void *unused)
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@ -73,11 +74,20 @@ static void
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server_free (void *_sv, void *unused)
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{
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server_t *sv = (server_t *) _sv;
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static byte final[] = {clc_stringcmd, 'd', 'r', 'o', 'p', 0};
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server_t **s;
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static byte final[] = {qtv_stringcmd, 'd', 'r', 'o', 'p', 0};
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if (sv->connected)
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Netchan_Transmit (&sv->netchan, sizeof (final), final);
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Connection_Del (sv->con);
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for (s = &servers; *s; s = &(*s)->next) {
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if (*s == sv) {
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*s = sv->next;
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break;
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}
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}
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}
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static int
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@ -86,11 +96,51 @@ server_compare (const void *a, const void *b)
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return strcmp ((*(server_t **) a)->name, (*(server_t **) b)->name);
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}
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static void
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qtv_server_data (server_t *sv)
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{
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const char *str;
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sv->ver = MSG_ReadLong (net_message);
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sv->spawncount = MSG_ReadLong (net_message);
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sv->gamedir = strdup (MSG_ReadString (net_message));
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sv->message = strdup (MSG_ReadString (net_message));
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sv->movevars.gravity = MSG_ReadFloat (net_message);
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sv->movevars.stopspeed = MSG_ReadFloat (net_message);
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sv->movevars.maxspeed = MSG_ReadFloat (net_message);
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sv->movevars.spectatormaxspeed = MSG_ReadFloat (net_message);
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sv->movevars.accelerate = MSG_ReadFloat (net_message);
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sv->movevars.airaccelerate = MSG_ReadFloat (net_message);
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sv->movevars.wateraccelerate = MSG_ReadFloat (net_message);
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sv->movevars.friction = MSG_ReadFloat (net_message);
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sv->movevars.waterfriction = MSG_ReadFloat (net_message);
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sv->movevars.entgravity = MSG_ReadFloat (net_message);
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sv->cdtrack = MSG_ReadByte (net_message);
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sv->sounds = MSG_ReadByte (net_message);
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COM_TokenizeString (MSG_ReadString (net_message), qtv_args);
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cmd_args = qtv_args;
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sv->info = Info_ParseString (Cmd_Argv (1), MAX_SERVERINFO_STRING, 0);
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str = Info_ValueForKey (sv->info, "hostname");
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if (strcmp (str, "unnamed"))
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qtv_printf ("%s: %s\n", sv->name, str);
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str = Info_ValueForKey (sv->info, "*version");
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qtv_printf ("%s: QW %s\n", sv->name, str);
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str = Info_ValueForKey (sv->info, "*qf_version");
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if (str[0])
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qtv_printf ("%s: QuakeForge %s\n", sv->name, str);
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qtv_printf ("%s: gamedir: %s\n", sv->name, sv->gamedir);
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str = Info_ValueForKey (sv->info, "map");
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qtv_printf ("%s: (%s) %s\n", sv->name, str, sv->message);
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}
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static void
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server_handler (connection_t *con, void *object)
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{
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server_t *sv = (server_t *) object;
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byte d = clc_nop;
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if (*(int *) net_message->message->data == -1)
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return;
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default:
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qtv_printf ("Illegible server message: %d\n", cmd);
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goto bail;
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case svc_disconnect:
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case qtv_disconnect:
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qtv_printf ("%s: disconnected\n", sv->name);
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break;
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case qtv_serverdata:
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qtv_server_data (sv);
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break;
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}
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}
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bail:
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Netchan_Transmit (&sv->netchan, 1, &d);
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return;
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}
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static inline const char *
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@ -157,10 +210,12 @@ server_connect (connection_t *con, void *object)
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Netchan_Setup (&sv->netchan, con->address, sv->qport, NC_SEND_QPORT);
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sv->netchan.outgoing_sequence = 1;
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sv->connected = 1;
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MSG_WriteByte (msg, clc_stringcmd);
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MSG_WriteByte (msg, qtv_stringcmd);
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MSG_WriteString (msg, "new");
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Netchan_Transmit (&sv->netchan, 0, 0);
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con->handler = server_handler;
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sv->next_run = realtime;
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}
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static void
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@ -192,8 +247,8 @@ server_challenge (connection_t *con, void *object)
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if (!qtv) {
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qtv_printf ("%s can't handle qtv.\n", sv->name);
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Hash_Del (servers, sv->name);
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Hash_Free (servers, sv);
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Hash_Del (server_hash, sv->name);
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Hash_Free (server_hash, sv);
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return;
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}
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@ -228,7 +283,7 @@ sv_new_f (void)
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return;
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}
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name = Cmd_Argv (1);
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if (Hash_Find (servers, name)) {
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if (Hash_Find (server_hash, name)) {
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qtv_printf ("sv_new: %s already exists\n", name);
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return;
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}
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@ -241,6 +296,8 @@ sv_new_f (void)
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adr.port = BigShort (27500);
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sv = calloc (1, sizeof (server_t));
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sv->next = servers;
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servers = sv;
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sv->name = strdup (name);
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sv->address = strdup (address);
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sv->adr = adr;
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@ -250,7 +307,7 @@ sv_new_f (void)
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va ("%s QTV %s", QW_VERSION, VERSION), 0);
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Info_SetValueForStarKey (sv->info, "*qsg_version", QW_QSG_VERSION, 0);
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Info_SetValueForKey (sv->info, "name", "QTV Proxy", 0);
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Hash_Add (servers, sv);
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Hash_Add (server_hash, sv);
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sv->con = Connection_Add (&adr, sv, server_challenge);
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@ -268,11 +325,11 @@ sv_del_f (void)
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return;
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}
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name = Cmd_Argv (1);
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if (!(sv = Hash_Del (servers, name))) {
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if (!(sv = Hash_Del (server_hash, name))) {
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qtv_printf ("sv_new: %s unkown\n", name);
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return;
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}
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Hash_Free (servers, sv);
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Hash_Free (server_hash, sv);
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}
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static void
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server_t **list, **l, *sv;
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int count;
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list = (server_t **) Hash_GetList (servers);
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for (l = list, count = 0; *l; l++)
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for (l = &servers, count = 0; *l; l = &(*l)->next)
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count++;
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if (!count) {
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qtv_printf ("no servers\n");
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return;
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}
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list = malloc (count * sizeof (server_t **));
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for (l = &servers, count = 0; *l; l = &(*l)->next)
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list[count] = *l;
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qsort (list, count, sizeof (*list), server_compare);
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for (l = list; *l; l++) {
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sv = *l;
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qtv_printf ("%-20s %s(%s)\n", sv->name, sv->address,
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NET_AdrToString (sv->adr));
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}
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free (list);
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}
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static void
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server_shutdown (void)
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{
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Hash_FlushTable (servers);
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Hash_FlushTable (server_hash);
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}
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static void
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server_run (server_t *sv)
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{
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static byte msg[] = {qtv_nop};
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Netchan_Transmit (&sv->netchan, sizeof (msg), msg);
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sv->next_run = realtime + 0.03;
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}
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void
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Server_Init (void)
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{
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Sys_RegisterShutdown (server_shutdown);
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servers = Hash_NewTable (61, server_get_key, server_free, 0);
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server_hash = Hash_NewTable (61, server_get_key, server_free, 0);
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Cmd_AddCommand ("sv_new", sv_new_f, "Add a new server");
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Cmd_AddCommand ("sv_del", sv_del_f, "Remove an existing server");
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Cmd_AddCommand ("sv_list", sv_list_f, "List available servers");
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}
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void
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Server_Frame (void)
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{
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server_t *sv;
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for (sv = servers; sv; sv = sv->next) {
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if (sv->next_run && sv->next_run <= realtime) {
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sv->next_run = 0;
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server_run (sv);
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}
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}
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}
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@ -4,6 +4,5 @@ AUTOMAKE_OPTIONS= foreign
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EXTRA_DIST = \
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bothdefs.h cl_cam.h cl_chat.h cl_demo.h cl_ents.h cl_input.h \
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cl_main.h cl_parse.h cl_pred.h cl_skin.h cl_slist.h cl_tent.h \
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client.h crudefile.h game.h host.h pmove.h \
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server.h sv_gib.h sv_demo.h sv_pr_cmds.h sv_pr_qwe.h sv_progs.h \
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sv_qtv.h
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client.h crudefile.h game.h host.h server.h sv_gib.h sv_demo.h \
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sv_pr_cmds.h sv_pr_qwe.h sv_progs.h sv_qtv.h
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@ -548,6 +548,7 @@ void SV_FindModelNumbers (void);
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#define UCMD_NO_REDIRECT 1
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#define UCMD_OVERRIDABLE 2
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void SV_WriteWorldVars (netchan_t *netchan);
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void SV_ExecuteClientMessage (client_t *cl);
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void SV_UserInit (void);
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void SV_TogglePause (const char *msg);
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@ -36,5 +36,6 @@ struct info_s;
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void SV_qtvConnect (int qport, struct info_s *info);
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int SV_qtvPacket (int qport);
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void SV_qtvCheckTimeouts (void);
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void SV_qtvSendMessages (void);
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#endif//__sv_qtv_h
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@ -53,7 +53,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "cl_input.h"
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#include "client.h"
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#include "compat.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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#include "sbar.h"
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#define PM_SPECTATORMAXSPEED 500
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@ -60,7 +60,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "client.h"
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#include "compat.h"
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#include "host.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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typedef struct {
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int frames;
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@ -57,7 +57,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "compat.h"
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#include "d_iface.h"
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#include "host.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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#include "r_cvar.h"
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#include "r_dynamic.h"
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#include "view.h"
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@ -103,7 +103,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "game.h"
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#include "host.h"
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#include "netchan.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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#include "r_cvar.h"
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#include "r_dynamic.h"
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#include "sbar.h"
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@ -73,7 +73,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "client.h"
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#include "compat.h"
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#include "host.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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#include "qw/protocol.h"
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#include "sbar.h"
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#include "view.h"
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@ -42,7 +42,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "cl_ents.h"
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#include "cl_pred.h"
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#include "client.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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cvar_t *cl_predict;
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cvar_t *cl_pushlatency;
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|
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@ -45,7 +45,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "client.h"
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#include "compat.h"
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#include "host.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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#include "view.h"
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/*
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@ -39,7 +39,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "client.h"
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#include "compat.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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cvar_t *no_pogo_stick;
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movevars_t movevars;
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@ -44,7 +44,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "QF/sys.h"
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#include "compat.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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#include "world.h"
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static hull_t box_hull;
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@ -48,7 +48,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "QF/va.h"
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#include "compat.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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#include "server.h"
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#include "sv_demo.h"
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#include "sv_progs.h"
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@ -48,7 +48,7 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "compat.h"
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#include "crudefile.h"
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#include "pmove.h"
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#include "qw/pmove.h"
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#include "server.h"
|
||||
#include "sv_progs.h"
|
||||
#include "sv_gib.h"
|
||||
|
|
|
@ -85,7 +85,7 @@ static __attribute__ ((unused)) const char rcsid[] =
|
|||
#include "crudefile.h"
|
||||
#include "game.h"
|
||||
#include "netchan.h"
|
||||
#include "pmove.h"
|
||||
#include "qw/pmove.h"
|
||||
#include "server.h"
|
||||
#include "sv_demo.h"
|
||||
#include "sv_progs.h"
|
||||
|
@ -1983,6 +1983,8 @@ SV_Frame (float time)
|
|||
// send messages back to the clients that had packets read this frame
|
||||
SV_SendClientMessages ();
|
||||
|
||||
SV_qtvSendMessages ();
|
||||
|
||||
demo_start = Sys_DoubleTime ();
|
||||
if (sv.recorders)
|
||||
SV_SendDemoMessage ();
|
||||
|
|
|
@ -35,7 +35,7 @@ static __attribute__ ((unused)) const char rcsid[] =
|
|||
#include "QF/cvar.h"
|
||||
#include "QF/sys.h"
|
||||
|
||||
#include "pmove.h"
|
||||
#include "qw/pmove.h"
|
||||
#include "server.h"
|
||||
#include "sv_progs.h"
|
||||
#include "world.h"
|
||||
|
|
|
@ -34,10 +34,21 @@
|
|||
static __attribute__ ((unused)) const char rcsid[] =
|
||||
"$Id$";
|
||||
|
||||
#ifdef HAVE_STRING_H
|
||||
# include <string.h>
|
||||
#endif
|
||||
#ifdef HAVE_STRINGS_H
|
||||
# include <strings.h>
|
||||
#endif
|
||||
|
||||
#include "QF/cmd.h"
|
||||
#include "QF/cbuf.h"
|
||||
#include "QF/dstring.h"
|
||||
#include "QF/hash.h"
|
||||
#include "QF/idparse.h"
|
||||
#include "QF/info.h"
|
||||
|
||||
#include "compat.h"
|
||||
#include "server.h"
|
||||
#include "sv_qtv.h"
|
||||
|
||||
|
@ -46,6 +57,7 @@ typedef struct {
|
|||
backbuf_t backbuf;
|
||||
info_t *info;
|
||||
info_key_t *name_key;
|
||||
int packet;
|
||||
} sv_qtv_t;
|
||||
|
||||
#define MAX_PROXIES 2
|
||||
|
@ -64,6 +76,102 @@ alloc_proxy (void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
drop_proxy (sv_qtv_t *proxy)
|
||||
{
|
||||
SV_Printf ("dropped %s\n", proxy->name_key->value);
|
||||
MSG_WriteByte (&proxy->netchan.message, qtv_disconnect);
|
||||
Netchan_Transmit (&proxy->netchan, 0, 0);
|
||||
proxy->packet = 0;
|
||||
Info_Destroy (proxy->info);
|
||||
proxy->info = 0;
|
||||
}
|
||||
|
||||
static void
|
||||
qtv_new_f (sv_qtv_t *proxy)
|
||||
{
|
||||
const char *gamedir;
|
||||
|
||||
gamedir = Info_ValueForKey (svs.info, "*gamedir");
|
||||
if (!gamedir[0])
|
||||
gamedir = "qw";
|
||||
|
||||
MSG_WriteByte (&proxy->netchan.message, qtv_serverdata);
|
||||
MSG_WriteLong (&proxy->netchan.message, PROTOCOL_VERSION);
|
||||
MSG_WriteLong (&proxy->netchan.message, svs.spawncount);
|
||||
MSG_WriteString (&proxy->netchan.message, gamedir);
|
||||
SV_WriteWorldVars (&proxy->netchan);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
const char *name;
|
||||
void (*func) (sv_qtv_t *proxy);
|
||||
unsigned no_redirect:1;
|
||||
} qcmd_t;
|
||||
|
||||
qcmd_t qcmds[] = {
|
||||
{"drop", drop_proxy},
|
||||
{"new", qtv_new_f},
|
||||
|
||||
{0, 0},
|
||||
};
|
||||
|
||||
static void
|
||||
qtv_command (sv_qtv_t *proxy, const char *s)
|
||||
{
|
||||
qcmd_t *c;
|
||||
const char *name;
|
||||
|
||||
COM_TokenizeString (s, sv_args);
|
||||
cmd_args = sv_args;
|
||||
name = Cmd_Argv (0);
|
||||
|
||||
for (c = qcmds; c->name; c++)
|
||||
if (strcmp (c->name, name) == 0)
|
||||
break;
|
||||
if (!c->name) {
|
||||
SV_Printf ("Bad QTV command: %s\n", sv_args->argv[0]->str);
|
||||
return;
|
||||
}
|
||||
c->func (proxy);
|
||||
}
|
||||
|
||||
static void
|
||||
qtv_parse (sv_qtv_t *proxy)
|
||||
{
|
||||
int c;
|
||||
|
||||
proxy->packet = 1;
|
||||
while (1) {
|
||||
if (net_message->badread) {
|
||||
SV_Printf ("SV_ReadClientMessage: badread\n");
|
||||
drop_proxy (proxy);
|
||||
return;
|
||||
}
|
||||
|
||||
c = MSG_ReadByte (net_message);
|
||||
if (c == -1)
|
||||
return;
|
||||
|
||||
switch (c) {
|
||||
default:
|
||||
SV_Printf ("SV_ReadClientMessage: unknown command char\n");
|
||||
drop_proxy (proxy);
|
||||
return;
|
||||
case qtv_nop:
|
||||
break;
|
||||
|
||||
case qtv_stringcmd:
|
||||
qtv_command (proxy, MSG_ReadString (net_message));
|
||||
break;
|
||||
|
||||
case qtv_delta:
|
||||
MSG_ReadByte (net_message);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SV_qtvConnect (int qport, info_t *info)
|
||||
{
|
||||
|
@ -104,12 +212,11 @@ SV_qtvPacket (int qport)
|
|||
Con_DPrintf ("SV_ReadPackets: fixing up a translated port\n");
|
||||
proxies[i].netchan.remote_address.port = net_from.port;
|
||||
}
|
||||
Con_Printf ("boo\n");
|
||||
if (Netchan_Process (&proxies[i].netchan)) {
|
||||
// this is a valid, sequenced packet, so process it
|
||||
svs.stats.packets++;
|
||||
}
|
||||
Netchan_Transmit (&proxies[i].netchan, 0, 0);
|
||||
qtv_parse (&proxies[i]);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
@ -129,11 +236,25 @@ SV_qtvCheckTimeouts (void)
|
|||
if (proxy->info) {
|
||||
if (proxy->netchan.last_received < droptime) {
|
||||
SV_Printf ("%s timed out\n", proxy->name_key->value);
|
||||
MSG_WriteByte (&proxy->netchan.message, svc_disconnect);
|
||||
Netchan_Transmit (&proxy->netchan, 0, 0);
|
||||
Info_Destroy (proxy->info);
|
||||
proxy->info = 0;
|
||||
drop_proxy (proxy);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SV_qtvSendMessages (void)
|
||||
{
|
||||
int i;
|
||||
sv_qtv_t *proxy;
|
||||
|
||||
for (i = 0; i < MAX_PROXIES; i++) {
|
||||
proxy = proxies + i;
|
||||
if (!proxy->info)
|
||||
continue;
|
||||
if (!proxy->packet)
|
||||
continue;
|
||||
proxy->packet = 0;
|
||||
Netchan_Transmit (&proxy->netchan, 0, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -60,7 +60,7 @@ static __attribute__ ((unused)) const char rcsid[] =
|
|||
|
||||
#include "bothdefs.h"
|
||||
#include "compat.h"
|
||||
#include "pmove.h"
|
||||
#include "qw/pmove.h"
|
||||
#include "server.h"
|
||||
#include "sv_gib.h"
|
||||
#include "sv_progs.h"
|
||||
|
@ -108,25 +108,55 @@ static void OutofBandPrintf (netadr_t where, const char *fmt, ...) __attribute__
|
|||
Sends the first message from the server to a connected client.
|
||||
This will be sent on the initial connection and upon each server load.
|
||||
*/
|
||||
void
|
||||
SV_WriteWorldVars (netchan_t *netchan)
|
||||
{
|
||||
|
||||
// send full levelname
|
||||
MSG_WriteString (&netchan->message,
|
||||
PR_GetString (&sv_pr_state,
|
||||
SVstring (sv.edicts, message)));
|
||||
|
||||
// send the movevars
|
||||
MSG_WriteFloat (&netchan->message, movevars.gravity);
|
||||
MSG_WriteFloat (&netchan->message, movevars.stopspeed);
|
||||
MSG_WriteFloat (&netchan->message, movevars.maxspeed);
|
||||
MSG_WriteFloat (&netchan->message, movevars.spectatormaxspeed);
|
||||
MSG_WriteFloat (&netchan->message, movevars.accelerate);
|
||||
MSG_WriteFloat (&netchan->message, movevars.airaccelerate);
|
||||
MSG_WriteFloat (&netchan->message, movevars.wateraccelerate);
|
||||
MSG_WriteFloat (&netchan->message, movevars.friction);
|
||||
MSG_WriteFloat (&netchan->message, movevars.waterfriction);
|
||||
MSG_WriteFloat (&netchan->message, movevars.entgravity);
|
||||
|
||||
// send music
|
||||
MSG_WriteByte (&netchan->message, svc_cdtrack);
|
||||
MSG_WriteByte (&netchan->message, SVfloat (sv.edicts, sounds));
|
||||
|
||||
// send server info string
|
||||
MSG_WriteByte (&netchan->message, svc_stufftext);
|
||||
MSG_WriteString (&netchan->message,
|
||||
va ("fullserverinfo \"%s\"\n",
|
||||
Info_MakeString (svs.info, 0)));
|
||||
}
|
||||
|
||||
static void
|
||||
SV_New_f (void *unused)
|
||||
{
|
||||
const char *gamedir;
|
||||
int playernum;
|
||||
const char *gamedir;
|
||||
|
||||
if (host_client->state == cs_spawned)
|
||||
return;
|
||||
|
||||
gamedir = Info_ValueForKey (svs.info, "*gamedir");
|
||||
if (!gamedir[0])
|
||||
gamedir = "qw";
|
||||
|
||||
host_client->state = cs_connected;
|
||||
host_client->connection_started = realtime;
|
||||
|
||||
// send the info about the new client to all connected clients
|
||||
// SV_FullClientUpdate (host_client, &sv.reliable_datagram);
|
||||
// host_client->sendinfo = true;
|
||||
|
||||
gamedir = Info_ValueForKey (svs.info, "*gamedir");
|
||||
if (!gamedir[0])
|
||||
gamedir = "qw";
|
||||
|
||||
// NOTE: This doesn't go through MSG_ReliableWrite since it's before the
|
||||
// user spawns. These functions are written to not overflow
|
||||
|
@ -136,6 +166,7 @@ SV_New_f (void *unused)
|
|||
host_client->backbuf.num_backbuf = 0;
|
||||
SZ_Clear (&host_client->netchan.message);
|
||||
}
|
||||
|
||||
// send the serverdata
|
||||
MSG_WriteByte (&host_client->netchan.message, svc_serverdata);
|
||||
MSG_WriteLong (&host_client->netchan.message, PROTOCOL_VERSION);
|
||||
|
@ -147,32 +178,7 @@ SV_New_f (void *unused)
|
|||
playernum |= 128;
|
||||
MSG_WriteByte (&host_client->netchan.message, playernum);
|
||||
|
||||
// send full levelname
|
||||
MSG_WriteString (&host_client->netchan.message,
|
||||
PR_GetString (&sv_pr_state,
|
||||
SVstring (sv.edicts, message)));
|
||||
|
||||
// send the movevars
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.gravity);
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.stopspeed);
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.maxspeed);
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.spectatormaxspeed);
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.accelerate);
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.airaccelerate);
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.wateraccelerate);
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.friction);
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.waterfriction);
|
||||
MSG_WriteFloat (&host_client->netchan.message, movevars.entgravity);
|
||||
|
||||
// send music
|
||||
MSG_WriteByte (&host_client->netchan.message, svc_cdtrack);
|
||||
MSG_WriteByte (&host_client->netchan.message, SVfloat (sv.edicts, sounds));
|
||||
|
||||
// send server info string
|
||||
MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
|
||||
MSG_WriteString (&host_client->netchan.message,
|
||||
va ("fullserverinfo \"%s\"\n",
|
||||
Info_MakeString (svs.info, 0)));
|
||||
SV_WriteWorldVars (&host_client->netchan);
|
||||
|
||||
// Trigger GIB connection event
|
||||
if (sv_client_connect_e->func)
|
||||
|
|
Loading…
Reference in a new issue