From c3b358f470d6e2861c630e159035867d80262781 Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Wed, 21 Sep 2011 19:13:01 +0900 Subject: [PATCH] Clean up the intra-package import lines. --- tools/qfmdl/export_mdl.py | 5 ++--- tools/qfmdl/import_mdl.py | 7 +++---- 2 files changed, 5 insertions(+), 7 deletions(-) diff --git a/tools/qfmdl/export_mdl.py b/tools/qfmdl/export_mdl.py index ddc209dfa..7ff6b989c 100644 --- a/tools/qfmdl/export_mdl.py +++ b/tools/qfmdl/export_mdl.py @@ -23,9 +23,8 @@ import bpy from bpy_extras.object_utils import object_data_add from mathutils import Vector,Matrix -from . import quakepal -from . import mdl -MDL = mdl.MDL +from .quakepal import palette +from .mdl import MDL def export_mdl(operator, context, filepath): return {'FINISHED'} diff --git a/tools/qfmdl/import_mdl.py b/tools/qfmdl/import_mdl.py index 807fcd9aa..c59d3acb2 100644 --- a/tools/qfmdl/import_mdl.py +++ b/tools/qfmdl/import_mdl.py @@ -23,9 +23,8 @@ import bpy from bpy_extras.object_utils import object_data_add from mathutils import Vector,Matrix -from . import quakepal -from . import mdl -MDL = mdl.MDL +from .quakepal import palette +from .mdl import MDL def make_verts(mdl, framenum, subframenum=0): frame = mdl.frames[framenum] @@ -74,7 +73,7 @@ def load_skins(mdl): d = skin.pixels for j in range(mdl.skinheight): for k in range(mdl.skinwidth): - c = quakepal.palette[d[j * mdl.skinwidth + k]] + c = palette[d[j * mdl.skinwidth + k]] # quake textures are top to bottom, but blender images # are bottom to top l = ((mdl.skinheight - 1 - j) * mdl.skinwidth + k) * 4