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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 00:40:55 +00:00
fix some bugs found by figuring out why PR_RESET_PARAMS exists
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parent
42f1334b87
commit
c2b9d8d549
3 changed files with 7 additions and 1 deletions
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@ -214,6 +214,7 @@ sv_pr_touch (edict_t *self, edict_t *other)
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.other = EDICT_TO_PROG (&sv_pr_state, other);
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*sv_globals.other = EDICT_TO_PROG (&sv_pr_state, other);
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if ((this = sv_pr_state.fields.this) != -1) {
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if ((this = sv_pr_state.fields.this) != -1) {
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PR_RESET_PARAMS (&sv_pr_state);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 2) = E_POINTER (other, this);
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P_INT (&sv_pr_state, 2) = E_POINTER (other, this);
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@ -234,6 +235,7 @@ sv_pr_think (edict_t *self)
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.other = 0;
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*sv_globals.other = 0;
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if ((this = sv_pr_state.fields.this) != -1) {
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if ((this = sv_pr_state.fields.this) != -1) {
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PR_RESET_PARAMS (&sv_pr_state);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 2) = 0;
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P_INT (&sv_pr_state, 2) = 0;
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@ -249,6 +251,7 @@ sv_pr_blocked (edict_t *self, edict_t *other)
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.other = EDICT_TO_PROG (&sv_pr_state, other);
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*sv_globals.other = EDICT_TO_PROG (&sv_pr_state, other);
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if ((this = sv_pr_state.fields.this) != -1) {
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if ((this = sv_pr_state.fields.this) != -1) {
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PR_RESET_PARAMS (&sv_pr_state);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 2) = E_POINTER (other, this);
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P_INT (&sv_pr_state, 2) = E_POINTER (other, this);
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@ -203,6 +203,7 @@ sv_pr_touch (edict_t *self, edict_t *other)
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.other = EDICT_TO_PROG (&sv_pr_state, other);
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*sv_globals.other = EDICT_TO_PROG (&sv_pr_state, other);
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if ((this = sv_pr_state.fields.this) != -1) {
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if ((this = sv_pr_state.fields.this) != -1) {
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PR_RESET_PARAMS (&sv_pr_state);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 2) = E_POINTER (other, this);
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P_INT (&sv_pr_state, 2) = E_POINTER (other, this);
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@ -223,6 +224,7 @@ sv_pr_think (edict_t *self)
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.other = 0;
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*sv_globals.other = 0;
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if ((this = sv_pr_state.fields.this) != -1) {
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if ((this = sv_pr_state.fields.this) != -1) {
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PR_RESET_PARAMS (&sv_pr_state);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 2) = 0;
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P_INT (&sv_pr_state, 2) = 0;
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@ -238,6 +240,7 @@ sv_pr_blocked (edict_t *self, edict_t *other)
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, self);
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*sv_globals.other = EDICT_TO_PROG (&sv_pr_state, other);
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*sv_globals.other = EDICT_TO_PROG (&sv_pr_state, other);
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if ((this = sv_pr_state.fields.this) != -1) {
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if ((this = sv_pr_state.fields.this) != -1) {
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PR_RESET_PARAMS (&sv_pr_state);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 0) = E_POINTER (self, this);
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 1) = 0;
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P_INT (&sv_pr_state, 2) = E_POINTER (other, this);
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P_INT (&sv_pr_state, 2) = E_POINTER (other, this);
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@ -860,7 +860,7 @@ SV_Say (qboolean team)
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PR_PushFrame (&sv_pr_state);
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PR_PushFrame (&sv_pr_state);
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PR_RESET_PARAMS (&sv_pr_state);
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PR_RESET_PARAMS (&sv_pr_state);
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P_STRING (&sv_pr_state, 0) = PR_SetTempString (&sv_pr_state, p);
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P_STRING (&sv_pr_state, 0) = PR_SetTempString (&sv_pr_state, p);
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G_FLOAT (&sv_pr_state, 1) = (float) team;
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P_FLOAT (&sv_pr_state, 1) = (float) team;
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*sv_globals.time = sv.time;
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*sv_globals.time = sv.time;
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
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